And so Stardew Valley’s quest for world indie game domination continues. In just a week’s time, the next port is being released, this time for PlayStation Vita.

By now, just about any gamer worth their salt knows of Stardew Valley. Starting as a humble little project helmed by a one plucky developer, Eric Barone, the game rose to become the kind of curveball success story nobody could have predicted.

This restful, retro-tinged farming sim is like the lovechild Harvest Moon and Animal Crossing always should have had. The player takes the role of a city-slicker, who leaves all of their office job crapola behind and sets out to renovate their father’s old farm. The game is entirely open-ended, allowing the player to choose their own approach, style of play and endgame goals.

Since its original release on PC in February 2016, Stardew Valley’s success has seen it ported to PS4, Xbox One and Nintendo Switch. Over on the game’s official Developer Blog, it has now been confirmed that it’s on its way to PS Vita, and sooner than you’d think.

Stardew Valley Coming To PS Vita On May 22 (Yes, The Vita Is Still Around)
Via: Sagamer.co.za

May 22, to be precise. Cross-buy functionality is also confirmed, meaning that those who purchase the game on the Vita will also be able to download it for free on their PS4. This also means, of course, that you can pick up the Vita version on release for free, if you already own the game on your PS4.

The portability and go-anywhere access of the Vita version is sure to be a draw for fans. After all, this formula has served the game very well, as its phenomenal success on Nintendo’s hybrid handheld will testify. The game has been floating around the top of the Switch eShop’s bestseller list for months on end.

The Vita, like the Switch, is a hotbed for indie games. With that, and the on-the-go factor, it’s clear that Sony’s system is a natural fit for Stardew Valley. The only difference would be that the Switch is thriving at the moment, while the Vita is… well, not. Still, it’s heartening to see that the handheld is still getting some support.

It’s also heartening to see Stardew Valley continuing to grow and expand, both in terms of content (the much-ballyhooed multiplayer is currently available, in beta on PC) and formats it’s available on. In an age of hyper-realism and hyper-violence in games, it’s nice to know that sedate palette cleansers like these still have a place.