The Unfinity set themed around space and amusement parks from Magic: The Gathering has landed, and there are plenty of fun and weird cards to play with. Unfinity brings new artifacts like attractions to the games, introduces stickers to modify your cards, and brings Un-cards to Eternal formats for the first time.

Related: Magic: The Gathering – The Best Attractions In Unfinity

Unfinity might seem like it has some astronomical prices for the unique cards in it, and you’re not completely wrong, but some unique and interesting cards are relatively budget-friendly. Most of the expensive cards are from the set-exclusive Galaxy Foil cards, a type of foiling process that includes tiny starbursts to make the cards feel truly stellar.

These prices are determined by the average market price from cards listed on TCGplayer, and are subject to fluctuations as time passes and the competitive meta evolves, and prices may not be the same as at the time of writing.

Updated March 23, 2023 by Ryan Hay: The very silly Unfinity has been out for a bit, giving players and collectors all the time they need to open packs and chase the cards they need. With all those cards entering rotation, prices have begun to level out as demand for some decreased while other cards jumped up in value as players learned of new strategies and combos. There are of course the full art basic lands and the full collection of Shock Lands with the fantastic space-themed art at the top of the list, while a number of attraction-based cards have shot up in value as players began to realize how good they are.

12 Night Shift Of The Living Dead (Galaxy Foil) - $7.62

Image of the Night Shift of the Living Dead card in Magic: The Gathering, with art by Sebastian Giacobino

One of the sillier mechanics in Magic is rolling dice, and in Unfinity, players got access to a ton of new support for their dice-rolling decks. Night Shift of the Living Dead lets you pay a life after you roll a die once a turn to adjust it up or down by one. This might not seem like a lot, but on a six-sided dice the increase of just one is a lot more impactful than on a 20-sided dice. Even then, bumping a 19 up to a 20 for just one life can help.

Night Shift of the Living Dead doesn't give you a way to roll dice, but instead lets you create a 2/2 Zombie Employee token when you roll a six. In a deck built with plenty of ways to roll dice, you could have yourself a reliable creature token engine.

11 Strength-Testing Hammer (Galaxy Foil) - $7.66

Image of the Strength Testing Hammer card in Magic: The Gathering, with art by Gaboleps

Speaking of dice rolling, Strength-Testing Hammer buffs the equipped creature by a random amount depending on how generous the luck of the dice is feeling when the equipped creature attacks. When the equipped creature attacks, you get to roll a six-sided die, giving the creature a boost to its power equal to the die's result. When combined with other cards that let you roll extra dice or modify the final result, you can give your creature a serious upgrade in power.

Even better, if the creature that Strength-Testing hammer is attached to has the highest power on the battlefield, you get to draw a card when that creature attacks. All this on a one-mana piece of equipment makes it an incredibly efficient way to deal tons of damage.

10 Quick Fixer (Galaxy Foil) - $9.21

Image of the Quick Fixer card in Magic: The Gathering, with art Francis Tneh

Attractions have quickly grown in popularity since their release as people realized they are both silly to use and in the right situations, very good. Creatures that help set up and open Attractions are extremely valuable in decks that care about the new type of artifact from Unfinity.

Quick Fixer is one of the better creatures for opening Attractions, letting you do so every time it deals damage to a player. There are 21 legal Attractions you can include in your singleton Attraction deck for regular games of Magic, giving you plenty of opportunities to trigger Quick Fixer's ability.

9 Basic Lands (Galaxy Foil & Borderless) - Way Too Much

Image of the Basic Lands cards in Magic: The Gathering, with art by Adam Paquette

If there’s one thing you can look forward to in an Un-set, it's gorgeous lands, and Unfinity does not disappoint. These stunning planetary basic lands have a minimal border and lack the atomic design that other basic lands in Unfinity feature, and they also depict planets in outer space heavy in the mana of their specific color.

Related: The Most Powerful Land Cards In Magic: The Gathering, Ranked

On average, these lands run between $6.00 and $14.00, with Island at the top and Forest at the bottom. If you’re looking to take your deck to the stars with these basics, just be prepared to spend a little extra on it.

8 Comet, Stellar Pup (Borderless Galaxy Foil) - $9.89

Magic the Gathering Most Valuable Unfinity Cards Comet Stellar Pup Borderless

Comet is one of the most unique planeswalkers ever printed in Magic. The most notable feature to Comet, Stellar Pup is that it only has one loyalty ability, a first among planeswalker cards. From that one ability you get to roll a die and, depending on the result, you do one of four things.

