Theatrhythm: Final Bar Line contains a wide assortment of Final Fantasy tunes to jam out to. However, you may wish for something a little different among dozens of 8-bit music tracks and whimsical fantasy scores.

Related: Theatrhythm: Final Bar Line - Final Fantasy 5 Series Quest List

If you're looking for more sonic variety, Final Fantasy 14 has you covered! This title composes the largest and most diverse section of Final Bar Line's music, with songs as bizarre as the Danny Elfman-Esque "Good King Moggle Mog XII" and as edgy as the J-Rock banger "Oblivion." There are plenty of sounds to discover in these Series Quests!

Series Title Bullet Points

Y'shtola, Thancred, Alphinaud, Yda, and Y'shtola #2 stand under a glowing Rhythmia crystal on Theatrhythm: Final Bar Line's Series Title Select Screen.

Quest Difficulty: 2

Stages: 32

Map

  • Read from bottom to top
  • Clear at least one stage to move up to the next tier
  • FMS = Field Music Stage
  • BMS = Battle Music stage
  • Boss = Boss Stage (usually a Battle Music Stage)
  • Key = Series Title Key (unlocks a new Series Title)

Boss

BMS

Boss

BMS

BMS

BMS

Boss

BMS

Boss

BMS

BMS

BMS

BMS

Boss

BMS

FMS

FMS

BMS

Boss

BMS

BMS

FMS

BMS

Boss

BMS

Key

BMS

BMS

BMS

BMS

FMS

FMS

FMS

Characters

Character Name

Type

Description

Y'shtola

Healing

"This Miqo'te conjurer specializes in wind magic and HP recovery."

Thancred

Hunter

"A charming rogue with the ability to raise the party's Agility while attacking."

Yda

Physical

"An easygoing pugilist who can unleash a flurry of fire attacks."

Alphinaud

Magic

"A wise anarchist who can heal the party as he deals damage."

Y'shtola #2

Magic

"Scion healer specializing in wind magic and magic power boosting abilities."

Complete Series Quest List

Ifrit stares down the player in a firey landscape on FF14's Primal Judgment Series Quest page in Theatrhythm: Final Bar Line.

There are thirty-two Final Fantasy 14 Series Quest stages: twenty-six Battle Music Stages and six Field Music Stages. Below is a complete list, including each stage's song difficulty, music stage type, quest condition, reward, enemies, enemy weaknesses/resistances, and damage effect.

Serenity

Song Difficulty

  • Basic: 3
  • Expert: 5
  • Ultimate: 8

Music Stage Type

FMS

Quest

  • Get 60% or higher Good or better judgments.
  • Difficulty: 1

Reward

Potion x 1

Enemies

  • 4 Normal Enemies
  • 2 Bosses

Weak/Resist

Weak To:

  • Fire

Resists:

  • Ice

Damage Effect

None

To The Sun

Song Difficulty

  • Basic: 3
  • Expert: 4
  • Ultimate: 8

Music Stage Type

FMS

Quest

  • Clear without using items.
  • Difficulty: 1

Reward

Hi-Potion x 1

Enemies

  • 4 Normal Enemies
  • 2 Bosses

Weak/Resist

None

Damage Effect

None

On Westerly Winds

Song Difficulty

  • Basic: 3
  • Expert: 4
  • Ultimate: 7

Music Stage Type

FMS

Quest

  • Clear without a game over.
  • Difficulty: 1

Reward

#1133 Memory CollectaCard / FINAL FANTASY XIV

Enemies

  • 6 Normal Enemies
  • 2 Bosses

Weak/Resist

Weak To:

  • Fire

Damage Effect

None

The Land Breathes

Song Difficulty

  • Basic: 3
  • Expert: 5
  • Ultimate: 7

Music Stage Type

BMS

Quest

  • Defeat one or more Coeurl enemies.
  • Difficulty: 1

Reward

Potion x 1

Enemies

  • 10 Normal Enemies
  • 2 Bosses

Weak/Resist

Weak To:

  • Slashing
  • Piercing
  • Blunt

Resists:

  • Fire
  • Ice
  • Lightning
  • Wind

Damage Effect

None

Hard To Miss

Song Difficulty

  • Basic: 2
  • Expert: 5
  • Ultimate: 9

Music Stage Type

BMS

Quest

  • Defeat nine or more enemies.
  • Difficulty: 8

Reward

Silver Growth Egg x 1

Enemies

  • 8 Normal Enemies
  • 2 Bosses

Weak/Resist

Weak To:

