Star Wars Jedi: Fallen Order is a Metroidvania style third person action platformer with difficult Soulsborne combat, Uncharted-esque cinematic action sequences, and tons of backtracking and optional exploration. The time it will take you to complete the game depends on two-factors: the difficulty you chose and your skill at Soulsborne-style games. Optional exploration also plays in - at least to some extent - if you're a completionist, but the game is somewhere in the ballpark of 15-30 hours depending on those factors. Let's break it down further.
Choosing The Right Difficulty
There are four difficulty options in Fallen Order: Story, Jedi Knight, Jedi Master, and Jedi Grandmaster. It's convenient to think of them as Easy, Medium, Hard, and Ridiculous, but each option is actually a little more nuanced than that.
Each option will adjust your three settings, your window for parrying, how much damage you receive from enemies, and how aggressive enemies are. Obviously, as difficulty increases the parry window shrinks, while damage and aggression go up.
The game recommends that you play on Jedi Master if you have experience with Soulsborne games, and for the most part, I found Jedi Master be a challenging, but not Dark Souls challenging.
Somethings you should know, though: there is a side boss very early on that you are not meant to beat when you first encounter it. It's so early in the game that you won't have a good frame of reference for what you should be able to take on, but this enemy will consistently kill you in two hits on Jedi Master so don't worry about him, you can't even collect the treasure he's guarding until later in the game anyway.
Further, some of the fights are just straight up BS. Don't smash your head in frustration playing this game. Fallen Order is fantastic in a lot of ways, but the combat isn't as sharp or precise as it could be. If you're struggling with a fight just drop the difficulty. You don't have to prove anything to Fallen Order.
The Skill Factor
As I said, if you've played any Souls-y games before, Jedi Master difficulty should get you through the game in about 20 hours provided you don't spend hours and hours grinding bosses you can't beat. If you absolutely refuse to turn down the difficulty, this game could easily take you 30 hours, or 35 if you want to collect every secret.
On the flip side, let's say you're just here for the Star Wars lore and play the game on Story difficulty. It still won't necessarily be a cakewalk; you'll need to learn the fundamentals of parrying and dodging to get through it, but you most likely won't get stuck on any fights.
There are quite a few puzzles in the game as well, and one or two I might even consider downright challenging (did anyone have trouble with a lantern and a waterfall?). These may slow you down somewhat, but I can't imagine losing more than an hour or two across all of the hard puzzles. You can count on about 15 hours if you really want to breeze through the game. If you do any optional backtracking or side bosses, then you'll probably make it out in close to 20.
If you're playing on Jedi Grandmaster, well, you're on your own. I have no advice for you. This is a game mode for masochists and deviants. Good luck, and may the force have mercy on your soul.
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