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One of the most important and common activities in Stardew Valley is mining. Cracking rocks, collecting ore, battling enemies, hunting down gems, and all the other tasks you'll find yourself doing in the mines will all be crucial to life in the valley and building up your farm.

RELATED: Stardew Valley: Everything To Know About Foraging

In this guide, we'll outline everything you need to know about mining — from where you can do it to the perks you'll earn as you level up the associated skills. Here's what you need to know!

Updated July 13, 2022 by Jacqueline Zalace: There is a lot to know about mining in Stardew Valley, so we've updated the format of this guide to help you become a master in no time.

Mining Basics

player on reward floor (90) of the mines

Mining is one of the main activities in Stardew Valley, and will probably take up much of your time, especially in the earlier years. The game counts "mining" as any time you're cracking rocks, whether it be with a pickaxe or a bomb. Your pickaxe will be your main mining tool, but you'll need a weapon as well, as there are monsters in the various mines.

The most basic way to mine is to hit rocks with your pickaxe. Early on, it'll take quite a few smacks to crack many rocks open and it'll expend a lot of your energy, but you'll be able to upgrade your tools and skills with experience, which will make mining much faster.

The earliest and most common point to mining is to collect ore, which is then used to craft and create metal bars, which are also used to craft things and upgrade your tools.

But, when mining, there are many other things to do and find, as well.

What To Do/Find In The Mines

Description

Gems

Valuable items that can be sold, donated, used as gifts, and much more.

Coal

Used to power furnaces and other machines for smelting metal bars, it can be an ingredient in crafting, and more.

Geodes

  • Can be found when cracking rocks open.

They come in four varieties, and will contain other items when broken open at the Blacksmith.

Basic Resources

Can be found in the terrain (in the ground and in rocks, weeds, and other natural features) or in crates, boxes, barrels, and other containers.

Combat

Specifically against monsters that infest the various mines in the game.

  • These monsters will drop helpful items and other things to collect.

You'll be able to head to The Mines for the first time on Spring 5 in your first year. Before this, a boulder will be in the way.

The Luck Stat

player selecting the lucky ring in their inventory
via Shushunt/Steam

How successful you are in any of the various mines is heavily influenced by your Luck stat, which is determined by a few things:

  • Your daily Luck, which you can check by selecting the Fortune Teller channel on your TV each day.
  • The Special Charm, which you can obtain once you unlock Secret Notes.
  • Buffs to the Luck stat from certain foods and beverages.
  • A rare item called the Lucky Ring.

In the context of mining, Luck will increase your chances of finding coal from rocks, breakable crates, gem nodes, and mystic stones. It'll also increase your chances of finding the ladder on each floor, as well as how much you lose when you die inside the different mines.

The Mines

using pickaxe in mines

For the first bit of the game, the only place you'll be able to really go mining is The Mines in town. But, as your game goes on, you'll unlock new areas to explore that contain different items, enemies, and more.

The regular mines, just called "The Mines," are located on the Mountain north of town, just northeast of Robin's Carpenter Shop.

Access to The Mines is available on Spring 5 in Year 1. Until then, a boulder blocks the way.

There are 120 floors; On each level, you'll need to find the ladder that leads down to the next floor. This ladder is often hidden under a random rock, but can also appear when slaying an enemy. At first, you can only enter via the ladder to the first floor, but you may have noticed an elevator in the "lobby."

This elevator goes to all of the floors ending in a 0 or a 5 once you've visited them. For example, once you make it to Floor 5, you can return there with the elevator pretty much any time you want. The elevator can also be used to exit whichever floor you're on and return you to the surface.

As you descend levels in The Mines, you'll find better ores and items, but you'll also face stronger enemies.

Floors

Appearance

Contents

Floors 1 to 39

Brown and Earthy

Copper Ore

Floors 40 to 79

Blue, White, and Icy

Iron Ore

Floors 80 to 119

Lava

Gold Ore

Floors that end in 0 (10, 20, and so on)

Small room with a single chest

  • This chest will contain a reward.
    • You can only collect these rewards once.
  • There are no enemies, rocks, or anything else on these levels. For some reason, Floor 30 does not have a reward.
  • Floors 20, 60, and 100 have water where you can fish
  • Floor 120 contains a chest with the Skull Key, which unlocks Skull Cavern.

