It seems like forever ago since we last saw a console game based on Star Wars released, but Star Wars: Battlefront II launched in 2017. That is still relatively recent in the grand scheme of things not to mention EA and DICE are still releasing updates.
Suffice to say that no matter how long it feels for that game, fans have been clamoring for a single-player Star Wars game since Force Unleashed in 2008. We won’t even bother mentioning that sequel. The point is Star Wars Jedi: Fallen Order is exactly what some wanted, but after playing it ourselves we had to wonder if Battlefront II was still better. We break down what each game excels and fails at.
10 Better: No Microtransactions
Let’s start out with the best part first. There are no microtransactions in Fallen Order. Crazy considering this is an EA game. What really hurt the launch of Battlefront II were these pesky deals.
Even though the game has recovered, which we will get into deeper later, many won’t forget about the launch. It’s hard to recover from something like that, which is why Fallen Order probably feels like a breath of fresh air, or at least a sigh of relief.
9 Worse: Polish
Despite the launch of Battlefront II being criticized due to the aforementioned microtransactions, it at least worked. Sure, some probably had bugs, or may have had trouble connecting but overall we don’t recall anything dramatic happening in terms of performance issues.
Fallen Order, on the other hand, is rough from sloppy animations to texture pop-ins to a recently discovered game breaking bug. This seems so unlike Respawn as their previous games had a lot more sheen to them. This was definitely rushed to meet some kind of deadline.
8 Better: Lightsaber Duels
The one thing everyone wants in a Star Wars game is to wield a lightsaber. It’s not as if these games can’t be good without them, but when Jedi are involved, fans want those beams of light. The various Battlefront games are great shooters.
Battlefront II actually does have lightsabers via their heroes and villains roster, but they don’t feel great. In Fallen Order one can actually feel the heft of combat. Clashing lightsaber against lightsaber was never a sight we grew tired of especially with a few toward the end, which we won’t spoil here.
7 Worse: Lasting Appeal
As we alluded to earlier, Battlefront II may have started out bad, but they stuck to it, took out various microtransactions as time went on. Not only that, but the team at DICE have continually been updating the experience. There is even supposed to be a tie-in to Episode IX at some point.
Another, older example, is adding in some areas and heroes from Rogue One. The price is down too so there has never been a better time to jump in. Fallen Order is only about twenty hours and that’s it. No multiplayer. No teases for content updates. Nothing.
6 Better: A Real Campaign
While there isn’t a lot of replay value to Fallen Order after one plays the game that is ok. Not every game needs DLC, or multiplayer. There are problems with it, but at least it is an original campaign that blends elements from the franchise with Dark Souls and Tomb Raider.
Battlefront II’s campaign, on the other hand, boils down to very linear shootouts in monster closets. It felt like a patched-together mode from multiplayer that they added in story content after the fact.
5 Worse: Story
The gameplay in Battlefront II’s campaign is poor as we just established. However, we actually did like the story more. While it is technically a prequel like Fallen Order, it actually takes place after Episode VI. It delves into how Empire soldiers would have felt after being defeated on Endor and made them think about their actions.
Were they on the wrong side of fate? It was something new for the fiction and not another story about a Jedi before Episode IV. Look, if one is a Jedi before that film, chances are they probably die at some point. Who cares?
4 Better: Originality
Even though we didn’t like the idea of going back to yet another story about a lost Jedi before Luke enters the picture, we were at least pleased to see Respawn put their own flair on the Star Wars mythos. Sure, they had some cameos like Saw, but they were few and far between.
Every planet, despite being highlighted in films and other games like the Wookie planet of Kashyyyk, felt original. How many Star Wars things delve into ruins? It’s not that Battlefront II isn’t also original, as we did like the story. It’s just that Fallen Order has more unique perspectives overall.
3 Worse: Honoring The Classics
At the risk of sounding flippant since we just said we respected Respawn for making their game original, we can’t help but get excited over the fandom in Battlefront II. Seeing heroes and villains clash in battles not seen in the fiction before is too cool for words like having Darth Maul fight against Rey.
There is a lot of homage in the game, which may be there to prey upon hungry fans, but whether that is true, or not we appreciate the gesture.
2 Better: BD-1
Move over BB-8 and R2-D2, there is a new droid in town. The absolute best thing about Fallen Order is the hero’s, Cal’s, new robot friend, BD-1. It is too cute for words. It is like a curious robotic cat.
The banter between those two is priceless. Even if we don’t know the exact words, we can piece together conversations from context like when BB-1 tells a joke. We also like the fact that it looks like a Famicom, the Japanese NES. Is that on purpose, or are we seeing things?
1 Worse: Graphics
There are some phenomenal looking locations in Fallen Order. The art design is great, but the actual graphics make these things of beauty a little scarred due to what we mentioned about polish earlier.
For our money Battlefront II, despite being two years old now, still looks like a more impressive title visually. Mixed in with classic sounds from the franchise, it feels like a perfect trip into the universe that is Star Wars.