With a few cards like Night Shift of the Living Dead, you can make little adjustments to your dice roll, or even the enchantment like Barbarian Class to reroll your dice rolls to help ensure you get the results you want.

7 Squirrel Squatters (Galaxy Foil) - $10.97

Image of the Squirrel Squatters card in Magic: The Gathering, with art by Andrea Radeck

Squirrels have long had a special place in Magic's history. When they're not amassing a furry army to stop your opponent's strongest creature or washing over the battlefield with hundreds of tokens, these Squirrels operate some of your favorite Attractions in Unfinity.

Related: Magic: The Gathering - The Best Art From Unfinity

Opening an Attraction when Squirrel Squatters comes into play, and it also creates 1/1 Squirrel tokens when it attacks equal to the number of Attractions you've visited this turn. Those tokens are tapped and attacking, quickly generating an army of little Squirrel workers the more you attack with it.

6 Pair O' Dice Lost (Galaxy Foil) - $11.57

Image of the Pair O Dice Lost card in Magic: The Gathering, with art by Bruce Brenneise

Bringing back cards from your graveyard is something that green spells are particularly good at. Pair o' Dice Lost is a bit more random than other cards of this type, instead offering a unique way to either bring back a ton of cards, or just a few.

When you cast Pair o' Dice Lost, you roll two six-sided dice, returning cards from your graveyard back to your hand as long as the total mana value of all the cards you picked is less than or equal to your dice roll. Fun fact: you can return any number of lands from your graveyard to your hand since lands have a mana value of zero.

5 Deadbeat Attendant (Galaxy Foil) - $12.32

Image of the Deadbeat Attendant card in Magic: The Gathering, with art by Sebastian Giacobino

With Attractions being such a new mechanic, and one that will likely be limited exclusively to Unfinity, every creature that can open an Attraction has both been evaluated with high levels of scrutiny and in high demand among players.

At only two mana, Deadbeat Attendant is an extremely efficient creature to open an Attraction with, effectively giving you two cards for the price of one by bringing an Attraction into play with it. The low mana value makes it the perfect early-game addition to your deck.

4 Discourtesy Clerk (Galaxy Foil) - $12.65

Image of the Discourtesy Clerk card in Magic: The Gathering, with art by Vladimir Krisetskiy

Speaking of Attractions, Discourtesy Clerk is here to man your rides and reward you for opening as many as you can. At four mana Discourtesy Clerk sits a little higher in cost than Deadbeat Attendant while opening an Attraction when it comes in to play.

The real value of Discourtesy Clerk comes from their second ability. With three or more Attractions under your control, you get to draw a card and lose one life. Discourtesy Clerk rewards you for accelerating your way to a bunch of Attractions, and with a good selection of cards in hand, you can easily get this ability online the turn it comes down.

3 Comet, Stellar Pup (Galaxy Foil) - $13.00

Magic the Gathering Most Valuable Unfinity Cards Comet Stellar Pup

Comet, Stellar Pup makes another appearance on this list, but this time as the regular art, galaxy foil card version. Behind Comet, we get a good view of Myra the Magnificent's Intergalactic Astrotorium of Fun, the space amusement park where Unfinity takes place. With the galaxy foiling process, it looks like a fireworks display is going off just for Comet.

If you're lucky enough, or with the addition of other effects to adjust your dice rolls, you can manipulate your results to get near infinite rolls, giving you the possibility of infinite damage from a card like Brazen Dwarf which deals one damage every time you roll a die.

2 Saw In Half (Galaxy Foil) - $14.02

Magic the Gathering Most Valuable Unfinity Cards Saw In Half

There are so many ridiculous plays you can make with Saw in Half that it's impossible to list even a portion of them. Getting two creatures out of one you already have in play gives you so many possibilities, especially if they have a good enter the battlefield ability or even a powerful static ability.

One of the easiest combos to execute with Saw in Half is with Dualcaster Mage, a creature that copies an instant or sorcery when it comes into play. Keep copying Saw in Half, targeting Dualcaster Mage each time, and you'll have an infinite number of Mages, enter the battlefield triggers, and spell casting triggers.

1 Shock Lands (Galaxy Foil & Borderless) - A Lot

Magic the Gathering Most Valuable Unfinity Cards Shock Lands

The big draw of Unfinity is definitely the galaxy foil borderless shock lands. Each one of these lands depicts a unique planet in the Unfinity universe, with planets representative of all the colors of mana.

Sacred Foundry, Godless Shrine, and Overgrown Tomb are particularly detailed, showing off the vast emptiness and loneliness of space. These are the chase cards in Unfinity, with these lands being extremely rare.

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