Quick Links
Buildings and other constructions are the core of The Hundred Year Kingdom. Over the century in which you have direct control over the development of an entire civilization, you'll be in charge of building what you need to acquire the three resources that the game revolves around: Food, Production, and Culture.
Whether you're building from scratch on top of a Plains tile or converting a tile's Potential into a reality, you'll need to know exactly what you're getting. You'll quickly develop specific strategies for hitting high scores and knowing the game's building roster is key to that.
The tables in this guide provide the cost of upgrading a tile into a specific building. This is not the cost of developing a Potential building - these cost more thanks to being a shortcut for certain buildings.
Plains Tiles
The most basic tile in the game is the humble Plains. This is the tile that you'll begin with on every map and is unique in that it can branch into two separate building trees - one that prioritizes Food and one that prioritizes Production.
It is impossible to build a Plains tile - the only way to get them is to establish them on Undeveloped Plains tiles or by Destroying any building that you have already developed.
In this guide, Plains is considered a Tier One tile, as it is only found as a starting point.
Food Buildings
These buildings start from the Farmland tile, which is built upon a Plains tile.
Building |
Produces |
Upgrades Into |
---|---|---|
Tier 2 Food Buildings |
||
Farmland |
|
|
Tier 3 Food Buildings |
||
Pasture |
|
|
Farm Estate |
|
|
Tier 4 Food Buildings |
||
Windmill |
|
|
Orchard |
|
|
Water Wheel |
|
|
Winery |
|
|
Tier 5 Food Buildings |
||
Amsterdam |
|
- |
Kinderdijk |
|
- |
Chichén Itzá |
|
- |
Cévennes |
|
- |
Lighthouse of Alexandria |
|
- |
Hanging Gardens |
|
- |
Palace of Versailles |
|
- |
Saint-Émilion |
|
- |
Production Buildings
These buildings all originate from a Mine tile, which can be built on a Plains tile.
- The Palace of Westminster is exclusive to Arianrhod.
- Himeji Castle is exclusive to Amaterasu.
Building |
Produces |
Upgrades Into |
---|---|---|
Tier 2 Production Buildings |
||
Mine |
|
|
Tier 3 Production Buildings |
||
Quarry |
|
|
Workshop |
|
|
Tier 4 Production Buildings |
||
Coal Mine |
|
|
Sand Mine |
|
|
Factory |
|
|
Library |
|
- |
Tier 5 Production Buildings |
||
Pyramid |
|
- |
Taj Mahal |
|
- |
Himeji Castle |
|
- |
Palace of Westminster |
|
- |
Culture Buildings
These buildings must be developed from Potential tiles and cannot be built from Plains tiles.
- The Colosseum is exclusive to Gaia.
- The Ancient City of Damascus is exclusive to Inanna.
- Cologne Cathedral is exclusive to Freyja.
Building |
Produces |
Upgrades Into |
---|---|---|
Tier 1 Culture Buildings |
||
Settlement |
|
|
Tier 2 Culture Buildings |
||
Village |
|
|
Tier 3 Culture Buildings |
||
Town |
|
|
Fortress |
|
|
Tier 4 Culture Buildings |
||
City |
|
|
Temple |
|
|
Castle |
|
|
Citadel |
|
|
Tier 5 Culture Buildings |
||
Colosseum |
|
- |
Ancient City of Damascus |
|
- |
Cologne Cathedral |
|
- |
Forbidden City |
|
- |
Alhambra |
|
- |
Hagia Sophia |
|
- |
Environmental Constructions
These constructions may only be built on top of the really expensive undeveloped tiles that randomly dot the landscape at the beginning of a game. Some may be further developed into other buildings, sometimes even Legacy buildings that you could build elsewhere.
Tile |
Produces |
Upgrades Into |
---|---|---|
Developed Tiles |
||
Mountain |
|
|
Island |
|
- |
Forest |
|
|
Desert |
|
- |
Sea |
|
|
Ruins |
|
|
Tier 5 Legacy Buildings |
||
Machu Picchu |
|
- |
Great Wall of China |
|
- |
Angkor Wat |
|
- |
Prambanan Temple |
|
- |
Lighthouse of Alexandria |
|
- |
Hanging Gardens |
|
- |
Legacies Explained
Legacy Buildings are special constructions that may only be built once per game. They are very powerful buildings with unique effects that seriously boost your resource intake.
- When a Legacy's effect takes adjacent buildings into account, this only counts the tiles directly touching it. It will not include tiles at each corner.
- When a Legacy's effect takes specific buildings into account, this counts each individual tile as a one. Leveling up a building's Legacy will not increase this number.
- Legacies that are exclusive to certain Oracles will level up as you play with that Oracle. This will boost their effects in-game considerably.