The Legend of Zelda: Tears of the Kingdom will have you think Link is the hero of Hyrule, who bravely faces anything that threatens the land. But the truth is that he is a power-crazed sadist who builds elaborate torture devices and horrific killing machines straight out out of a Bokoblin's nightmare. You never know when he'll attack, whether by air or ground.

However, not all of the machinations that Link builds are murder machines. There are those which could even be considered artsy. There are some players who don't exclusively build Korok killing machines or contraptions to trap the guy holding all those signs. A recent example of this is meatswipe's recreation of Anakin Skywalker's podracer from Star Wars: Episode I – The Phantom Menace.

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The creator even listed down all the things you need to create one. "2 wheels with 2 fans on each “pod”. A wooden beam connecting both engines with a wooden wheel on the top, 2 beam heads on the front of the wooden beam to make the engine and lightning connector parts.

"Then on the wooden wheel attach two beams, a fan on 45 degrees for lift and forward momentum of the cockpit, a steering stick, and on the back a stabilizer. It’s surprisingly maneuverable! Works on water as well, costing 30 Zonite without materials."

Sure, it may not help you earn freedom like it did in The Phantom Menace, but it's a great way of getting around Hyrule – especially if you're a fan of the prequel trilogy. While it looks as close to a podracer as you can get in Tears of the Kingdom, it unfortunately doesn't travel as fast. You'll probably have to attach some rockets to it if you really want to race.

As for the build itself? What is a podracer besides a seat attached to two massive rocket engines with some wires? This one made by meatswipe follows the same principle – if anything, it appears to be better in terms of build quality and overall aesthetic. This could be something that Anakin himself would be proud of.

The Legend Of Zelda: Tears Of The Kingdom King Of The Jets Vehicle

It really takes some well-polished features for a game to let you create and manipulate things in the way Tears of The Kingdom lets you. It seems that the dev team allocated time specifically just for polishing, according to producer Eiji Aonuma. The game was apparently already ready when the news of its delay came in March 2022.

The game was "pretty much complete" according to the producer. It was only delayed to "make sure that everything in the game was 100 percent to our standards," he said. Considering the number of broken games that have been shipping of late, Nintendo didn't want to take a chance with one of its flagship IPs.

NEXT: Tears Of The Kingdom Proves People Want Weirder Games