The day is nigh for the launch of the eagerly awaited Star Wars Jedi: Survivor, the follow-up to the best-selling Fallen Order and expectations are running high. Loaded with positive reviews, including TheGamer's own, Survivor has us catching up with Cal Kestis as he's looking more bearded and scar-faced and his crew for a Star Wars story that could be considered among the best in the whole saga. However, there are some concerns brewing. As multiple reviews have also noted, the game seems to suffer from performance issues. In our review, our editor Stacey Henley observed "odd blurring during movement, stuttering even in Performance mode, and bugs throughout" and even two hard crashes playing on PS5. And concerns are being aired across the Internet while EA seems to be aware of the issues and is preparing the fanbase for the fixes it has in store. Related: Star Wars Jedi: Survivor Review - This Is Only Kind Of The WayIn a Tweet (thanks Gamesradar), EA's Star Wars account said the game will have its first patch on launch day across all platforms. But the next part is the revealing bit as the publisher explained that "in the weeks ahead" it will be deploying patches to fix bugs and improve performance as well adding more accessibility features.

Meanwhile, it is PC players who are perhaps the most worried. Optimising for such a varied platform as PC is always harder than for generally more stable console platforms but PC reviewers, such as PC Gamer, have found "unacceptable" performance drops in their review versions, which won't be the same as those the general public will be playing once the day-one patch is downloaded. Day-one patches at this stage are nothing new, of course, and can be par for the course for many triple-A titles.

Those who have played Survivor's prequel Fallen Order might recall that that game also suffered from performance issues, with previous gen consoles struggling to maintain consistent framerates, but even on the PS5 and Xbox Series Fallen Order could still stutter on occasion even in performance mode. But as EA makes clear it will be hard at work updating the game with post-launch fixes and patches in order to get the game running as smoothly as it can as quickly as it can. Game development is a complex thing and with such big games coming out when they need to, and Survivor is an enormous one as seen in its file size, publishers will be doing all they can to patch things up.

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