The newest game in the Ratchet and Clank series, Ratchet and Clank: Rift Apart, is the most ambitious one yet. It really is pushing the boundaries of what the PS5 is capable of. It’s not just the technical scope either — Insomniac really tried to do something fresh with the story this time, and it shows.

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Whether they failed or achieved this new story beat is up for fans to decide. One thing worth pointing out, though, is that there are some things that don’t make sense concerning the plot. There are also gameplay elements worth pointing singling out along the same lines. This breakdown is not meant to be malicious but is instead aimed at poking a little fun at this great game.

Warning: This deep dive will have some spoilers.

8 Glitch’s Missions

Accessing a Glitch terminal in Ratchet and Clank: Rift Apart

Glitch is an AI digital spider-bot that lives inside a memory stick Ratchet acquires from Phantom. This leads to a unique mini-game wherein players must break viruses inside computer terminals.

The odd thing with this is that the virus has a physical manifestation outside of the corrupted node. How is it that a digital AI can destroy it from the inside, then go on to affect the physical world? Something doesn't add up here.

7 The Save Situation

Rivet and Clank from Ratchet and Clank: Rift Apart

This game does not feature manual saves and instead relies on autosaving. To the game’s credit, it does checkpoint often, but Insomniac should still add in the option with a patch.

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The part where this makes the least amount of sense is that game doesn't just have one autosave file but several of them at random. If the game is saving so often in different slots on its own, then why was there no manual option in the first place? It is very disorganized.

6 Clank’s Missing Arm

Multiple characters in-game from Ratchet and Clank: Rift Apart

At the beginning of the game, the Dimensionator explodes, which causes Ratchet, Clank, and Dr. Nefarious to be separated. As a result of this explosion, Clank lost his right arm.

At no point in the game does Rivet try to replace it nor does Clank really seem to care that much. It gets fixed in the end credits but it’s just hard to believe that, in a universe dominated by robots, Rivet couldn’t have fixed Clank sooner.

5 Mission Structure

Multiple characters in-game from Ratchet and Clank: Rift Apart

When players punch in the coordinates for a planet, they either zoom there as that character or the other character becomes playable. For example, if players get in the ship as Rivet, she might say, "I wonder what Ratchet is doing right now." Players would then change perspectives and take control of Ratchet.

In this example, what is Rivet doing? If she punches in the coordinates for the same planet as Ratchet, then why doesn't she go there as well? It's a nice mechanic in order to allow players to play as different characters but the way it works is a bit confusing if one is following the story.

4 The Fixer’s Powers

The Fixer from Ratchet and Clank: Rift Apart

Rivet and Clank head off to Torren IV so that they can meet The Fixer. They are supposed to be able to fix their crystal they need to power the Dimensionator after it breaks.

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The Fixer indeed is able to fix it, but in the most deus ex machina sort of way, via a beam. In a world of science, this ability to repair the crystal is nothing short of magic, plain and simple. It’s a little too easy and convenient, which is the problem.

3 Raritanium Placement

Raritanium from Ratchet and Clank: Rift Apart

Raritanium's name can be deduced to be because it is a rare mineral. If that’s the case then why is it scattered all over the place in boxes on every planet the gang lands on? It also doesn’t make sense for this game to have its main currency, bolts, lying around in boxes.

Furthermore, how are Ratchet and Rivet carrying this currency around? Shouldn’t a universe this advanced use digital credit? This has never made sense in the series.

2 Convenient Screws

Ratchet turning a crank in Ratchet and Clank: Rift Apart

The placement of passageways that Ratchet and Rivet have to solve is very convenient. For example, some doors are locked and the only way to open them is to twist in a giant screw that Ratchet conveniently has a giant wrench for, and large gaps can be crossed conveniently with well-placed nodes to grapple onto.

This is something that has persisted throughout the whole series that pokes fun at the game’s design from a lore perspective. Does anyone else in the series uses giant wrenches and or wrench-like hammers or does this universe truly revolve around the Lombax species?

1 Juice’s Impenetrable Body

Fighting enemies in Ratchet and Clank: Rift Apart

Ratchet and Rivet are armed to the teeth in this game. The weapon variety is one of the key trademarks of this series. Players are able to take down villains short, tall, and massive alike. However, not one weapon can penetrate the creature known as Juice which is a seemingly very silly name for a monster this powerful.

It’s a very convenient way to ensure players don’t damage what will become a friendly creature in the future, but it’s hard to believe that this one creature in the game is literally invincible. Where did it even come from?

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