Even for a canceled title, Silent Hills P.T. ranks among the pantheon of greatest horror and survival video games, despite only being a mere playable teaser. With the hype for Hideo Kojima's upcoming project at its highest degree following the announcement that Death Stranding has gone gold, players still can't get enough of a demo that is now half a decade old. And the more these brave souls dive deeper into the twisted madness of P.T., the more secrets they discover lurking amid its darkened homestead.

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All-around gamer hacker Lance McDonald once again discovers some interesting pieces from the game that were (thankfully) eliminated. Only a few weeks prior, he had cracked the real mystery, noting that the strange noises and weird shadows commonly experienced in playthroughs were actually Lisa following the player all throughout the looping hallway. He later reveals (following a plentitude of terrifying replays) that Lisa even latches on to the player's back after retrieving the flashlight.

It only gets worse. Kojima had plenty more frights in store, as evidenced by a gruesome body left decaying in the bathtub—which turns out to be Lisa's. Remember those creepy stabbing noises that most players only thought were merely present for scare value? It was actually the sound of Lisa being decapitated in a bloody bathtub. And, that's only the half of it, as the game itself literally evolves around the player at random, almost similar to the way asynchronous multiplayer will work in Death Stranding. Everything the player needs to witness in order to proceed in the playthrough is always there, they're simply left invisible until the opportune moment for the game.

P.T. harkened back to the survival aspect inherent in horror storytelling, which made the game instantly iconic. This was among the few video games that didn't rely on jump scares, but instead literally messed with players' heads. Everyone who has played the game knows that chilling feeling, whether it be in the form of a moving shadow or some unknown six sense, that someone (or something) is watching. Turns out those feelings were right all along.

The Silent Hill playable teaser stood out not merely for its terror, but also for the tiny things that made it creepy and chilling. The story alone was one to be remembered, the sound yet another. The whole premise of being trapped in a type of limbo home at the behest of a vengeful ghost only expounds upon this long-standing appeal. Much like Lance McDonald in his quest to unearth more of the various secrets still riddled within P.T., a large number of PC players (and those who still own it on the PS4) will continue to traverse the unending halls of this terrifying narrative.

As the release for Death Stranding nears, some classic Kojima gaming will help ease the wait until November 8.

NEXT: What If Death Stranding Is A Flop?