The video game industry has become such a significant field of entertainment that it has now surpassed the film and music industries. A video game budget can now equal the wallet of a blockbuster movie. Thanks to the rising popularity of the medium, developers are spending additional resources on hiring more staff, which includes writers. Their inclusion benefits the game's plot quality in such a productive way that it can even rival movies. Most recently, A Way Out has received a positive reception partly because of his captivating story. Surprisingly, the story was directed and written by famed Swedish-Lebanese director Josef Fares, who also served as the director of the successful adventure game Brothers: A Tale of Two Sons.

Just like movies, developers often want to drop clues for gamers to test their imagination. Thus, we present you 25 Obvious Spoilers Fans Missed At The Start Of Classic Video Games. Of course, this article contains spoilers about some of the most famous titles out there. Therefore, reading this piece is at your own risk. As always, you're welcome to let us know about your findings in the comment section. Also, feel free to give a thumbs up and click the share button, if you like it!

25 The Funeral Of Queen Berri

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Veteran gamers will remember Conker's Bad Fur Day as one of the most humorous and provocative games in the history of Nintendo. Its' amusing tone and numerous pop-culture references greatly inspired the following generation of developers to create controversial games of the sort. Though the game lacks a meaningful story, the game concludes with the gruesome demise of Berri—Conker's girlfriend— and Conker being a king. Although players are unaware of Berri's status until the very end, it is possible to know about her deceased state at the start of the game. At the very first scene of the intro, we see the king squirrel sitting on the throne. There is also a Baroque-styled music track that is playing as Conker narrates the story. The song is called "Funeral for Queen Mary" by legendary English composer Henry Purcell.

24 Don't Trust A Mentor That Talks Too Much

via: assassinscreed.wikia.com

When Assassin's Creed first released, I remember being disappointed because of its intro. It took a strong will to get past Desmond's part to start enjoying the title as the assassin Altair. The most significant upset of the story is when Al Mualim—Altair's mentor— is revealed to be a Templar, your enemy faction. Though Altair manages to defeat him, the twist caught most of the players off-guard. However, the game left a subtle clue that hinted the mentor's true nature.

If players carefully listened to Altair's conversation with his mentor in the second half of the game, the latter says that he "does not despise" the goal of the Templars and that he even "shares it" despite disapproving their method. This chain of thought is very dubious, coming from the leader of the assassins. Our suspicions would later be confirmed when the mentor poses as the final boss of the game.

23 Tifa & Aerith Are Bad Liars

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Cloud's unstable memory has served as a central element in the Final Fantasy VII saga. Mainly due to Mako poisoning and the trauma from his friend Zack's passing, Cloud has forged a new past, based on his pal's memories. While VII dropped many subtle hints throughout the game, one event reveals the existence of Zack and a glimpse of Cloud's split personality.

Should players go to Gongaga and head to Zack's house with Tifa and Aerith in the party, they'll trigger a scene where Zack's parents will ask if they've heard about their son who left town ten years ago to become a SOLDIER. Aerith and Tifa will then leave the party, acting awkwardly. If Cloud goes to Tifa, she'll give you hints about the protagonist's confused personality. Her quote "That sounds just like you, leaving town and saying I'm joining SOLDIER!" suggests that she knows about it, but wants to feign ignorance.

22 Bless Pre-America

via: fallout.gamepedia.com

Like most gamers, Fallout 3 was my first experience with the Fallout series. Though the ending depends on the player's choice, the plot regardlessly takes the same course as the Enclaves—a pre-war American government group—are trying to get rid of every life on Earth, to keep it pure for them to live. Although this twist is revealed later in the game, players can still have a hint of the events at the beginning of the game. If players head to Megaton, after they leave the Vault, they will meet an aged-man named Nathaniel Vargas. A strong Enclave supporter, Vargas often says things that seems to reflect the actions of the faction.

His most notable line speaks to how the Enclave will restore the land to its "former glory" and clean the wasteland.

The line is a masked reference to the real objective of the Enclave. Too bad the faction didn't consider Vargas in their plan as he is later imprisoned in one of their encampments.

