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Star Wars Jedi: Fallen Order Has Gone Gold

Anticipation ratchets to an all-time high for Star Wars fans everywhere as Jedi: Fallen Order goes gold. Releasing on November 15, the game has some strong contenders with the likes of Call of Duty: Modern Warfare, Outer Worlds, and Death Stranding, to name only a few. Yet, despite this, there still remains an excitement unlike many previous Star Wars games before it. Hopes are high, not merely for Respawn's involvement in the making of this one-of-a-kind adventure but also for the long-awaited hope of a well-balanced Jedi experience that hasn't been seen since the likes of Force UnleashedKnights of the Old Republic, and Jedi Outcast.

RELATED: Star Wars Jedi Fallen Order: 5 Cameos We Hope To See (5 We Don't)

Featuring massive beasts, Storm Troopers, Sith Inquisitors, and plenty more amazing characters from the Star Wars pantheon, Jedi: Fallen Order already looks both tantalizing and fulfilling. Following the events of Revenge of the Sith, Fallen Order centers around a young Cal Kestis as he journeys across the stars in the hopes of rebuilding the Jedi Order and assisting in the rebellion. Revealed more in full amid Cal's Mission Trailer, much of the story will be planet-hopping on the run from a dangerous group of Inquisitors hunting down the last remnants of the Jedi. Accompanied by his trusty droid, named BD-1, along with Cera Junda and Greez Ditrus, Cal must find hidden Jedi artifacts while staving off the Empire at every turn.

Despite the fact that Disney has disallowed dismemberment, certain creatures and droids will be able to have their limbs cut off. Many of the lucky reviewers who already played parts of it have alluded to a blend of many various gaming counterparts, such as Uncharted, God of War, Sekiro, Tomb Raider and Skyrim. While this may make Fallen Order seem like it lacks originality, there are many in-game components that push the bounds in terms of level design, narrative structure, puzzle-solving, and combat. Respawn has continually alluded to it being a Metroidvania game, which may not be as obvious in much of the revealed gameplays.

It already has the look and feel of a singleplayer triple-A Star Wars title with the DNA of some of the industry's most prolific video games that the fandom has been waiting for.

In his ArsTechnica hands-on preview, Samuel Axon says:

"Based on my time with it, Fallen Order isn't a very original game. But it combines elements from some of the most popular single-player triple-A titles of the past few years in a familiar cocktail mixed for the modern core gamer's palate. The narrative is strong, the visuals are appealing, the lightsaber combat is tight, and the target audience is going to gobble that up, I suspect."

The Second Sister, revealed more fully in Darth Vader: Dark Lord of the Sith, will be among the most difficult opponents to beat in-game. That's even with the variety of enemies, from massive Chirodactyls and arachnids to Purge Troopers and Dwemer-like Tomb Guardians. There's much and more to expect in this long-awaited adventure that will most certainly set a precedent for all future Star Wars games to come.

Jedi: Fallen Order Force Pushes into stores on November 15.

NEXT: 5 Ways Jedi Fallen Order Is Going To Be The Best Star Wars Game (And 5 Things We're Worried About)

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