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Rogue Singularity Review: (Triple) Jumping For Joy

Roguelike games have been around since the early days of gaming, but they are currently trending with gamers who enjoy the additional in-game challenge of going through randomized levels with the added threat of permadeath hanging over their heads. A large majority of these games come as retro-inspired, 2D formats. Rogue Singularity, however, takes players through its procedurally generated levels utilizing 3D platforming action. Although the overall mechanics are familiar and not without their fair share of glitches, Rogue Singularity succeeds in being a charming roguelite title that lends itself nicely to the portability of the Nintendo Switch.

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Imitation Is The Highest Form Of Flattery

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Honestly, you’ve probably played this game before in some form or fashion. Rogue Singularity plays very much like other 3D platformers, such as Ratchet & Clank. During my gameplay, it was especially reminiscent of Nintendo 64 games, namely Super Mario 64. In fact, that’s a near-perfect comparison. The player-controlled character - a robot character whose appearance just screams “underdog hero” - even has a triple jump similar to the one introduced in Super Mario 64 (sans the iconic “Woo-Hoo!” expression). Players can also wall jump and butt-slam while making their way through each randomized outer-space level, avoiding traps and enemies along the way, such as moving lasers, shifting walkways, and mechanical rhinoceroses (which are just as odd and out of place as you might imagine them being).

Why are you running and jumping your way through these various levels, you ask? Well, because a sinister-looking robot with an Australian accent is forcing you to do so in order to prevent universal obliteration via a black hole, of course. There’s really not much more to it than that, but then, this isn’t really a game that requires much of a narrative.

Glitches And Goodness

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The graphics and overall mechanics of Rogue Singularity aren’t exactly groundbreaking, but once you get a feel for the physics, camera, and the special abilities available to you (which cost coins that are collected throughout each world), traversing through the levels becomes a fun and satisfying time. A few glitches were encountered during my playthrough, such as getting stuck in a wall after using the grappling hook ability, and few instances of not being able to see where I was going no matter where I moved the camera. Although annoying, these were easy to overlook given the fast-paced nature of the game.

What’s nice is that each level can be played your way. If you want to take your time collecting every coin (and special rewards) along the way, you can absolutely do that. If you want to blast through each level with reckless abandon, then you have that option as well. In fact, Rogue Singularity actually celebrates speedrunners with its in-game leaderboard that can be accessed in the game’s main hub area, where you can compete against the times of the fastest players, in the hopes of adding your name to the list.

Fun On The Run

Rogue Singularity doesn’t do much build upon the genre, but it is a fun on-the-go game when played on the Switch, with tons of replayability value for both the Switch and PC. Quickplay levels, Daily Challenges, the Chaos Lab, leaderboards, and the customization options will leave players happy to come back for more, even if it’s only for a minute or two at a time.

3.5 Out Of 5 Stars

A Switch copy of Rogue Singularity was purchased by TheGamer for this review. Rogue Singularity is available now for Nintendo Switch and PC.

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