It wasn't long after Media Molecule introduced the world to its sandbox game engine Dreams that game designers the world over took advantage of the game's included development kit. Now the developer says there's a good chance that user-created games may one day be sold.

Media Molecule began their journey by helping to develop two rather successful series in Tearaway and LittleBigPlanet. They then used the experience that they gained to develop Dreams, a game that allows users to make and share their creations with the world. The company allows users to not only create levels using premade materials, but also allows them to customize each object within the game in anyway they see fit. This gives game developers the freedom they need to not only recreate classic titles, but also produce games that are far and away different from anything else out there.

With users remastering games like Final Fantasy VII and Metal Gear Solid, it became clear that Dreams was much more than a simple level creator, it was a piece of software that could be used to test out concepts and gain valuable user input. It not only allows game creators to test their skills, it also gives lead developers in the industry the ability to gauge the public's interest for certain games. Though it isn't the first of its kind by any means, Dreams has a great chance of becoming the next great indie game creation platform.

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With growing interested in the game, communications manager for Media Molecule Abbie Heppe addressed the issue of future payment for creators by saying that she doesn't have a concrete plan, but that it is something they are discussing. She stated that it had always been a goal of the company to allow game developers to publish their own titles outside of the game itself. Additionally, she put forth the possibility that developers could be paid either through user donations or through the PlayStation store in the future.

Given that the developers are upfront about their want for creators to make their own way off the platform, it is only a matter of time before they present some kind of public payment method. It's hard to imagine that they didn't foresee this eventuality and it will be pivotal to their success as game creators will move away from the platform if they are unable to garner some sort of monetary gain from their hard work. This news not only shows that the company is interested in the idea, but that they are working hard with end users to find a solution that is best for both parties involved.

Regardless of the final decision, the company will need to ensure that all developers within the platform have a fair chance of success. Additionally, it is likely that they will have to provide developer protection so that creators on their platform have legal recourse if their ideas are taken by others. It will be a long road, but Dreams has a good chance of giving small publishers the ability to garner the attention of some of the biggest names in the industry.

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