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Theatrhythm: Final Bar Line features hundreds of Series Quests based on over forty games from Final Fantasy history. That's a ton of cactuars to fight, chocobos to tame, and boss battles to conquer! So, naturally, you will find titles old and new.

Related: Facts Casual Fans Never Knew About Final Fantasy 13

One of Final Fantasy's recent and more expansive eras followed Lightning and the cast of Final Fantasy 13. The original Final Fantasy 13 spawned two direct sequels. However, this pack of quests focuses on the beginning of Lightning's journey. In these quests, you'll encounter several memorable tunes, including the immediately recognizable battle theme, "Blinded By Light."

Series Title Bullet Points

Cid Raines, Snow, Lightning, Hope, and Vanille stand below a glowing Rhythmia crystal Theatrhythm: Final Bar Line's Series Title Select Screen.

Quest Difficulty: 1

Stages: 13

Map

  • Read from bottom to top
  • Clear at least one stage to move up to the next tier
  • FMS = Field Music Stage
  • BMS = Battle Music stage
  • Boss = Boss Stage (usually a Battle Music Stage)
  • Key = Series Title Key (unlocks a new Series Title)

Boss

Boss

BMS

FMS

FMS

BMS

FMS

FMS

Key

BMS

BMS

FMS

BMS

BMS

Characters

Character Name

Type

Description

Lightning

Physical

"This former soldier specializes in lightning attacks and wind magic."

Snow

Defense

"An impulsive hero who can keep the party conscious with 1% HP and gradually heal them."

Vanille

Healing

"A Pulse l'Cie who specializes in healing magic and can restore the party to full HP."

Hope

Magic

"A sensitive boy proficient in powering up the party's elemental attack magic."

Cid Raines [Must Clear Series Title]

Magic

"Commander of the Cavalry, he can turn enemy attribute resistance into weakness."

Complete Series Quest List

Your party gets confronted by Orphan in a stone building on the Fighting Fate FF13 Quest Summary Page from Theatrhythm: Final Bar Line.

There are thirteen Final Fantasy 13 Series Quest stages: eight Battle Music Stages and five Field Music Stages. Below is a complete list, including each stage's song difficulty, music stage type, quest condition, reward, enemies, enemy weaknesses/resistances, and damage effect.

Defiers Of Fate

Song Difficulty

  • Basic: 4
  • Expert: 5
  • Ultimate: 8
  • Supreme: 13

Music Stage Type

BMS

Quest

  • Defeat one or more PSICOM Enforcer enemies.
  • Difficulty: 1

Reward

#1113 Memory CollectaCard / FINAL FANTASY XIII

Enemies

  • 3 Normal Enemies
  • 1 Boss

Weak/Resist

None

Damage Effect

None

Saber's Edge

Song Difficulty

  • Basic: 2
  • Expert: 5
  • Ultimate: 9

Music Stage Type

BMS

Quest

  • Earn 6,000,000 or more points.
  • Difficulty: 3

Reward

#1115 Memory CollectaCard / FINAL FANTASY XIII

Enemies

  • 5 Normal Enemies
  • 4 Bosses

Weak/Resist

Weak To:

  • Lightning

Resists:

  • Slashing
  • Piercing
  • Blunt

Damage Effect

None

Blinded By Light

Song Difficulty

  • Basic: 3
  • Expert: 4
  • Ultimate: 8
  • Supreme: 12

Music Stage Type

BMS

Quest

  • Deal 2,900 or more damage.
  • Difficulty:

Reward

#1112 Memory CollectaCard / FINAL FANTASY XIII

Enemies

  • 7 Normal Enemies
  • 3 Bosses

Weak/Resist

Weak To:

  • Lightning

Resists:

