Developer Grinding Gear Games has announced that Path of Exile 2 is currently in development, bringing long-requested improvements over the first game, which was released in 2013 and is due for an upgrade. The announcement was made at ExileCon in New Zealand, and the developers were quick to point out that the game will not be a standalone title, but rather a combination of the campaigns from both games.
Speaking at the event, founder Chris Wilson stated that the goal was to keep the player base together, and so the decision was made to have blend both in their stories at a mid point. Wilson states that, “Both the old and new storyline lead to the same shared Atlas endgame,” and as a result, the new game will still have all of the expansion content released since 2013 while building on the existing formula through a brand new skill system, ascendancy classes, and engine improvements, among other things.
The biggest question on the minds of many players dealt with the fate of their current items, because while Path of Exile is a free to play game, there is much to be purchased via microtransactions that would be difficult to part with, most being cosmetic and used to customize a character. Players have nothing to fear in this regard, since everything from the first game will carry over into the sequel.
The gameplay video below showcases the changes that players can expect to see. Without a doubt, the upgrade to the world visuals look fantastic, and Grinding Gear Games has done a fantastic job so far in developing the sequel. The video shows off combat, new physics-based rendering of objects and how opponents are impacted by abilities and addresses some of the shortcomings of the first game.
Some of the other points that Wilson touched upon briefly include:
- The story occurs roughly twenty years after the death of Kitava
- Nineteen new Ascendancy Classes await
- All armor and weapons have been updated
- The beta begins in late 2020 at the earliest, so players will have a wait before the formal launch
- New Support Gems socket directly into Gems, and the new system provides a way to six-link all skills
The announcement is sure to be well received among fans of the Path of Exile community. The game found great success early on in great part due to the failings of Blizzard Entertainment in releasing Diablo 3. The consensus among fans of Diablo 2 was that the new game was an entirely different creature, but Path of Exile stepped up to provide the dark, gritty atmosphere that players wanted from a Diablo sequel, and also a level of complexity that has never, and will never exist in Diablo 3.
The gameplay demo certainly looks great, now players can only hope for a swift and speedy release.