Super Smash Bros. Ultimate was released at a relatively early point in the lifespan of the Nintendo Switch, which had yet to reach its second birthday before it was graced by a Smash Bros. game.

An incredible amount of work goes into the creation of a Super Smash Bros. game, and Ultimate is the biggest one yet, with a roster that puts most other fighting games to shame with its incredible number of items, songs, stages, and summons that offer players countless ways in which they can enjoy the game.

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The sheer scope of Super Smash Bros. Ultimate led to many fans becoming worried for the health of Masahiro Sakurai, as he had previously suffered from various medical issues during the development of the earlier games in the series. Sakurai had previously assured the fans that he was taking a step back with the development of Ultimate and would be working a healthier schedule, but it seems that he may not have been completely truthful.

Sakurai Smash Ultimate Header
Via: Nintendo Life

Masahiro Sakurai was recently interviewed by Nintendo Dream about Super Smash Bros. Ultimate and the work that went into it. The interview was translated into English by the people at Nintendo Everything, and the entire piece can be seen here.

The interviewer asked Sakurai about the changes to his work schedule during the development of Super Smash Bros. Ultimate, which led to a discussion about his health issues in the past. Sakurai admitted that he had stomach problems while making Ultimate that was similar to the effects of food poisoning and that he refused to take any time off due to illness. Sakurai said that he took an IV drip in order to continue working.

Sakurai also stated that he took a whopping three days of vacation time after the release of Super Smash Bros. Ultimate, but had to return to work once it had ended in order to continue the development of the DLC content for the game.

The fans of the Super Smash Bros. series have wondered where the series could go after Ultimate, considering how much content has been included in the game. They may not have to worry if Sakurai keeps overworking himself in the way that he did with Ultimate, as there is no video game that is worth a man risking his life for.

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