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If you’re a fan of 4D FPS Lemnis Gate, like myself and my fellow connoisseur and friend features editor Eric Switzer, you’ll love Spaceflux. It’s a colourful early-access indie shooter that features a number of mind-bending maps, including a fractal one - if you don’t know what that is, you’ll find an explanation within this piece (that’s a clue as to what a fractal is, by the way). This looks set to take tactical shooting and out-of-the-box thinking to the next level, and I can’t wait to get my hands on it, even if it will melt my brain.The highlight of Spaceflux so far is the fractal map. A fractal is a shape that infinitely repeats within itself. Mathematicians and LSD enjoyers love them, but everyone else is a little stumped and think they either look pretty or pretty terrifying. I really don’t know how to properly explain them so you’re far better off just watching the video below because it’s an easy concept to grasp once you see it in action.RELATED: ADACA Is A Must For Half-Life FansTo put it in layman's terms, this shit rocks. I grew up on shooters, but now I find them stale. One that can break the mold like this is exactly what the FPS world needs right now. In Spaceflux’s fractal mode, the map infinitely repeats on itself so you can descend the central block forever. Think of it like being inside a set of Russian Dolls,. But what does this mean for an FPS? Well, not only does the map repeat, but the players do too. This means you can aim down and shoot someone who’s deeper into the fractal. It sounds more confusing than it actually is.

The developer explains that players exist on each of the “nested maps,” meaning you can kill opponents from any layer. I have no idea what technology is being used to make this witchcraft happen, and frankly I don’t want to know, I’d rather it stayed magical. All I do know is that people are getting shot in the back of the head a lot and it’s hilarious.

Spaceflux has a total of six impossible spaces to play in. There’s an infinite loop where the map just keeps repeating itself endlessly in all directions, a mini version of the fractal map, and one that mirrors itself and its players.

spaceflux fractal map

If all that wasn’t enough, the environments in the game are destructible. Not in a realistic battlefield sort of way, but more in a Minecraft sense. In the video, you can see big blocks being broken off of structures as they’re damaged. If this destruction doesn’t carry over during the fractal rounds, then things will get even more chaotic as people are shot by players they can’t even see.

While I find this concept genius and can’t wait to get stuck in, I’m not sure how ready the world is for this sort of game. Lemnis Gate offered a sort of 4D chess experience, where tactical team shooting was combined with time loop temporal thinking, but it fractured the minds of lesser players. It never quite found its groove and the developers have since moved on to their next project, but hopefully, a scaled-down game like Spaceflux can help jumpstart this recent FPS trend.

You can buy Spaceflux and play it in early access now.

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