Infested Floors

Green haze will denote if you are on an Infested Floor

  • These floors contain a ton of monsters and little to no items.
  • You will have to defeat every monster on these floors for the ladder to appear (or you can use a staircase).

Mushroom Floors

Green and Blue lights

This floor has an abundance of Red and Purple Mushrooms.

  • They won't show up on elevator floors or the Infested Floor.

Skull Cavern

Stardew Valley - falling asleep in the skull cavern

The second major mine that you'll access is Skull Cavern. You can only open this dangerous mine with the Skull Key, which you can find on Floor 120 of The Mines.

You'll also need access to the bus to get to Skull Cavern, as it's in the Calico Desert. The bus is unlocked when you complete the Vault bundles in the Community Center or purchase its repair from Joja.

Unlike the regular Mines, Skull Cavern has no bottom floor. It will just go on, and on, and on. Every time you enter, the floors are randomized. If you leave and come back, it will randomize them again. There is no elevator here. Every time, you must start on the first floor again.

Much of it works the same. You smack rocks, fight off enemies, and look for the ladder to the next floor. However, there is much that makes Skull Cavern different, which you can learn below.

  • You can find iridium here. The further down you go, the more likely it is to appear.
  • The enemies are much stronger.
  • You can find holes, jumping into which will let you descend three to 15 floors. You'll take some damage when you do this, but it's only a bit (3x the number of floors skipped).
  • Time runs more slowly. One hour in Stardew Valley is typically equivalent to 42 seconds in real life, whereas in Skull Cavern, it'll take 54 seconds (unless you're playing on multiplayer).
  • There is no elevator. Every time you enter, you will start on the first floor.
  • Treasure rooms will spawn randomly at any point after the tenth floor, and the contents of the chest will be randomly selected from a possible list as well. Your Luck stat will affect how often you find a treasure room.

Skull Cavern is a dangerous place, but the things you can find are much better. Basically, it's high risk, but also high reward. A major quest the game will task you with reaching the 100th floor, and it's no easy feat.

The Volcano

player standing in volcano dungeon
via MKFox666/Steam

The third major mine in the game is the Volcano Dungeon, which is located on Ginger Island. You'll be able to access this entire area and the Volcano in the post-game, after you complete the Community Center or Joja Form.

The Volcano Dungeon is like "level three" of the mines. It's harder than Skull Cavern and has much better rewards and items to find. Below, you can learn some details about Skull Cavern.

  • The Volcano Dungeon only has ten floors.
  • The fifth floor always contains a shop run by a dwarf.
  • The ninth floor will always have a treasure chest.
  • The tenth floor is the Volcano Forge. Here, you can upgrade weapons and tools, combine Rings, and more.
  • Sometimes, you'll find a Mushroom Floor, which contains Magma Caps and an enemy known as a False Magma Cap.
  • You do not need to find ladders here. There will be a door somewhere that you can enter, which will bring you to the next level.
    • Sometimes it will be locked and you'll need to find some switches to open it.
  • Leaving and returning to the Volcano Dungeon within the same day does not reset the floors or respawn the monsters you've slain.
  • Unless you use a Warp Totem or Return Scepter, run out of energy, or get knocked out, you can only leave the dungeon from Floor 5 and Floor 10.
  • There will be lava all over this place. You can create walkways across it with your watering can.

The Quarry

player holding prismatic shard in the quarry

Once you've finished the Crafts Room bundles in the Community Center (or purchased the Bridge from the Joja Community Development Form), you'll be able to enter the Quarry, just east of The Mines.

This area is very simple. Rocks and trees will spawn here over time, giving you a bit of extra space to mine and chop for wood. The Quarry will contain any of the ores and gems that can be found in the game — including iridium and Prismatic Shards. However, those are super rare. There's also a minecart here for fast-traveling.