21 Rest In Peace, Roland

via: borderlands.wikia.com

Just like Fallout 3, Borderlands 2 is a game that I got to enjoy playing split-screen with my cousin. The game also brings back the playable characters from the original Borderlands as NPCs that assist the players. One of the characters, Roland, serves as a leader of the Crimson Raiders, an organization dedicated to defeating Hyperion. One of the most shocking moments is when Handsome Jack shoots Roland to his demise. Though it was a surprise to many, a major clue foreshadows the commander's passing. One of the earliest missions of the game is to rescue Roland.

When players first meet him in his cell, they will notice an explicit red graffiti which flawlessly predicts his sad fate. Although you might have been happy to see your old pal, you might have easily overlooked this message.

20 No, You Got It Backwards!

via: youtube.com (Zachary Erickson)

The Legend of Zelda: Skyward Sword is the only modern Zelda title that I haven't finished. I've stopped playing the game after my first battle encounter with Ghirahim as the title didn't interest me much. Though Skyward Sword serves as the first chapter of the series' timeline, the game's presentation pretty much spoils the whole game as players already know how the plot will unfold. Despite that, there is still a clue that players haven't noticed at the start of the game. When the player first sees Zelda, she is playing a strip of the Ballad Of The Goddess song with her harp before greeting Link.

Keen Zelda fans will notice that the melody is the backward version of the Princess' signature song, Zelda's Lullaby.

One could interpret the ballad as being the predecessor to the Zelda song since the game is the first in the chronological timeline.

19 Don't Underestimate The Kid

via: youtube.com(DanteDevil12)

Though fans of the Shenmue series will have to wait until later this year to play the third chapter, the Yakuza series has done a great job at keeping the genre of its spiritual predecessor. Yakuza 4 was a unique entry as it allows the player to experience the story with four different characters. The final boss battles feature each protagonist fighting one-on-one against a character that has been affecting their stories. Kido, a character you meet throughout the game, fights against protagonist Saejima Saima. Though he seems like an inoffensive teenager, he's one of the fiercest bosses in the game.

Players are hinted at Kido's force during Akiyama's arc of the story. Shortly after he rescues Kido from his captors, Akiyama questions the scenario and will reveal that Kido is usually stronger than that; even to the point that his captors wouldn't have been able to capture him. The rest is history!

18 The New Poster Boy Of Stealth

via: fanpop.com/ youtube.com (IGN Walkthroughs)

Metal Gear Solid 2: Sons of Liberty remains my least favorite main entries of the series. When the game was first announced, people were pleased to see that their favorite sarcastic spy would be back on the Play Station 2. However, Metal Gear series creator Hideo Kojima omitted to tell us that there would be a second playable character as well. When the game released, gamers were not only shocked to see Raiden but also that he was the primary character of the title.

The surprise could have easily been averted if players would've looked at the instruction booklet of the game.

Sure, the manual serves more as a relic, but it gives the whole synopsis—including the two chapters and Raiden's appearance—that Kojima desperately tried to hide.

17 Auron Is Hiding Something

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To this day, Final Fantasy X made me cry like no other movie or video game ever has. Love, drama, and action, are the three subjects that would make any fan of the RPG genre love this game. One of the mild twists is the identity of the main antagonist Sin, which is revealed to be Tidus' father, Jecht. Though it is disclosed in the first half of the game, players could have been aware of this fact, at the very start. In the prologue, Auron is assisting Tidus in eliminating the Sinscales, which are Sin's offsprings. After defeating the Sinspawn, Sin is about to transport the duo to the Spira world. Auron is then seen briefly speak to Sin.

Knowing that Auron is casually talking to the enemy suggests that there's a connection between them. It is later revealed that he and Jecht were guardians to the legendary summoner Braska and also best friends.

