Microsoft Has No Interest In Making Alan Wake Or Quantum Break Sequels

In a recent interview, Remedy's CEO said that Alan Wake and Quantum Break won't get sequels because Microsoft doesn't want them.

Fans of Alan Wake and Quantum Break are in for disappointing news, because an official source just revealed that neither game will get a follow-up. While Remedy, the development studio that made the games, would love to revisit them, Microsoft apparently has no interest in doing so. Instead, gamers will have to settle for Remedy's next project, Control.

This confirmation comes from Remedy's own CEO, Tero Virtala, in an interview with Gamesindustry.biz (via Windows Central).

"Considering our history, Alan Wake was really interesting but it was a collaboration with Microsoft. Due to certain reasons, it never got a sequel. Quantum Break, also, we put a lot of effort into creating the world, the characters, the stories, but still it was Microsoft IP. They decided not to take it further."

via: cnet.com

The full interview goes more into Remedy's hopes for the two games. Reading it gives the impression that the studio invested heavily in building the stories so that they would merit sequels. Virtala himself speaks particularly to the amount of work the studio put into deepening the worlds and characters of both settings. The plan was that players would be drawn in by those details and want more. From there, a franchise could be born that would explore the disparate stories through multiple games.

Unfortunately, at least according to Virtala, Microsoft doesn't share that passion. No reason is given for the disinterest, but most times it comes down to a game either failing to meet sales goals or getting anything but amazingly positive reception from critics and gamers.

Quantum Break's dismissal makes some sense, as the game got mixed reviews when it was released. It was praised for its unique mixture of game and TV storytelling but the gameplay was panned for being archaic and bland. Alan Wake, however, seems like a title that Microsoft wouldn't let go to waste. It has a definite cult following and already earned two expansions.

Yet the decision stands, at least for now. Microsoft seems more interested in Remedy's latest title, a game called Control. The title certainly seems promising and full of Remedy's signature elements. There's a mystery to solve, a character with a forgotten past, and psychic powers galore. Even if Microsoft doesn't care for it, Control will be available on PlayStation 4 as well. That's a smart move on Remedy's part. If Microsoft won't invest in its worlds, maybe Sony will. If nothing else, fans can hope (and show support by buying the game!).

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