15World of Warcraft: Dem Bones
World of Warcraft has defined the massively multiplayer online role-playing genre for well over a decade. To this day, the MMORPG continues to be one of the world's most-subscribed games with about 5.5 million subscribers, counted in October of 2015. Of course, making a game like World of Warcraft acceptable to various
countries is no easy task. Blizzard Entertainment, the publisher and developer of the game, had to make some careful editing in order to launch World of Warcraft into one of the strongest online gaming markets in the world: China.
In the Chinese version of World of Warcraft, all visual depictions of skeletons were removed from the game. Why does China hate bones so much? China is 100% against the depictions of skeletons. As Tech Asia demonstrated, there are Chinese games that show skulls and bones. However, the Ministry of Culture forbids "Anything that violates China’s policy on religion by promoting cults or superstitions."
When former Chinese World of Warcraft publisher The9 was interviewed about the censorship, PR director Zhao Yurun told ChinaNet it was done to smooth the approval process. "We hope the expansion pack will successfully get the approval in acknowledgment of the self-discipline of our company," Zhao said. With fears of online piracy, it understandable why The9 wouldn't want anything to slow down World of Warcraft's anticipated release in China.