16 God Tried To Warn You About John's Fate

via: youtube.com( DrumTwoDaBass)

Save for its gameplay and open-world setting, I've always loved the conclusion of Red Dead Redemption. Instead of the usual "good hero" ending, we get to see protagonist John Marston get riddled with bullets by U.S Federal agents. His son would later come and avenge him. Though Marston's demise was genuinely uncalled at the time, there was a particular scene that foreshadows this unfortunate event. Throughout the game, there is a mysterious NPC that seems to know everything about John. After completing all of its mini-quests.

John will meet him at a location in which the strange man remarks that it will "make a fine spot." Keen observers will realize that the site is the very same where Marston will be buried. Also, rumor has it that the mysterious man is God, which may explain why he didn't fall to Marston's bullets. Either that or his aim was horrible.

15 Maybe You Don't Like The Music

via: youtube.com (KiroMatic)

If you're an RPG fan and owned a Nintendo Gamecube (guilty as charged), the chances are that you've already played the critically-acclaimed Tales of Symphonia. Just like any other Tales games, sensitive subjects like discrimination, racism, and corruption, are at the center stage of the plot. One of the exciting plot twists is The Renegades true allegiance. When players first meet the organization, they are mistakenly believed to be Desians, which are the leading villain faction of the game. Though it is later revealed that they fight against the Desians, players often fail to notice the clues that show the truth.

If players were to fight against a Desian commander, the game would usually play the Desians battle theme. However, should players engage against Botta—The Renegades' second-in-command— in the Sylvarant Base, they'd notice that its combat theme is of a regular boss. Clever, isn't it? It is later unveiled that their goal is to stop the Cruxis and the Desians from reviving the Goddess Martel.

14 The Boss Never Betrayed You

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To this day, I firmly believe that Metal Gear Solid 3: Snake Eater is the best title that ever released in the PS2. In a nutshell, American spy Snake must prevent war by destroying a nuclear weapon and eliminate The Boss —Snake's former mentor—, who defected to the enemy camp. At the conclusion of the game, she reveals to Snake that she was working as a double agent for the U.S government and that her cover was part of her mission before succumbing to her injuries. Though her revelation came as a shock to players, The Boss herself gave a few subtle hints to Snake about her true identity.

When Snake asks her the reason for her betrayal, she simply answers "I didn't." Additionally, she goes against her philosophy that there are no friends in the battlefield when she refers The Cobra Unit as her "friends." Made you look now, didn't I?

13 Different Series, Same Drama

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In Bioshock Infinite, the main plot reveal is that Elizabeth, the woman you're trying to rescue, is your daughter. Furthermore, the main antagonist, Comstock, also appears to be you, from another dimension. Though these twists are a lot to swallow, players could have been hinted at the plot should they've had check carefully in the first portion of the game. When players are first introduced to Elizabeth in her tower, she is revealed to be able to open Tears that allows her to venture into different dimensions and time.

The Tear she opened at the time, would've transported her to a French theater that played "La Revenge du Jedi"—the initial french title for Star Wars: The Return Of The Jedi.

The name cameo bears a strong significance as both titles are ironically known for their family drama. In the film, it is revealed that Princess Leia is main antagonist Darth Vader's lost daughter.

12 Would You Kindly Listen To This Audio Tape, Please?

via bioshock.wikia.com

Speaking of the Bioshock series, the original game was also as twisted as its future entry. Set in the underwater city of Rapture, the player controls Jack who must escape the area, as its inhabitants have become unstable because of ADAM— a material that gives superpowers at the expense of physical and mental deterioration. The first major reveal of the game is the fact that Andrew Ryan, Rapture's founder, is your father.

If players collected the audio files at the beginning of the game, they'd notice that one of them talks about how Ryan has restricted the use of bathyspheres to those that share his DNA.

However, Jack can use the bathyspheres to transport himself around the city. Therefore, it confirms the blood relation between the two. Quite frankly, I can't blame you if you missed this evidence because I did in my first run, too.

11 I'll Always Be A Part Of You, Comrade

callofduty.wikia.com

If players could look past the multiplayer mode of Call of Duty: Black Ops and play the story mode, they'd find a very engaging story begging to be completed. One of the major plots reverses is the status of your prison pal, Viktor Reznov. While the character seems to help you in many situations, it is later revealed that he is a hallucination from the protagonist as the real Reznov perished while escaping the prison.