This is not relevant on a list about mining, per sé, but it's worth noting that many people use the Quarry for machines. It's basically a large square where you can place Crystalariums, Kegs, or what have you, giving you a bit of extra space.

The Quarry Mine

In the northwest corner of the Quarry is a small cave. Inside, you'll find an assortment of monsters and rocks. There is only one level of this "mine" and it just a long path.

At the end of it, you'll find a Grim Reaper statue holding a Golden Scythe, which you can take for yourself. The Golden Scythe does more damage, has a larger swing radius than the regular scythe, and has a higher chance of producing hay when it cuts grass (75%, compared to 50% with the regular scythe).

Your Farm

The Ginger Island farm as seen from above.
Birdie's Hut can be seen on the far left side of this map. 

Each farm layout can spawn stones, which can, of course, be broken with a pickaxe or bomb. They'll drop stone and (sometimes) Coal.

Two of the farm maps have more possibilities for mining, though.

  • The Cliff-Top Farm has an entire focus on mining, with a large quarry in the southwest corner that can spawn ores and geodes, scaling with your Mining level.
  • The Four-Corners farm has a bit of each of the main farm maps, so it also contains a mining area. In the southeast corner, there's a small patch of mining area, like a small quarry. Like the Cliff-Top farm, what spawns here is scaled with your Mining skill level

On the Island Farm, there will be strange rocks on the beach. These are mussel nodes, and when cracked open, they'll drop mussels. You can also obtain five Golden Walnuts (total) randomly when cracking these rocks. They respawn every day.

Dig Site

player standing in dig site surrounded by bone nodes

On Ginger Island, you can head west from the main area of Island North (through the northern entrance from the beach where you arrive initially) to find a broken bridge. If you pay the parrots ten Golden Walnuts to repair it, you'll have access to the Dig Site.

Here, you can find regular rocks, special nodes that drop clay, and bone-filled rocks that drop bone fragments when broken open.

You can also find and free Professor Snail, who will task you with finding special fossils. Some of these fossils can be found when mining in the Volcano.

Cindersap Forest and the Railroad

Lastly, we have the Cindersap Forest and Railroad area. Both of these places will spawn regular rocks that can be mined for stone and coal. You can access the Railroad once an earthquake removes the rock blocking the way in. This happens on Summer 3 in your first year.

Energy and Health

linus helping player after passing out

You need to keep a close eye on two bars when mining: your health and your energy. Food can be used to restore both of these, with their description in-game showing you how much they'll recover.

Energy

Swinging your tools (except for the scythe and your weapon) depletes your energy. Once your energy reaches zero, you become exhausted, which gives you a debuff. You move slower, and you can no longer cast your fishing rod. If you keep using other tools, your energy will move into negative numbers. When it reaches -15, you pass out and the day ends.

If you're outside of your home, you'll lose 10% of your gold, up to a maximum of 1,000g. You'll know when your energy is running low because the bar will shake. When you're exhausted, even if you increase your energy bar, you'll only restore 50% of your energy that night. You can remove this debuff by consuming Muscle Remedy or kissing your spouse (if you have one).

If you go to bed (not exhausted) before midnight, you'll recover all of your energy by the next morning. If you go to bed after midnight, the amount of energy you recover for the next day will continue to decrease until you do go to bed or 2 a.m. hits and you pass out.

Health

player inside clinic with harvey and maru

Health is reduced when you take damage from monsters, when you stand near bomb explosions, and when you stand in front of a train at the Railroad.

When your health reaches zero, you'll pass out and wake up somewhere safe. In the regular Mines, this can be in your house, the top floor of The Mines, or Harvey's Clinic. Passing out in Skull Cavern will always teleport you to Harvey's.

When you pass out from health loss, you'll lose gold (up to 5,000g) and some of your items. The amount of money and the number of items you lose is determined by your Luck stat.

Luckily, you can recover one of the items you lose by visiting Marlon at the Adventurer's Guild and paying for his Item Recovery Service (items that you can't sell are free to recover). You can only choose one item, though, and the rest will be permanently lost. He'll send you the item the next day in the mail.

