Hype can be blinding. If backed by a trustworthy product, a smart marketing campaign can be the difference between success and failure. Conversely, a decent game can be made to seem infinitely worse by an overzealous push. Nowadays, word of mouth spreads like wildfire, consuming everything in its wake. If a faulty product is sold, people are going to learn about it. Sadly, this point has failed to discourage publishers from releasing broken or unfinished games. Who cares if taking a step causes players to plummet through the map? That can be fixed in a patch.

Prioritizing initial sales over longevity is the quickest way to doom a franchise. Battlefield V's lackluster commercial debut proves even established properties are far from untouchable, and the shift towards a digital market has reduced the appeal of pre-orders. Currently, a week scarcely passes without the publication of a highly anticipated title. In such an oversaturated market, customers have the luxury of choice, and the competition continues to intensify! Focusing solely on the PlayStation 4, November 2018 marked the release of Hitman 2Battlefield V, Tetris Effect, and Red Dead Online. If a steak is slapped with the same price tag, why would anyone settle for an undercooked burger? After one bout of food poisoning, the seller is joining our blacklist!

Here are 30 current PS4 games that show why gamers have trust issues!

30 Fallout 76. Enough Said.

Via rockpapershotgun.com

Opening with a fairly recent scar, Bethesda dropped a stinker in Fallout 76. While the main series' fourth game hardly inspired confidence, nobody could have predicted such a massive decline in quality.

Currently, the PC release sits with a shockingly low Metacritic score of 54, and the console versions fared even worse.

Sticking to an out-dated engine and sold with barely any quests or human NPCs, Fallout 76 incorporates the least flattering components of free-to-play MMOs. Eventually, Bethesda has to stop depending on modders and genuinely produce a polished game.

29 Metal Gear Solid V: The Phantom Pain Was Half-Finished

Via medium.com

Metal Gear Solid V: The Phantom Pain proves that a great game can also be disappointing. Konami public break up with Hideo Kojima caused many to worry about the series' future, but the final game garnered chiefly positive reviews.

Despite improving substantially over the previous iteration's gameplay, The Phantom Pain's story suffers from terrible pacing issues and lacks much in the way of substance. Thankfully, The Phantom Pain's combat more than makes up for the lackluster storyline; nevertheless, Metal Gear Solid went out with a whimper rather than a bang.

28 Knack Was A Kiddy Dark Souls (That Was Zero Fun)

Via store.playstation.com

Coinciding with the console's debutKnack seemed like a safe bet for the PlayStation 4's earliest adopters. Primarily intended to showcase a hardware's capabilities, launch titles seldom rank among a platform's most noteworthy titles.

Now, in all fairness, Knack's visuals are reasonably impressive, and the basic beat 'em up mechanics had the potential to mature into something special. Obviously, that did not happen. For every element executed well by Knack, there are at least a couple of baffling misfires. As the mascot, Knack possesses about as much charm as a Lego set, while the combat grows stale rather quickly.

27 Paragon Was Abandoned For Fortnite

Via polygon.com

With Fortnite selling like hot cakes, Epic Games found little reason to support its failed MOBA. Entering early access in 2016 and open beta a year later, Paragon attempted, with mixed results, to push the genre into third-person action territory.

Overshadowed by its competitors and struggling to maintain an audience, Epic repeatedly retooled Paragon before, ultimately, opting to cut its losses. Paragon never quite succeeded in fine-tuning its central mechanics, but the MOBA perpetually seemed to be a step away from hitting the correct notes. Sadly, Paragon was not meant to be.

26 Mass Effect: Andromeda Was... Well, Everything Was Wrong

Via engadget.com

In order to live up to BioWare's original trilogy, Mass Effect: Andromeda needed to be nothing short of perfect. Moving past all the hilarious animation glitches, Andromeda's characters are comfortably the most disappointing part of the experience.

BioWare crafted a myriad of beautiful worlds, but the forgettable quests turn exploration into a joyless endeavor that steadily undermines any potential enjoyment offered by the above average gunplay. Hopefully, BioWare is permitted to produce a sequel, as Andromeda contains just enough positives to warrant a second chance.

25 The Evil Within Was A Let Down

Via instant-gaming.com

Big budget horror games have become a rare treat. With the exception of established franchises like Resident Evil, few studios are willing to invest a decent amount of cash on an atmospheric thriller with limited mass appeal. Created by Shinji Mikami, The Evil Within promised to be a return to form for third person horror shooters; unfortunately, the pieces never quite meshed.

