Despite being released 15 years earlier, the Super Mario Sunshine developers managed to do something the team that created Super Mario Odyssey couldn't.
A few characters spring to mind when it comes to naming the most iconic figures from gaming history, including Sonic, Crash, Snake, and Link. However, one stands out above all others, and that would be a little Italian plumber named Mario. Who would have thought that such a strange concept for a video game character would go on to become the most recognizable gaming persona in the history of the industry?
Mario is as relevant today as he has ever been too. Plus, Nintendo's Mario games still continue to set the benchmark. That has been the key to Mario's ongoing success. Super Mario 64, Super Mario Sunshine, and every Mario game since, including Super Mario Odyssey have all been met with remarkable acclaim. Despite the games all being third-person Mario titles, they are all unique and have captured our imaginations over the decades.
Since Mario lives in a land that needs to appear animated, graphics aren't something Nintendo has needed to worry about too much. However, the games do need to run smoothly and be aesthetically pleasing. That's why a recent revelation by a player on Twitter has gamers a little baffled. In Odyssey, developers couldn't seem to figure out how to make Mario's feet appear natural when he's standing on two different slopes at the same time.
In Super Mario Odyssey, the game does not handle Mario's legs being on two different slopes correctly, with him appearing to stand halfway in mid-air (left). In contrast, Super Mario Sunshine, released 15 years earlier, has code that handles each leg's incline separately (right). pic.twitter.com/KVtnNiki9G— Supper Mario Broth (@MarioBrothBlog) June 18, 2019
As can be seen in the screenshots above, while one of Mario's feet is planted firmly on the surface, the other is standing on nothing at all. Compare that to Sunshine, a title released a full 15 years earlier, and Nintendo seemed to have it down. This begs the question: how was this achievable on Gamecube but Mario standing on two different slopes at the same time is too difficult to code on the Switch?
Mario fans have naturally been having a field day in the comments beneath the post. Perhaps one of the best responses is from one user who takes the side of Odyssey. They wrote, "Ah yes, the natural pose, shattering both ankles." Although Mario might not be standing naturally in the Odyssey screenshot, he looks neither natural nor comfortable with his leg hovering in midair the way that it is.