Like the energy bar, your health bar will shake when it starts to get low.

Mining Skill

stardew valley skill menu with the mining skill selected

Mining is one of the five skills in Stardew Valley. You can level up your Mining skill to increase your proficiency with a pickaxe, unlock crafting recipes, and specialize in certain Professions for cool bonuses.

Experience Points

(Almost) any time that you break a rock, whether you do it with a pickaxe or bomb, you'll gain experience points for your Mining skill. Enemies sometimes break rocks, and this will give you experience, too, but it's not very common.

Different types of rocks give you different amounts of experience; you can expand the table below to see the experience gained for every minable object.

For each level, you'll need a bit more XP. The amount of XP needed for each skill is the same, and it is as follows:

Level

Required XP

Lvl 1

+100XP

Lvl 2

+280XP

Lvl 3

+390XP

Lvl 4

+530XP

Lvl 5

+850XP

Lvl 6

+1,150XP

Lvl 7

+1,500XP

Lvl 8

+2,100XP

Lvl 9

+3,100XP

Lvl 10

+5,000XP

Skill Level Rewards

Crystalarium crafting panel

At each level, you'll gain +1 proficiency for your pickaxe. This means that it will consume less energy each time you use it.

Every time you successfully use your pickaxe at Mining Level 0, it'll cost two energy points. With each proficiency level, it will take 0.1 fewer energy points, meaning at Mining Level 10, your pickaxe will cost one energy point for each successful swing.

At each Mining level, you'll also gain new crafting recipes, save for Level 5 and Level 10, when you'll get to choose a new Profession instead. These Professions will grant you some cool bonuses. They're outlined further down on this page!

Here's everything you'll get at each Mining level.

Professions

player leveling up their mining skill to level 5

Like every other skill in the game, you'll be able to pick Professions as your Mining skill levels up. At Level 5, you'll be given a choice between two Professions. Then, at Level 10, you'll be given a choice between two, with the options determined by what you chose at Level 5.

Level 5 - Miner or Geologist

At Level 5, you'll be given a choice between becoming a Miner or a Geologist. Here's a breakdown:

Bonuses

Choices at Level 10

Miner

  • +1 ore in every vein

Blacksmith or Prospector

Geologist

  • 50% chance for two gems to drop from gem nodes
  • 50% chance for two Geodes to drop when breaking rocks

Excavator or Gemologist

Level 10 - Blacksmith, Prospector, Excavator, or Gemologist

Your choice at Level 5 will determine which options you're given at Level 10. Remember, you can always switch Professions at the Statue of Uncertainty in the Sewers.

Level 5 Choice

Choices at Level 10

Bonuses

Miner

Blacksmith

  • Copper, Iron, Gold, and Iridium Bars all sell for 50% more gold (doesn't include Radioactive Bars or Refined Quartz)

Prospector

  • Chance to find coal is doubled

Geologist

Excavator

  • Chance to find any type of Geode is doubled

Gemologist

  • Gems and minerals sell for 30% more gold

Crafting Items for Mining

stardew valley regular bomb

There are some items you can craft that will help you in any of the mines, as well as others that you can use to process or improve your mining spoils. Staircases are the most useful, arguably, but there are others, as well.

Rings are not included here. Check out our list of the best Rings for more info on which ones you should take mining.

Below, you can find the crafting items are directly related to mining.

It's worth noting that some of these items can be obtained in other ways, as well. Notable examples include Staircases, which can be purchased at the Desert Trader on Sundays for one Jade each; and all three levels of bombs, which can be purchased from the Dwarf in The Mines or the Dwarf in the Volcano Dungeon.

Mining Buffs

stardew valley cooking menu with banana pudding info box open

Also like other skills, you can buff your Mining skill with the use of some cooked dishes (and one other special item — the Magic Rock Candy, which is covered further down). These buffs basically add a level to your Mining skill.

