A new piece of information has come out about the upcoming Super Smash Bros. game for the Nintendo Switch. It seems that Masahiro Sakurai is no longer determined to end his life due to overworking, as he has finally decided to take a step back from a full-time development role and work more reasonable hours on the latest Smash Bros. title.

Masahiro Sakurai has discussed his new schedule during his latest column in Famitsu magazine, which has been translated by Source Gaming. Sakurai now only works ten hours a day, which is partly due to new compliance rules in Japan that limit the number of hours that someone can work. This is in stark contrast to the past, where he admits to working until one or two a.m. in the morning.

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It's no secret that video game development is a tough racket and has long, hours in order to produce a worthwhile title. This is especially true in Japan, where developers have admitted to setting up beds at the office and working full-time (as in, all non-sleeping hours of the day) on a game.

Via RefinedGeekery.com

Masahiro Sakurai is no exception to this. The Super Smash Bros. series is his baby and it is the title that he will forever be associated with, even though he also created the Kirby series.

Masahiro Sakurai has discussed his punishing work schedule in his column for Famitsu magazine in the past. He worked so hard on the last Super Smash Bros. game that he developed a serious injury in his right arm: in 2013, Sakurai was diagnosed with calcific tendinitis, which caused incredible pain whenever he moved his arm. His condition has improved somewhat over the past few years, but he has mentioned that the injury can still flare up if he spends too long using a controller.

Super Smash Bros. fans are happy that Masahiro Sakurai is still working on the series, though many expected that he would take a more hands-off role in the development of future games. We all want Masahiro Sakurai to still be alive and making games for as long as Shigeru Miyamoto, which he won't be able to do if his corpse is founded slumped over a Nintendo Switch console, after working for three days straight to shove more Fire Emblem characters into the game.

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