Ever since Cyberpunk 2077's rough launch, gamers have started showing more appreciation when developers decide to delay their games. Saints Row announced a six-month delay to its release, going from February to August, and the feedback since the latest gameplay trailer has been nothing but positive.

Back in November 2021, Volition’s chief creative officer said that Saints Row needed more time to "be up to the standards we’ve set ourselves."

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"We underestimated the impact COVID would have on our schedule, although everyone adapted very quickly to the working from home arrangement," wrote Jim Boone. "However, due to the size and scope of our new Saints Row, it’s become apparent that to create the best game possible, we need to give our team longer to perfect their craft."

Boone promises that Saints Row’s overall story and gameplay wouldn’t change, but we’d see improvements in terms of "overall quality and design."

And it looks like Boone kept his word. The gameplay trailer revealed last week showed us a game that seems ready for the real world, with tons of cool weapons, vehicles, and mayhem. Lots and lots of mayhem.

In a post showing the stark difference that six months can make, Reddit users voiced their appreciation for the delay. "It looks so good," wrote one user. "Super curious how my bosses will look in this game with different light sources and not just in the customizer."

Saints Row’s Boss Factory is available as a free download so you can get a head start on your criminal career by having your avatar ready on release day. Naturally, people have mostly used it to share a bunch of meme characters, but that just shows the versatility of Saints Row’s new character customization system.

One eager Saints Row fan is hoping that the game will offer 1440p graphics on PS5 and Xbox Series X. We’ll find out for sure when the game arrives on August 23.

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