For example, a Maple Bar gives a +1 bonus to Mining. If your Mining skill is Level 4, and you eat a Maple Bar, you'll be Mining Level 5 for 16 minutes and 47 seconds. With food buffs, you can also go over the Level 10 cap. If you're Mining Level 10, and you consume a Maple Bar, you'll temporarily be Mining Level 11.

Here's every dish that buffs Mining, as well as how much energy and health it restores:

There is another dish that can improve your Mining skill temporarily, but it works a little differently. This is the Magic Rock Candy, and while the game considers it a cooked meal, it can't be cooked.

Rather, you must trade three Prismatic Shards for one Magic Rock Candy at the Desert Trader, who only stocks it on Thursdays. Occasionally, if you're super lucky, Haunted Skulls can drop Magic Rock Candy. Additionally, you're guaranteed one after donating 90 items to the Museum, as a reward.

Dish

Buffs

Duration

Health Restored

Energy Restored

Magic Rock Candy

• +2 Mining • +5 Luck • +5 Defense • +5 Attack • +1 Speed

8 minutes, 24 seconds

225

500

Upgrading Your Pickaxe

player speaking with clint to upgrade tools

Though it might seem that way, upgrading your pickaxe will not increase your proficiency. What upgrading your pickaxe does is make it stronger, allowing you to crack rocks and nodes with fewer hits. However, in a way, this is reducing the energy cost of using the pickaxe. By needing fewer hits to break a rock, you are expending less energy overall.Your pickaxe can also do a bit of damage to enemies, but it's not recommended that you use it as a weapon over an actual weapon (or even your scythe, really).To upgrade your pickaxe, take it to Clint the blacksmith with some money and materials. You can find each upgrade below.

Level

Materials

Price

Notes

Starter Pickaxe

N/A

N/A

  • Given to you at the beginning of the game

Copper Pickaxe

5x Copper Bar

2,000g

Steel Pickaxe

5x Iron Bar

5,000g

  • Can break large boulders
  • Can break the boulder on the top floor of The Mines, allowing access to the Dwarf

Gold Pickaxe

5x Gold Bar

10,000g

  • Can break a meteorite

Iridium Pickaxe

5x Iridium Bar

25,000g

player using the volcano forge

In addition to these more basic upgrades, you can also enchant your pickaxe at the Forge, which is on the tenth level of the Volcano on Ginger Island. Enchanting a weapon costs a Prismatic Shard and 20 Cinder Shards, and the enchantment you get is random. You can keep enchanting it to reroll which one you get, but it's random and you can't choose. However, the game remembers the last two enchantments you had, so they aren't chosen again so quickly.

There are three possible enchantments for the pickaxe, and they are shown in the table below.

Enchantment

Effect

Efficient

Using your pickaxe does not consume energy

Powerful

Adds a power level, letting you crack rocks in fewer hits

Swift

Using your pickaxe is 33% faster

Combat and Magnetism

player swinging sword to kill slimes

There are two other stats worth noting when you delve into the various mines around Stardew Valley: Combat and Magnetism. We won't go too deep into these stats here, but they do play a role in your mining adventures.

Combat

The Mines, Skull Cavern, and the Volcano Dungeon are all filled with enemies of many different varieties. Having a good weapon is paramount, as is keeping track of your health and restoring it when necessary. Check out some of our combat guides for some more information:

Magnetism

How "magnetic" you are determines your ability to collect items from a distance. The higher your Magnetism, the further away an item can be and your character will "attract" it, adding it to your inventory. There are some Rings that influence how magnetic you are, as well as some meals.

Ring

  • Small Magnet Ring (+1 tile)
  • Magnet Ring (+2 tiles)
  • Glowstone Ring (+2 tiles and emits light)
  • Iridium Band (+2 tiles, emits light, and gives a 10% Attack buff)

Meal

  • Miner's Treat (+32 for 5 minutes and 35 seconds)
  • Bean Hotpot (+32 for 7 minutes)
  • Crispy Bass (+64 for 7 minutes)
    • These +32 and +64 buffs will basically cover the entire screen.

Next: Stardew Valley: Complete Guide And Walkthrough