Despite delivering a far more enjoyable experience than Resident Evil 6The Evil Within stumbled due to its poor controls, a bland protagonist, and unfair difficulty. The Evil Within 2 fixed most of its predecessor's shortcomings, but the damage was already done.

24 SoulCalibur VI Doesn't Fix The Franchise

Via androidcentral.com

SoulCalibur II holds up as one of the best fighting games to ever be created. Six years after the release of SoulCalibur V, Namco returned to the scene with the first proper current generation entry.

Fundamentally, SoulCalibur VI possesses fluid and enjoyable combat; nevertheless, the content surrounding the gameplay leaves something to be desired.

Split into two disappointing story modes and a largely ineffective training arena, SoulCalibur VI feels stripped of much in the way of personality or intrigue. While the combat remains a delight, SoulCalibur deserves better than just the basics.

23 The Order: 1886 Was Less Than Six Hours Long

Via IMDB.com

In the console's initial days, Sony lacked genuinely successful first-party exclusives. The Last of Us Remastered helped paper over the cracks, but Knack and Killzone Shadow Fall fell short of meeting expectations. Set in Victorian-Era London and centering around an organization of knights tasked with fighting supernatural creatures, The Order: 1886 feels more like a proof of concept than a fully fleshed out experience.

Lasting around five hours and barely containing any proper gameplay segments, The Order: 1886 was another in a long line of disappointments. A month later, Bloodborne was released and the PlayStation 4 began to justify its existence.

22 Tom Clancy's Ghost Recon: Wildlands Is A Generic Open-World

Via polygon.com

During the eighth generation, Tom Clancy's name has flattered to deceive. The Division launched in a fairly underwhelming state, while the fantastic Rainbow Six Siege has amassed a dedicated but small fanbase. As the worst reviewed of the bunch, Ghost Recon: Wildlands circumvented most of the franchise's traditional tactical combat for a heavier focus on action.

Featuring an expansive but uninspired open world, 2017's shooter wasted solid mechanics and its interesting setting on repetitive missions and a laughable narrative. Like most of Ubisoft's recent games, Ghost Recon: Wildlands has steadily improved, but the faults have survived.

21 Dissidia Final Fantasy NT Is Just A Port

Via gamecrate.com

Serving as the console debut for Final Fantasy's spin-off series, Dissidia Final Fantasy NT produces only the bare minimum one should expect from a crossover game.

Reducing the single-player story to vignettes and artificially extending the campaign's length by implementing a pointless progression system, Dissidia Final Fantasy NT barely earns a passing grade as a low effort celebration of the popular JRPG franchise. A console port of an arcade game, this 2018 fighter demonstrates that certain titles should be left in their natural habitat.

20 Disgaea 1 Complete Is Kinda Bare Bones

Via dualshockers.com

Put down your pitchforks, we are not stating that Disgaea is terrible. In fact, Nippon Ichi Software's strategy JRPG series seldom fails to deliver an enjoyable experience. The best entry in the franchise, Disgaea 5: Alliance of Vengeance ranks among the PlayStation 4's greatest JRPGs, an opinion cemented by the first game's re-release.

Understandably, Disgaea feels bare-bones when compared to its sequels, but Nippon Ichi Software could have enhanced some of the mechanics to bring them up to snuff. In its current state, there is little reason to pick up Disgaea 1 Complete.

19 No Man’s Sky Was Everything Wrong With Pre-Orders

Via wccftech.com

No Man's Sky had all the makings of a slam dunk. If it were not for the ridiculous promises made by Sean Murray and the $60 price, Hello Games' space explorer would have likely garnered a positive reception.

Even without all the marketed features, No Man's Sky exhibits an astonishing amount of ambition for such a tiny studio.

As an indie project, No Man's Sky deserves a standing ovation; viewed as an AAA title, Hello Games released a stinker. Essentially, Sony and Hello Games sabotaged themselves.

18 Just Cause 3 Barely Runs On PS4

Via gamespot.com

Just Cause 2 embodies the best elements of a sandbox shooter. Set in a massive destructible playground, Avalanche Studios produced the type of adventure imagined by children. Poorly optimized across the board and failing to improve upon the repetitive mission structure of the previous entries, at best, Just Cause 3 is a side-step rather than a leap forward.

