Oh, come on now, Mortal Kombat 11 players. Nobody likes to lose, true enough, but this is a new low right here.

Yes indeed, friends. If you’ve been gaming online for any real length of time, you’ll have noticed one major thing: people don’t tend to take losing very well. It doesn’t seem to matter whether you’re playing something competitive (like an FPS or battle royale title) or Barney The Dinosaur: The Video Game, the salt just seems to be constantly flowing.

We’ve all been on the receiving end of hate mail or other toxic behavior. Sometimes angry players are beaten by strategies they deem ‘cheap’ or ‘unfair,’ sometimes a better player just hands them their joystick on a platter. Whatever the case, they’re not happy about it and they’re going to make darn sure you know it.

Sporting behavior and video games don’t tend to go hand in hand, that’s the sad reality of it. Rage-quitting is as rife as it’s ever been, despite the penalties and punishments various titles have employed to try to curtail those sorts of shenanigans. Stats and win ratios just mean that much to people, even if cables have to be pulled, home screens quickly jumped back to or WiFi switches flipped to maintain them.

Mortal Kombat Losers Are Rage-Stalling

Mortal Kombat 11 really wants its players to be good sports. It really, really does. So much so, the team reinstated a system from the franchise’s past: Quitalities. When a player disconnects from a bout in progress, their character perishes in a grim, bloody explosion. Has that deterred the rage-quitters? Well, perhaps so. They’ve found a dastardly way of making their victorious opponent quit on them, instead.

Via: Reddit (nobeatz11)

RELATED: ‘Quitality’ And ‘Mercy’ Return In Mortal Kombat 11

This most heinous of exploits is simple to perform: a salty loser need only hover over the Forfeit Set button. You can remain there without confirming indefinitely, which… well, we don’t need to explain how much of a problem that is. The Redditor who created a post highlighting the problem explained that they had been idling on the screen for twenty minutes at the time of posting the screen above, refusing to allow their salty opponent to walk away with a victory.

NetherRealm Knows It's An Issue

Needless to say, this sort of thing has absolutely no place in the game (or any other game with a competitive online component), and NetherRealm need to set to fixing it ASAP. As the very colorful comments from the community (sorry, we mean kolorful komments from the kommunity) make quite clear.

Luckily, NetherRealm Studios is aware of the issue (according to this reddit post), so something might be done about this soon.

NEXT: Disciplinary Action Needed For Mortal Kombat 11 Player Who Verbally Abused His Opponent