Despite that, it was possible for players to figure out Reznov's status through many hints.

First of all, the player doesn't suffer any penalties if he shoots Reznov, in most of the missions. Furthermore, Reznov doesn't interact with the other players. Also, if players were to take the first letter of each intel, they will also get the message that he had already departed in the afterlife.

10 Not A Proud Boss, Here

via: youtube.com (Gregor The Game)

Mega Man 4 is still an enjoyable retro-platformer that I like to play once in a while. Following the apparent end of Dr. Wily in Mega Man 3, the villain role goes to Dr. Cossack. After the Blue Bomber defeats all of the Robot Masters, the doctor fortress stage unlocks to beat the supposed last boss of the game. However, Cossack's daughter appears during the fight and begs Mega Man to stop as her father was blackmailed by Dr. Willy—who ultimately survived— onto eliminating the hero for her safety.

Though this change of event was expected a thousand miles away for the most hardcore fans of the series, casual players would've still been able to figure the plot twist by simply venturing a few minutes inside the fortress.

While the Robot Masters proudly display their logos all over their respective stages, Dr. Cossack doesn't seem to do so, suggesting his disapproval of clashing with the blue protagonist.

9 Collector Edition Is A No-No

via: bellhenge.deviantart.com

Most of the seasoned players will remember spending countless time (*ahem* six months) trying to find the Triforce shards. Unlike the other Legend of Zelda titles, Wind Waker takes a while before revealing the main plot. The appearance of Ganondorf and the reveal of Zelda is something I wasn't expecting, knowing that we mostly see the main characters very early in the game.

While casual fans had the pleasure of being surprised at the plot twist, most of its hardcore fans have had this luxury removed, as they notice that the Collector's Edition box art depicts the last boss battle of Link & Zelda vs. Ganondorf. Talk about snitching on oneself. I guess Nintendo needs to double up on keeping their secrets.

8 It's All In Your Head, Captain

via: CulturedVulture.com

Spec Ops: The Line is a brilliant FPS that features Delta Captain Martin Walker who must eliminate the 33rd Regiment leader, Colonel John Konrad. As the story unfolds, players realize that the Colonel has ended his own life before the game events and that Martin is suffering from a dissociative disorder. Though Walker is far from being the one to be diagnosed with mental illness, players could've already had pointers on Walker's condition, before the conclusion of the game.

Throughout the game, players get to see Konrad's face on many signs in the city, suggesting that his mental condition is progressing.

Furthermore, there are moments where your squad members are questioning Walker's mind. As the story progress, they are being more suspicious about Walker's actions and even call out that he's hallucinating.

7 You Don't Listen When I Talk, Brother

via: zerochan.net (Yuffie)

Final Fantasy IX is an RPG that still spark heated debates between my little brother and I. While the gameplay was a major point, the story itself was somewhat confusing. Despite Zidane being created to be an "angel of doom," one of the major twists is that main antagonist Kuja is his brother. Though it was an unexpected reveal, it was possible for players to know about it beforehand. When the party meets Kuja at the Ilfa Tree, near the end of Disc 2,

Zidane asks a question to which the villain mockingly replies "Oh brother... But you're not ready yet."

This very subtle leak confirms the relationship of the siblings before Garland reveals it, in the second half of Disc 3. You were probably too busy playing Tetra Master with everyone. We hope not!

6 The Joker Is An Impostor

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It's crazy how time passes so fast; this year will mark the seventh year anniversary of Batman: Arkham City. Considered as the best-licensed video game of all time, the title is often commended for having the perfect balance between action, story, and drama. One of the twists is when Batman discovers that Clayface has been masquerading as the Joker, at the latter's request. Acute gamers would've already been able to spot the hint when they've first met him, healthy.

If players were able to scan the Joker with the Detective Mode, they'd find out that he doesn't have any bones in his body.

This hint already tells us that the Joker is not human. If you missed this piece of information, don't feel bad, I did too.