  • Slashing
  • Piercing
  • Blunt

Damage Effect

Allies deal double physical damage

March Of The Dreadnoughts

Song Difficulty

  • Basic: 3
  • Expert: 5
  • Ultimate: 10

Music Stage Type

FMS

Quest

  • Earn two or more treasure chests.
  • Difficulty: 1

Reward

Potion x 1

Enemies

  • 5 Normal Enemies
  • 2 Bosses

Weak/Resist

None

Damage Effect

Allies deal double physical damage

Desperate Struggle

Song Difficulty

  • Basic: 2
  • Expert: 5
  • Ultimate: 8

Music Stage Type

BMS

Quest

  • Defeat the boss Odin.
  • Difficulty: 8

Reward

#1114 Memory CollectaCard / FINAL FANTASY XIII

Enemies

  • 7 Normal Enemies
  • 2 Bosses

Weak/Resist

None

Damage Effect

Triggers are judged a bit more harshly

The Gapra Whitewood

Song Difficulty

  • Basic: 2
  • Expert: 4
  • Ultimate: 7

Music Stage Type

FMS

Quest

  • Clear with Hope in your party.
  • Difficulty: 1

Reward

Potion x 1

Enemies

  • 4 Normal Enemies
  • 1 Boss

Weak/Resist

None

Damage Effect

None

The Sunleth Waterscape

Song Difficulty

  • Basic: 3
  • Expert: 5
  • Ultimate: 9
  • Supreme: 12

Music Stage Type

FMS

Quest

  • Deal 600 or more damage with one ability to one enemy.
  • Difficulty: 6

Reward

Spring Bunny moogle

Enemies

  • 4 Normal Enemies
  • 1 Boss

Weak/Resist

Resists:

  • Fire
  • Ice
  • Lightning
  • Wind

Damage Effect

None

Related: Theatrhythm: Final Bar Line - How To Use The Music Player

Will To Fight

Song Difficulty

  • Basic: 3
  • Expert: 5
  • Ultimate: 8

Music Stage Type

BMS

Quest

  • Activate fifteen or more abilities.
  • Difficulty: 7

Reward

#1111 Memory CollectaCard / FINAL FANTASY XIII

Enemies

  • 4 Normal Enemies
  • 1 Boss

Weak/Resist

None

Damage Effect

None

The Archylte Steppe

Song Difficulty

  • Basic: 2
  • Expert: 4
  • Ultimate: 7

Music Stage Type

FMS

Quest

  • Clear on Expert or harder difficulty.
  • Difficulty: 2

Reward

Hi-Potion x 1

Enemies

  • 4 Normal Enemies
  • 2 Bosses

Weak/Resist

Resists:

  • Fire
  • Ice
  • Lightning
  • Wind

Damage Effect

None

Dust To Dust

Song Difficulty

  • Basic: 2
  • Expert: 4
  • Ultimate: 6

Music Stage Type

FMS

Quest

  • Clear without restoring HP.
  • Difficulty: 1

Reward

Phoenix Down x 1

Enemies

  • 4 Normal Enemies
  • 1 Boss

Weak/Resist

None

Damage Effect

None

Eden Under Siege

Song Difficulty

  • Basic: 2
  • Expert: 3
  • Ultimate: 8

Music Stage Type

BMS

Quest

  • Deal 350 or more Summon damage to one enemy.
  • Difficulty: 5

Reward

Magic Plus x 1

Enemies

  • 4 Normal Enemies
  • 1 Boss

Weak/Resist

None

Damage Effect

None

Fighting Fate

Song Difficulty

  • Basic: 3
  • Expert: 4
  • Ultimate: 8
  • Supreme: 12

Music Stage Type

BMS

Quest

  • Clear with at least 60% HP.
  • Difficulty: 5

Reward

Speed Plus x 1

Enemies

  • 6 Normal Enemies
  • 1 Boss

Weak/Resist

Resists:

  • Slashing
  • Piercing
  • Blunt

Damage Effect

None

Nascent Requiem

Song Difficulty

  • Basic: 4
  • Expert: 6
  • Ultimate: 8
  • Supreme: 14

Music Stage Type

BMS

Quest

  • Defeat the boss Orphan.
  • Difficulty: 10

Reward

#1110 Memory CollectaCard / FINAL FANTASY XIII

Enemies

  • 3 Normal Enemies
  • 1 Boss

Weak/Resist

Resists:

  • Slashing
  • Piercing
  • Blunt

Damage Effect

Boss enemies have two and a half times HP

Series Title Rewards

A complete list of FF13 Quest Rewards from Theatrhythm: Final Bar Line.

Clearing Rewards

  • Event Music Stage: Defiers Of Fate
  • Character: Cid Raines
  • Songs from Final Fantasy 13

Completion Rewards

  • #1117 Memory CollectaCard / FINAL FANTASY XIII
  • #1109 Memory CollectaCard / FINAL FANTASY XIII
  • #1108 Memory CollectaCard / FINAL FANTASY XIII
  • #1116 Memory CollectaCard / FINAL FANTASY XIII
  • Hi-Potion x 3
  • Phoenix Down x 2
  • Silver Growth Egg x 3
  • Gold Growth Egg x 1
  • Mog's Amulet x 1
  • Mystic Aura Scroll

Next: Final Fantasy 13: The Creation Myth And Fal'Cies, Explained