Perks are a relatively new system in The Elder Scrolls franchise that was introduced in Skyrim. In place of attributes and skill bonuses on level up, you instead get a perk point when leveling up that can be spent on any skill tree.

Related: Skyrim: The Best Pieces Of Gear For A Mage

Some of Skyrim's perks are game-changing, allowing you to summon multiple creatures at once, deal increased damage, or create the strongest gear in the game. With how many perks exist in Skyrim, choosing the best ones can save a lot of time and resources. Here are the ten best perks you can use in The Elder Scrolls V: Skyrim.

Updated October 7th, 2021, by Charles Burgar: It's hard to believe that Skyrim is nearly a decade old. It's also hard to believe that it's about to receive yet another rerelease from Bethesda. But no matter how you slice it, Skyrim still stands as one of the best sandbox RPGs you can play currently. For those that are jumping into Skyrim for the first or hundredth time, you'll want to ensure that your build grabs powerful, relevant perks. We've updated this tier list with more accurate rankings, perk descriptions and prerequisites for each entry, and we've expanded some entries to discuss why exactly a perk is considered so good amongst the community.

10 Twin Souls (Conjuration)

Skyrim Twin Souls Perk

Requirements

  • Conjuration: 100
  • Perks: Dark Souls or Elemental Potency

Description

  • You can have two atronachs or reanimated zombies.

Twin Souls is a Master-tier Conjuration perk that allows you to have two conjured creatures up simultaneously. These can be in the form of Dremora, Atronachs, or resurrected foes. This effectively doubles a summoner's damage output in combat and allows for additional utility in the form of another Atronach. Since summoned creatures are not affected by difficulty damage modifiers, consider playing a summoner on your next Legendary Skyrim playthrough.

9 Kindred Mage (Illusion)

Skyrim player casting illusion spell

Requirements

  • Illusion: 40
  • Perks: Animage

Description

  • All Illusion spells work on higher level people.

Kindred Mage adds a +10 level modifier to all of your Illusion spells, allowing you to affect significantly more enemy types than you could otherwise. That might not sound exciting, but when paired with a high Illusion stat, you can effectively break the AI of every non-dragon enemy in Skyrim.

Are you getting chased by a mammoth? Use a Pacify spell to end combat, allowing you to land a sneak attack with no issue. Surrounded by an army of high-level vampires? Use Frenzy to turn the tide in your favor. Illusion is already one of Skyrim's best schools of magic in the hands of a good player, but this perk in conjunction with a high Illusion stat effectively breaks the game. The only enemy type you'll struggle to influence is dragons. But everything else? It's fair game.

8 Quiet Casting (Illusion)

Skyrim Spellsword Build

Requirements

  • Illusion: 50
  • Perks: Kindred Mage

Description

  • All spells you cast from any school of magic are silent to others.

Quiet Casting is a much stronger perk than it sounds. Its perk description states that it makes every spell in the game be silent to others when cast. This is invaluable for Illusion spells since it allows players to cast Muffle or Invisibility without alerting enemies.

Related: Skyrim: The Best Mods For Improving Combat

Where this perk truly shines is in its application with other schools of magic. Casting Destruction-based runes or planting traps is much more practical with this perk. Better yet, Quiet Casting affects Shouts! Using Whirlwind Sprint or Bend Will will no longer cause nearby enemies to become alerted. For stealth builds, this is a must.

7 Quick Reflexes (Block)

Skyrim Aetherium Shield

Requirements

  • Block: 30
  • Perks: Shield Wall

Description

  • Time slows down if you are blocking during an enemy's power attack.

Block is one of the most underrated skills in Skyrim. Perks related to blocking allow you to disarm targets, deal a large chunk of damage through bashes, and run into targets to knock them on the ground.

Arguably the best perk from this tree is Quick Reflexes, which causes time to slow down if you are blocking an enemy's power attack. The time slow begins immediately, and it lingers for a couple of seconds. This gives you ample time to attack the enemy a few times, dodge the incoming attack, or unleash a Shout. Quick Reflexes is an on-command Slow Time Shout with no cooldown. To prevent bugs related to this perk, make sure to install the Unofficial Skyrim Patch mod.

