5 Star Wars Games That Worked (& 5 That Didn't)

While video game developers sound like, "I find your lack of faith disturbing," the gaming community sounds like, "Do. Or do not. There is no try." As games that are based on the beloved Star Wars franchise, there is much at stake when a Star Wars game fails.

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In Star Wars games, we've seen some of the biggest disappointments in gaming and some of the greatest hits. With gameplay that is unparalleled, you don't have to like the Star Wars movies to enjoy the games. As some of the most anticipated games in the industry, Star Wars games can provide everlasting memories. These are 5 Star Wars games that worked (5 that didn't).

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10 Star Wars Rogue Squadron II: Rogue Leader (Worked)

One of the lesser-known Star Wars games is exceptionally fun and action-packed. Star Wars Rogue Squadron II: Rogue Leader is a GameCube exclusive that few people got the chance to play.

As the sequel to Star Wars: Rogue Squadron, which was released for Nintendo 64 and PC, Rogue Squadron II: Rogue Leader has advanced flight mechanics and exceptional dogfighting. It can be difficult to get your hands on Rogue Leader and a GameCube to play it, yet it is one of the most exhilarating flight-based games to date.

9 Star Wars Battlefront (Didn't Work)

There is a lot to admire about Star Wars Battlefront, but for some reason, it seems like Electronic Arts and DICE want to alienate their fanbase by including microtransactions. The base game only includes a select amount of content.

Unlike the original Star Wars: Battlefront II, which released in 2005, Star Wars Battlefront 2015 has less content and costs more. What should have been included in the base game was sold separately, leaving players with almost as much content as the beta.

8 Star Wars: TIE Fighter (Worked)

Star Wars: Tie Fighter is a sequel in the Star Wars: X-Wing series and arguably the best entry in the series. This time around, players get to play as the bad guy, which allows room for Sith dialogue scenes that are every bit as cool as the films it's based on.

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Despite releasing in 1994, many consider Star Wars: TIE Fighter to be one of the best space battle games due to its seamless joystick support and story that continues to surprise. Combat appeals to a broad player base since it has been made easier than some of the other games in the series. Graphics are now outdated, but the gameplay is enjoyable if you can see past its graphics.

7 Return Of The Jedi For Arcade (Didn't Work)

Return of the Jedi for arcade, made by Atari, is one of the least enjoyable Star Wars games. Yes, games in the 80s can also be terrible. One of the main issues with the game is its usage of raster graphics instead of vector graphics, which was a colossal error on Atari's part.

You only get three lives in the game, which is why it is so difficult. High difficulty games were common during its time of release, but this game went too far. Had the game considered its fan base by simplifying it, Return of the Jedi could have been a terrific retro game.

6 Star Wars Battlefront II (Worked)

2017's Star Wars Battlefront II had issues at launch, but since then, a series of updates have improved gameplay and removed some of the annoyances that were deterring players.

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Finally, EA DICE has given us a Star Wars game that contains the majority of our favorite Star Wars heroes and villains. Starfighter battles are definitely something to check out as they are the best in a Star Wars game yet. New game modes and additional maps added for free has turned Star Wars Battlefront II into one of the top picks.

5 Star Wars: The Force Unleashed II DS (Didn't Work)

The DS version of Star Wars: The Force Unleashed was nothing like console edition. The idea to use on-screen touch controls during battles was a wrong move on the part of its developers. The gameplay is severely lacking because of the need to use touch controls.

Graphically, it was okay, but so many of its overarching problems made this game not work. IGN gave Star Wars: The Force Unleashed II DS a poor review. Reviews don't always matter, but in this case, they got it right.

4 Star Wars Jedi Knight II: Jedi Outcast (Worked)

When a Star Wars game is made, it has to exceed expectations to be anywhere near as great as the movies. In this case, Star Wars Jedi Knight II: Jedi Outcast worked well due to its narrative storytelling that leaves you wanting more Star Wars. The idea to blend it with blaster weapons, lightsabers, thermal detonators, and Force Powers makes this game a hit.

In respect to lightsaber battles, Star Wars Jedi Knight II: Jedi Outcast was effective and highly influential. Some consider the lightsaber battles in Star Wars Jedi Knight II: Jedi Outcast to be superior to its sequel, Star Wars Jedi Knight: Jedi Academy.

3 Star Wars: Episode II – Attack of the Clones (Didn't Work)

Surely, a Star Wars that was developed for what is considered the best handheld console of all time should be good. On the contrary, Star Wars: Episode II – Attack of the Clones for GameBoy Advance is a terrible game that should never have seen the light of day.

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Graphically, the game is terrible. It appears as if the game is still in the development stage when it is not. Space and land battles are awful in this game. Floating debris looks like cardboard boxes, and the lightsaber battles are some of the worst we have seen.

2 Star Wars: Knights of the Old Republic (Worked)

It is nearly impossible to make a Star Wars game list without mentioning Star Wars: Knights of the Old Republic. This renowned RPG (role-playing game) has won numerous awards for its outstanding achievements in gaming. In Star Wars: Knights of the Old Republic, players can choose the path of the light or dark side.

KOTOR initially launched in 2003 for Xbox and PC. In May 2013 and December 2014, KOTOR launched for iOS and Android, respectively. Star Wars: Knights of the Old Republic inspired the Mass Effect franchise, and it worked for both console and mobile.

1 Kinect Star Wars (Didn't Work)

In Star Wars Kinect, dancing with your favorite characters like Emperor Palpatine and Darth Vader is stranger than you can imagine. Only someone with a sense of humor could admire this game. The only part of the game that was eerily fun was the dancing mode of the game.

The dancing mode had original songs such as "I'm Han Solo" by Jason Derulo. Some of Kinect Star Wars' other game modes fell short of expectations for being unresponsive. What could have been an intuitive, cheerful game wasn't the case with Kinect Star Wars.

NEXT: 10 Reasons To Be Excited For Star Wars Jedi: Fallen Order

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