Most of the best pacifist runs in gaming occur in stealth games. This is because killing is usually optional in these types of titles. Yet, even though you don't need to harm anyone, most players do since it often makes sneaking around easier.

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Naturally, you can't just blast people with rocket launchers, as you must remain stealthy. So, usually, stealth takedowns are the best weapon in your arsenal. After all, they allow you to dispatch people without making a noise. That being said, the lack of sound they create doesn't often make sense. If you performed several of them in real-life, everyone nearby would hear you. These are a few of the best examples of illogical stealth takedowns.

7 Hatchet Attacks - Wolfenstein 2: The New Colossus

Wolfenstein 2 The New Colossus Screenshot Of Hatchet

In Wolfenstein 2, you can either gun down rooms of enemies or take a more stealthy approach. If you opt to be sneaky, then your main weapon of choice will be a hatchet that B.J. Blazkowicz finds. With the sharp tool, you can pull off some brutal 'stealth' takedowns.

The animations for them vary, but they usually consist of the protagonist sticking his hatchet into the flesh of a Nazi multiple times. Occasionally, he even cuts their limbs off. As you're gutting them, the enemies conveniently remain silent, and nobody nearby can hear the commotion.

6 Stealth Strike - Horizon Forbidden West

Horizon Forbidden West Screenshot Of Aloy Stealth

Aloy might be one of the best female protagonists in gaming, but her stealth tactics need some work. This is because her animations in Horizon Forbidden West for supposed stealth kills are outrageous.

Most of the time, when you perform a silent strike, she will do a fancy move that includes jumping or flipping. These sorts of attacks are bound to make a racket. On top of that, she doesn't dispatch an enemy quickly as she often strikes them multiple times, which also should make a bit of noise.

5 Lethal Takedowns - Sniper Elite 5

Sniper Elite 5 Screenshot Of Karl Lethal Takedown

Sound plays a big role in Sniper Elite 5, as you continually have to manage how much noise you're making to remain incognito. Yet, that seems to go out of the window when you start doing lethal takedowns. Some of the animations are fine, such as when Karl quickly snaps a guy's neck. But when he starts being fancy with his knife and stabbing enemies several times, it's odd that nobody can hear it.

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What's weirder is that, in some cases, lots of noise is made in these moments as your victim screams. However, the noise isn't registered in-game, so even people two feet away can't hear it.

4 Thunder Ball Moves - Watch Dogs 2

Watch Dogs 2 Screenshot Of Marcus Using Thunder Ball

Marcus's Thunder Ball joins gaming's long list of unconventional weapons, as it's simply a hard ball on a cord. The Watch Dogs 2 protagonist is very talented with the item, though, and can deliver some elaborate takedowns with it.

From a stealth standpoint, some of the moves are odd. It's fine when you're using the cord to choke a person. But when you hit them, it's surprising that people close by don't hear it. After all, the swing of the cord and the ball connecting with a skull should make a bit of noise. Plus, you'd think that the victim wouldn't just take the beating in silence.

3 Air Assassinations - Assassin's Creed Series

Assassin's Creed 2 Screenshot Of Ezio Hidden Blade Kill

The Assassin Order that features in the Assassin's Creed series has spent years developing unique ways to strike from the shadows. One of their more questionable techniques is the air assassination. When performing this move, you jump down from an elevated position and land on a target while killing them with the hidden blade.

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It makes sense that the technique is deadly, but it's unclear why nobody can ever hear you do it. A fully grown adult jumping off a building or tower onto another human being below should be pretty loud.

2 Ninja Kill And Zandatsu - Metal Gear Rising: Revengeance

Metal Gear Rising Revengeance Screenshot Of Raiden Holding Spine

In many people's minds, Metal Gear is the definitive stealth series. However, Metal Gear Rising provides a tonal shift to the series, as it's way more of an action game. Stealth still somewhat exists, though, as Raiden can 'silently' take people down.

To do this, you start by running up to an unaware enemy since there's no crawling in the game. Then you violently stab them straight through the torso and push them up into the air. Following that, you get the chance to go into blade mode to cut them and rip out their fuel cell electrolytes to crush in your hand. Somehow, none of this alerts anybody who's not looking.

1 Ledge Kills - Various Games

Hitman Screenshot Of Ledge Kill

One of the most common stealth takedowns in gaming is the ledge kill. This is where you either pull or push somebody over a ledge, so they fall to their death. It's a satisfying way to dispatch an enemy, but it doesn't make much sense.

Why, when somebody is falling to their death, do they not scream at the top of their lungs? If they've already been killed before they fall, it's understandable. Usually, though, they're alive when they are going down, so they should be screaming. In fairness, they do shout in some games, but it doesn't seem to count in-game, as nobody can hear it.

NEXT: Best Distraction Tools in Stealth Games