At worse, Square Enix's sequel ruined the core fun-factor that helped cement its predecessor as a modern classic. Just Cause 4 better run like a dream!

17 LawBreakers Was Canceled So Fast

Via LawBreakers

Trust must be earned. Prior to closing shop, Boss Key Productions published two trend-chasing flops: LawBreakers and Radical Heights. While the latter was the studio's last-ditch effort to score a quick hit, an endeavor that ultimately proved ineffective, LawBreakers warranted a more lenient fate than to be swallowed by Overwatch.

When successful, multiplayer titles print money; however, those are expectations to the rule. Originally announced to be free-to-play but launching with a $30 fee, LawBreakers' exhilarating gravity-defying combat meant little if nobody wanted to play.

16 Spyro Reignited Trilogy Sells A Disk With (Almost) Nothing On It

Via usgamer.net

Overall, Spyro Reignited Trilogy serves as an excellent example of a well-executed remake. Visually stunning and, generally, controlling better than ever, Spyro Reignited Trilogy is the definitive way to experience the PlayStation's classic series. Following such a glowing recommendation, this entry might seem like a poor fit for such a list.

Despite the remake's countless positives, Spyro Reignited Trilogy attracted an insane amount of controversy! Activision's baffling decision to only include the first game on the disc garnered a fair amount of flak, but older fans are more likely to be upset by some of the changes done to the levels.

15 Life Of Black Tiger Is Just Bad

Via playstation.com

Life Of Black Tiger feels like an April's Fools joke that spiraled out of control. As a free mobile game, Life Of Black Tiger is acceptable, but that hardly explains Sony's decision to port and promote this ugly mess.

Crucially, the PlayStation 4 version costs a whopping $9.99, which is around $10 more than Life of Black Tiger is worth.

When did the PlayStation store turn into Steam? What happened to quality control? Why is Life of Black Tiger still available to purchase? Described by Jim Sterling as "the worst game I've ever played on a console," Life of Black Tiger beggers belief.

14 Final Fantasy XV Let Everyone Down...

Via Instant-Gaming.com

Over the last decade, Square Enix's track-record has been spotty. The publisher seems incapable of delivering a product that does not split the fanbase in half. Final Fantasy XIII's shortcomings have been thoroughly documented, but Final Fantasy XV boasts just as many flaws.

Crafting a humongous and gorgeous open world but forgetting to install any interesting side-quests, Final Fantasy XV seems happy to present a shiny but shallow adventure. The combat looks exciting but generally amounts to dull button-mashing, while players need to watch a movie to fully grasp the story.

13 Titanfall 2 Never Had Enough Players

Via microsoft.com

Unlike nearly every other entry in this list, Titanfall 2 more than delivered upon its promise. Adding a short but action-packed single-player campaign and fine-tuning the multiplayer component, Respawn Entertainment developed 2016's best first-person shooter.

It is just a shame that barely anyone played it. In all of the publisher's wisdom, EA sandwiched Titanfall 2 between Battlefield 1 and Call of Duty: Infinite Warfare, a business decision that all but guaranteed Titanfall 2's failure. Perpetually on sale for less than $10, Respawn's shooter deserves to be played!

12 Street Fighter V Was A Mess

Via maxim.com

Prioritizing the competitive scene over casual customers, Capcom permitted Street Fighter V to be published in an unpolished and bare-bones state. Now, to the studio's credit, the base mechanics were sound and highlighted a shift towards accessibility, but the absent single-player left a sour taste in the mouth of many buyers.

In 2018, Street Fighter V: Arcade Edition hit shelves, a version accumulating the various updates released over the last two years. This should have been the core game. If Capcom wished to produce an alternative targetting the E-Sports crowd, Street Fighter V should have been branded accordingly.

11 Watch Dogs Disappointed Everyone

Via techspot.com

Once every couple of years, a new IP raises up to the challenge of dethroning Grand Theft Auto's monopoly over the contemporary sandbox genre. Aided by an enticing trailer and a cool hacking gimmick, Watch Dogs dared viewers to wonder whether Rockstar's days might be numbered.

Alas, Ubisoft's contender collapsed to the ground during the very first round.

Originally showcased on a powerful PC beyond the capabilities of any console, Watch Dogs advertised a filet mignon but shipped a beef patty. Fun could still be had, but the memory immediately faded into oblivion.