6 Assassin's Blade (Sneak)

Skyrim Sneak Attack

Requirements

  • Sneak: 50
  • Perks: Deadly Aim

Description

  • Sneak attacks with daggers now do a total of fifteen times normal damage.

It shouldn't take much explanation to understand why Assassin's Blade is such a good perk. This perk grants daggers a 15x sneak attack bonus, which can stack with other sneak attack and damage bonuses. Combine this perk with the Shrouded Gloves enchantment or the Orc's Berserker Rage power to instantly kill most targets.

5 Deadly Aim (Sneak)

Skyrim Stealth Bow Attack

Requirements

  • Sneak: 40
  • Perks: Backstab

Description

  • Sneak attacks with bows now do three times damage.

Deadly Aim is similar to Assassin's Blade in that it grants a stealth damage multiplier. Unlike Assassin's Blade, Deadly Aim grants a 3x damage bonus to bows. While that sounds objectively worse, bows deal substantially more damage than daggers thanks to Archery perks and their higher base damage. This perk is a large contributor to the popularity of stealth archers in Skyrim.

4 Impact (Destruction)

Skyrim Spellsword

Requirements

  • Destruction: 40
  • Perks: Destruction Dual Casting

Description

  • Most Destruction spells will stagger an opponent when dual cast.

Available rather early for Destruction mages, Impact causes spells that are dual cast to stagger targets. Staggers in Skyrim force the opponent to play a rather long animation, giving you a short window to damage them safely. You can chain these staggers with Impact quite easily if you time it right, removing any threat an enemy poses.

Related: Skyrim: The Best Destruction Spells, Ranked

Low damage spells such as Spark and Flames will not trigger this perk on tougher opponents. Fortunately, Ice Spike and Firebolt deal enough damage to trigger Impact on giants and even dragons. Few perks come close to impacting a playstyle as much as Impact does for mages. Mages should get this perk as soon as they can.

3 Power Shot (Archery)

Skyrim Archer

Requirements

  • Archery: 50
  • Perks: Eagle Eye

Description

  • Arrows stagger all but the largest opponents 50% of the time.

Every Archery perk in Skyrim is a top-tier choice due to their potency, yet there is one that is slightly stronger than the rest. Power Shot is a perk that gives every arrow shot a 50% chance to stagger a target. Unlike Impact, Power Shot doesn't have any sort of damage threshold it needs to meet.

In other words, every arrow fired has a chance of stopping the enemy dead in their tracks. Melee units will struggle to close the gap. Ranged units will be staggered so often that they'll struggle to attack. Even tough opponents like dragons can't resist the unrelenting number of staggers you can dish out with this perk. Unless you're one-shotting enemies as a stealth archer, this perk is a must for bow builds.

2 Necromage (Restoration)

Skyrim Vampire With Snow In The Background

Requirements

  • Restoration: 70
  • Perks: Regeneration

Description

  • All spells are more effective against undead.

Necromage is a Restoration perk that causes all spells to be 30% more effective against undead. This is a solid perk for those that run Restoration-related spells frequently, but Necromage has a hidden synergy with vampires.

Since vampires are considered undead in Skyrim, vampire characters with the Necromage perk gain a 30% increased effect of every magical effect in the game​​​​​​. This includes enchantments, skill perks, and even Standing Stones. When combined with the Atronach Stone and the Atronach Alteration perk, you can achieve 100% spell absorption at all times, making you immune to every spell and Shout in the game. Necromage is the ultimate perk for vampire characters.

1 Extra Effect (Enchanting)

Picture of enchanting table

Requirements

  • Enchanting 100
  • Perks: Storm Enchanter or Corpus Enchanter

Description

  • Can put two enchantments on the same item.

Every crafting profession in Skyrim is overpowered, letting the Dragonborn become practically immortal if they can craft and enchant hundreds of iron daggers or dwarven bows. Out of every crafting skill, Enchanting is arguably the best for creating Skyrim's strongest items—not including Alchemy exploits.

Extra Effect takes this to the next level by allowing enchanted gear to have two effects on it at once. Instead of having to choose between damage or defense with an armor enchant, you can choose both if you have this perk. Every build in Skyrim can do the hardest content as long as you use enchanted gear supported with this perk.

Next Things The Elder Scrolls 6 Should Carry Over From Skyrim