  • Lightning

Damage Effect

None

Torn From The Heavens

Song Difficulty

  • Basic: 3
  • Expert: 4
  • Ultimate: 9
  • Supreme: 11

Music Stage Type

BMS

Quest

  • Defeat two or more King Behemoth enemies.
  • Difficulty: 8

Reward

#1129 Memory CollectaCard / FINAL FANTASY XIV

Enemies

  • 7 Normal Enemies
  • 2 Bosses

Weak/Resist

None

Damage Effect

Allies deal double physical damage

Nemesis

Song Difficulty

  • Basic: 2
  • Expert: 4
  • Ultimate: 10

Music Stage Type

BMS

Quest

  • Activate ten or more abilities.
  • Difficulty: 3

Reward

Phoenix Down x 1

Enemies

  • 11 Normal Enemies
  • 2 Bosses

Weak/Resist

None

Damage Effect

None

Primal Judgment

Song Difficulty

  • Basic: 2
  • Expert: 5
  • Ultimate: 9

Music Stage Type

BMS

Quest

  • Defeat the boss Ifrit.
  • Difficulty: 3

Reward

Phoenix Down x 1

Enemies

  • 8 Normal Enemies
  • 2 Bosses

Weak/Resist

Weak To:

  • Ice

Resists:

  • Fire

Damage Effect

Allies deal double damage

Under The Weight

Song Difficulty

  • Basic: 4
  • Expert: 5
  • Ultimate: 10
  • Supreme: 13

Music Stage Type

BMS

Quest

  • Defeat the boss Titan.
  • Difficulty: 6

Reward

Guard Plus x 1

Enemies

  • 8 Normal Enemies
  • 1 Boss

Weak/Resist

None

Damage Effect

Allies deal half physical damage

Engage

Song Difficulty

  • Basic: 3
  • Expert: 5
  • Ultimate: 9
  • Supreme: 11

Music Stage Type

FMS

Quest

  • Earn 7,000,000 or more points
  • Difficulty: 3

Reward

Gray Kitty moogle

Enemies

  • 4 Normal Enemies
  • 2 Bosses

Weak/Resist

Weak To:

  • Fire

Damage Effect

None

Fallen Angel

Song Difficulty

  • Basic: 2
  • Expert: 4
  • Ultimate: 9
  • Supreme: 13

Music Stage Type

BMS

Quest

  • Deal 10,000 or more damage.
  • Difficulty: 6

Reward

Mog's Amulet x 1

Enemies

  • 10 Normal Enemies
  • 3 Bosses

Weak/Resist

Weak To:

  • Wind

Resists:

  • Slashing
  • Blunt

Damage Effect

None

Good King Moggle Mog XII

Song Difficulty

  • Basic: 3
  • Expert: 4
  • Ultimate: 8

Music Stage Type

BMS

Quest

  • Clear without restoring HP.
  • Difficulty: 5

Reward

Silver Growth Egg x 1

Enemies

  • 7 Normal Enemies
  • 2 Bosses

Weak/Resist

Weak To:

  • Fire
  • Ice
  • Wind

Damage Effect

Triggers are judged much more harshly

Through The Maelstrom

Song Difficulty

  • Basic: 3
  • Expert: 4
  • Ultimate: 9
  • Supreme: 12

Music Stage Type

BMS

Quest

  • Defeat the boss Leviathan.
  • Difficulty: 4

Reward

Phoenix Down x 1

Enemies

  • 8 Normal Enemies
  • 1 Boss

Weak/Resist

Weak To:

  • Lightning

Resists:

  • Ice

Damage Effect

Triggers move really fast

Ultima

Song Difficulty

  • Basic: 2
  • Expert: 4
  • Ultimate: 9
  • Supreme: 12

Music Stage Type

BMS

Quest

  • Defeat the boss Ultimate Weapon.
  • Difficulty: 10

Reward

#1128 Memory CollectaCard / FINAL FANTASY XIV

Enemies

  • 5 Normal Enemies
  • 2 Bosses

Weak/Resist

None

Damage Effect

Boss enemies have double HP

A Light In The Storm

Song Difficulty

  • Basic: 3
  • Expert: 4
  • Ultimate: 9

Music Stage Type

FMS

Quest

  • Earn two or more treasure chests.
  • Difficulty: 5

Reward

Mog's Amulet x 1

Enemies

  • 3 Normal Enemies
  • 2 Bosses

Weak/Resist

None

Damage Effect

Triggers are judged a bit more harshly

Oblivion

Song Difficulty

  • Basic: 3
  • Expert: 4
  • Ultimate: 9
  • Supreme: 13

Music Stage Type

BMS

Quest

  • Defeat the boss Shiva.
  • Difficulty: 8

Reward

Magic Plus x 1

Enemies

  • 8 Normal Enemies
  • 1 Boss

Weak/Resist

Weak To:

  • Fire

Resists:

  • Ice

Damage Effect

Boss enemies have double HP

Related: Theatrhythm: Final Bar Line - How Do Summons Work?

