Vault-dwellers willing to brave the post-nuclear Appalachia of Fallout 76 will now find themselves face-to-mutated face with what might be the most cunning raid boss of all time: SatelliteJedi. If you think that’s an odd name for a video game character, that’s because SatelliteJedi is actually a player. A player who decided to turn himself into Fallout 76’s endgame boss through elaborate role-play.
SatelliteJedi is a huge fan of Bethesda games. So much so, he told Polygon, that he and his friends played Fallout 76 from the first beta and have reached past level 110. That’s where boredom set in, as there’s not much of an endgame other than dropping nukes and farming the blast zone. Though that does trigger the epic Scorchbeast Queen fight, SatelliteJedi and friends found that even that lost its sense of challenge after a while.
“How many times can you farm the Scorchbeast Queen before you get dull? How many times can you nuke Whitesprings before it becomes a grind?” he wondered.
The developer of Fallout 76, meanwhile, seems to be too busy adding more microtransactions to the game to address the lack of content. That being the case, SatelliteJedi realized he could be the endgame content.
“I'm sitting in a room, behind 2 locked doors, a number of assorted traps, and several stalwart bodyguards. My 1200 cap bounty is yours, if you can claim it. Best of luck! (I obtained the bounty by leveling new players camps to the foundations and making them cry, now come get me!)”
He posted this challenge to the Fallout 76 subreddit. He even added a backstory, that he and his friends were corrupt businessmen who took to raiding after bombs destroyed all their business. They also apparently punch babies. With this setup, he built himself up as a villainous figure for noble players to take down.
To that end, he also created themed lairs and dressed his crew to add to the ambiance. For instance, he once put his gang in cultist robes and holed up in a mine as if he were the leader of a sinister underground sect. Robes obviously don’t make the best gear for combat, but SatelliteJedi argues that theme takes precedence. “We don’t need to max our gear, because it doesn’t matter if we win or not. It’s more important that the heroes win, eventually, just like any good story.”
This dedication continued even after he was finally defeated. To be a true raid boss, he had to hold a big reward. In a PvP game like Fallout 76, that means attacking other players and surviving long enough to build up a large bounty. He re-earned a large bounty several times, and created different scenarios to keep players entertained.
The full story is here, it's worth a read. SatelliteJedi ran into some interesting challenges like players with overpowered weapons, and those who cheated the Player vs. Player system to skip fighting his bodyguards. Despite the ways Fallout 76’s systems worked against him, he still managed to create a memorable experience in a game that really needs those.