The long-lost game Carnivalé: Cenzo's Adventure has just been rediscovered. The title was shown at E3 in 1999, but ultimately canceled a couple of months down the line by its developer, Terraglyph Interactive Studios.

Carnivalé: Cenzo’s Adventure was a platformer that was going to be released on the Nintendo 64. The game was basically a movie tie-in for the animated film Carnivalé by director Tim Burton. This follows a group of children as they explore a magical amusement park after being transported through a portal to another dimension. While the movie came out in 2000, the game never actually made it to launch on account of financial difficulties.

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The group of game preservationists called Forest of Illusion recently announced having found a copy of this long-lost title. The group went on to release the game files to the public on its website. Carnivalé: Cenzo’s Adventure was apparently in a late stage of production before the plug was finally pulled.

“Today, we have quite a special one,” Forest of Illusion remarked. “We've released Carnivalé: Cenzo's Adventure, a canceled Nintendo 64 title developed by Terraglyph Interactive Studios! It was based on the animated film by the same name and was first shown off to the public at E3 1999 in an unfinished state.”

Carnivalé: Cenzo’s Adventure follows the plot of the film, featuring a group of children as they make their way around a magical amusement park. The mechanics mainly consist of “grinding silver (and the rarer gold) coins to play various carnival games such as duck shooting, high striker, and racing.”

Nintendo 64 console

“Developed by Terraglyph, Carnivalé: Cenzo’s Adventure was a canceled game for the Nintendo 64 based on the animated film by the same name,” Forest of Illusion explained. “The film only received a small, limited release within Europe and was centered around a group of children who were transported through a portal to another dimension where they found a magical amusement park. They must figure out a way to escape the amusement park before they are turned into rides and trapped forever.”

The most recent build notes make reference to “full implementation of collision with all weapons and Cenzo, full interaction between Cenzo and Token Takers, enemy artificial intelligence and placement, race weapons (Rocket and Lock On Rocket), load and save (graphically not implemented), rumble pak, and proper positioning between Tents, Midways, and Rides.” The build notes were shared with Forest of Illusion by a former employee of Terraglyph.

Some of the gameplay in Carnivalé: Cenzo’s Adventure can be experienced through a video produced by Hard4Games, a channel on YouTube dedicated to game preservation.

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