Ink Long Day

Song Difficulty

  • Basic: 3
  • Expert: 5
  • Ultimate: 10
  • Supreme: 13

Music Stage Type

FMS

Quest

  • Clear with Y'shtola #2 in your party.
  • Difficulty: 1

Reward

Hi-Potion x 1

Enemies

  • 6 Normal Enemies
  • 1 Boss

Weak/Resist

Weak To:

  • Ice
  • Lightning

Resists:

  • Fire
  • Slashing
  • Piercing
  • Blunt

Damage Effect

Allies deal double damage with magic abilities

Ominous Prognisticks

Song Difficulty

  • Basic: 2
  • Expert: 4
  • Ultimate: 8
  • Supreme: 12

Music Stage Type

BMS

Quest

  • Defeat eleven or more enemies.
  • Difficulty: 6

Reward

#1135 Memory CollectaCard / FINAL FANTASY XIV

Enemies

  • 10 Normal Enemies
  • 2 Bosses

Weak/Resist

Resists:

  • Fire
  • Ice
  • Lightning

Damage Effect

Allies deal double damage

Heroes

Song Difficulty

  • Basic: 2
  • Expert: 4
  • Ultimate: 8
  • Supreme: 11

Music Stage Type

BMS

Quest

  • Defeat the boss Knights Of The Round.
  • Difficulty: 8

Reward

#1130 Memory CollectaCard / FINAL FANTASY XIV

Enemies

  • 2 Normal Enemies
  • 1 Boss

Weak/Resist

Resists:

  • Slashing
  • Piercing
  • Blunt

Damage Effect

Allies deal half damage with magic abilities

Locus

Song Difficulty

  • Basic: 3
  • Expert: 5
  • Ultimate: 9
  • Supreme: 13

Music Stage Type

BMS

Quest

  • Clear with at least 60% HP.
  • Difficulty: 6

Reward

Silver Growth Egg x 1

Enemies

  • 10 Normal Enemies
  • 3 Bosses

Weak/Resist

Weak To

  • Lightning

Resists:

  • Slashing
  • Piercing

Damage Effect

None

Metal - Brute Justice Mode

Song Difficulty

  • Basic: 4
  • Expert: 6
  • Ultimate: 9
  • Supreme: 13

Music Stage Type

BMS

Quest

  • Clear on Ultimate or harder difficulty.
  • Difficulty: 10

Reward

Power Plus x 1

Enemies

  • 4 Normal Enemies
  • 1 Boss

Weak/Resist

Weak To:

  • Fire
  • Ice

Resists:

  • Lightning
  • Wind
  • Slashing
  • Piercing
  • Blunt

Damage Effect

Enemies deal double damage

Exponential Entropy

Song Difficulty

  • Basic: 3
  • Expert: 5
  • Ultimate: 9
  • Supreme: 13

Music Stage Type

BMS

Quest

  • Hit enemy weaknesses four or more times.
  • Difficulty: 4

Reward

Silver Growth Egg x 1

Enemies

  • 10 Normal Enemies
  • 2 Bosses

Weak/Resist

Weak To:

  • Lightning

Resists:

  • Slashing
  • Piercing
  • Blunt

Damage Effect

None

Moebius

Song Difficulty

  • Basic: 3
  • Expert: 5
  • Ultimate: 8
  • Supreme: 11

Music Stage Type

BMS

Quest

  • Defeat the boss Alexander.
  • Difficulty: 5

Reward

Silver Growth Egg x 1

Enemies

  • 3 Normal Enemies
  • 1 Boss

Weak/Resist

Resists

  • Fire
  • Ice
  • Lightning
  • Wind

Damage Effect

None

Rise

Song Difficulty

  • Basic: 3
  • Expert: 6
  • Ultimate: 9
  • Supreme: 14

Music Stage Type

BMS

Quest

  • Get 70% or higher Rainbow Critical judgments.
  • Difficulty: 10

Reward

Mind Plus x 1

Enemies

  • 4 Normal Enemies
  • 1 Boss

Weak/Resist

Resists

  • Fire
  • Ice
  • Lightning
  • Wind

Damage Effect

Triggers move really slow

Triumph

Song Difficulty

  • Basic: 3
  • Expert: 5
  • Ultimate: 9

Music Stage Type

BMS

Quest

  • Defeat the boss within twenty-five seconds.
  • Difficulty: 8

Reward

#1136 Memory CollectaCard / FINAL FANTASY XIV

Enemies

  • 5 Normal Enemies
  • 2 Bosses

Weak/Resist

Weak To:

