Blizzard showed off some new Diablo 4 gameplay footage this week, and an observant player noticed a “skip campaign” button on the character select screen. After getting a lot of attention on Twitter, lead quest designer Don Adams chimed in to clarify how the feature works. Once you’ve completed the campaign once, you’ll be able to skip the campaign with any of your other characters at any point. You roll as many alts as you’d like and take them through as much or as little of the campaign as you want to, and as long as you have one character that’s crossed the finish line, you’ll always have the freedom to skip to the end. “I think it's worth playing multiple times,” Adams wrote. “But we never planned on requiring repeat playthroughs per character or even per season.”If you’re a Diablo 3 player, this shouldn’t be that surprising. The Reaper of Souls expansion introduced Adventure Mode, an alternate way to level up your alts and get into the end game grind faster without needing to complete the campaign over and over. Diablo’s seasonal model encourages players to play fresh characters every few months, and Adventure Mode provides a lot more freedom and variety to leveling than repeatedly running the campaign would.Related: Diablo 3's Next Season Will Be Its LastDiablo 4 has an open world design with level scaling, so Diablo 3’s Adventure Mode wouldn’t have translated well to the new game. Instead, players can simply skip the campaign and get right into the end game. It’s a smart design decision that will encourage players to try out lots of different classes, and it’s also a nice gesture from the developers that communicates to players how much they respect our time.As a dedicated Destiny 2 player, this Diablo news is bittersweet. Until recently, Bungie has never allowed players to skip the campaign on their alt once they’ve completed it on their mains, which has kept me locked into one character for the vast majority of my career. And, when campaign skip finally became available with this year’s Lightfall, Bungie decided to charge $20 for the privilege.

I was frustrated by the pay-to-skip system back then, and I’m even more frustrated now that Blizzard is offering such a similar feature for free. An argument can be made that Diablo 4 needs a campaign skip more than Destiny because the campaign will be significantly longer than the typical 8-10 hour Destiny 2 campaign, but shouldn’t saving more time be considered more valuable? Why does Bungie charge us $20 to save eight hours, when Blizzard lets us save 20-30 hours for free? I don’t know what the justification for monetizing the Lightfall campaign skip is, other than the fact that it's a desirable feature that people are willing to pay for.

I never thought I’d see the day when Activision Blizzard is making better, more pro-player decisions than Bungie, but here we are. All we can hope is that Diablo 4’s campaign skip is so beloved by the community and earns Blizzard so much goodwill that Bungie decides to adopt it for next year’s The Final Shape. Lord knows Bungie could use some positive buzz right about now, and this would be a good way to get it.

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