  • Lightning

Damage Effect

Allies deal half physical damage

The Worm's Tail

Song Difficulty

  • Basic: 3
  • Expert: 5
  • Ultimate: 9
  • Supreme: 14

Music Stage Type

BMS

Quest

  • Defeat the boss Shinryu.
  • Difficulty: 10

Reward

#1131 Memory CollectaCard / FINAL FANTASY XIV

Enemies

  • 3 Normal Enemies
  • 2 Bosses

Weak/Resist

None

Damage Effect

Boss enemies have double HP

Wayward Daughter

Song Difficulty

  • Basic: 2
  • Expert: 5
  • Ultimate: 8
  • Supreme: 14

Music Stage Type

BMS

Quest

  • Defeat the boss Tsukuyomi.
  • Difficulty: 6

Reward

Gold Growth Egg x 1

Enemies

  • 6 Normal Enemies
  • 1 Boss

Weak/Resist

None

Damage Effect

Triggers are judged a bit more harshly

Sunrise

Song Difficulty

  • Basic: 2
  • Expert: 5
  • Ultimate: 8

Music Stage Type

BMS

Quest

  • Defeat nine or more enemies.
  • Difficulty: 8

Reward

Speed Plus x 1

Enemies

  • 6 Normal Enemies
  • 2 Bosses

Weak/Resist

Weak To:

  • Ice

Resists:

  • Fire
  • Lightning
  • Wind

Damage Effect

Allies deal double damage with magic abilities

What Angel Wakes Me

Song Difficulty

  • Basic: 3
  • Expert: 5
  • Ultimate: 9
  • Supreme: 11

Music Stage Type

BMS

Quest

  • Defeat the boss without dealing fire damage.
  • Difficulty: 6

Reward

Black Mage moogle

Enemies

  • 9 Normal Enemies
  • 1 Boss

Weak/Resist

None

Damage Effect

None

Who Brings Shadow

Song Difficulty

  • Basic: 3
  • Expert: 6
  • Ultimate: 9
  • Supreme: 12

Music Stage Type

BMS

Quest

  • Clear without taking any enemy attacks.
  • Difficulty: 10

Reward

#1137 Memory CollectaCard / FINAL FANTASY XIV

Enemies

  • 12 Normal Enemies
  • 1 Boss

Weak/Resist

Weak To:

  • Fire
  • Ice

Resists:

  • Lightning
  • Wind
  • Slashing
  • Piercing
  • Blunt

Damage Effect

None

A Long Fall

Song Difficulty

  • Basic: 3
  • Expert: 6
  • Ultimate: 10
  • Supreme: 14

Music Stage Type

BMS

Quest

  • Get 90% or higher Good or better judgments.
  • Difficulty: 9

Reward

Luck Plus x 1

Enemies

  • 12 Normal Enemies
  • 3 Bosses

Weak/Resist

Resists:

  • Fire
  • Ice
  • Lightning
  • Wind

Damage Effect

None

Promises To Keep

Song Difficulty

  • Basic: 3
  • Expert: 6
  • Ultimate: 9

Music Stage Type

BMS

Quest

  • Deal 11,500 or more damage.
  • Difficulty: 9

Reward

Gold Growth Egg x 1

Enemies

  • 6 Normal Enemies
  • 3 Bosses

Weak/Resist

None

Damage Effect

Triggers are judged a bit more harshly

Series Title Rewards

The Event Music Stage, Answers, gets unlocked after clearing the FF14 Series Quests in Theatrhythm: Final Bar Line.

Clearing Rewards

  • Event Music Stage: Answers
  • Songs from Final Fantasy 14

Completion Rewards

  • #1134 Memory CollectaCard / FINAL FANTASY XIV
  • #1132 Memory CollectaCard / FINAL FANTASY XIV
  • Hi-Potion x 3
  • Phoenix Down x 2
  • Silver Growth Egg x 3
  • Gold Growth Egg x 1
  • Mog's Amulet x 1
  • Mystic Aura Scroll

Next: Final Fantasy 14: GARO Collaboration Event Guide