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6 Things Prince Of Persia Did Better Than Assassin’s Creed (& 4 Things Assassin's Creed Does Better)

For those who grew up with Assassin’s Creed, you’ll be interested to know that these series was based on the Prince of Persia: The Sands of Time series. This franchise brought a whole new feel to platforming, storytelling, and elements that were employed and bettered on Assassin’s Creed.

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Older fans like to argue that Prince of Persia will remain the king, and the newer generation can’t imagine Assassin’s Creed taking second place. We’ve compiled a list where we analyze the points that one series did better than the other and vice versa, in order to finish off this argument for good.

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10 Assassin's Creed: Longevity

The series did lose most of its steam by Assassin’s Creed Syndicate, but it came back very well by employing a two-year gap. With Assassin’s Creed Origins and Assassin’s Creed Odyssey, Ubisoft has figured out how to keep the series relevant by giving us huge games with gaps in releases.

Prince of Persia just couldn’t have that kind of longevity, owing to the series not having the kind of format that Assassin’s Creed has, and thus there was no way it could sustain itself in the long run without a drop in quality. Ubisoft has claimed there will most likely be 35 Assassin’s Creed games at the minimum. And we sure do believe them.

9 Prince Of Persia: One Steady Protagonist

Assassin’s Creed had to consistently come up with new protagonists to keep things interesting, because these main characters just don’t have that level of intrigue. Meanwhile, the Sands of Time series kept the same Prince character, and we never got bored of him.

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The fact that a single protagonist could hold our interest in consistent game releases is a huge deal, since the fanbase ended up having their loyalty to this character alone. We didn’t need to keep on refreshing ourselves with a new environment and setting, and a new main character to figure out, not when the Prince did a great job at keeping us engaged.

8 Prince Of Persia: The First Game

The first Assassin’s Creed was all potential and no quality. It is a game that is just awful to play through now, considering we’ve had the polished versions of the ideas that were presented in this game. On its own Assassin’s Creed is just not a very good game to play.

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Prince of Persia: The Sands of Time is still considered by fans as perhaps the best in the series, and it was a revolutionary title when it came out in 2003. There’s no way anyone would feel like it’s an old game in 2019, and whoever gets their hands on it will love it enough to then have a go at the following entries in the series.

7 Assassin's Creed: Gameplay Variety

The seventh generation of consoles ruined us in a way that we now don’t consider single-player games as worth the money. In the last decade, people have wanted lots of variety in their games, and these have taken the forms of side missions, special objectives, and easter eggs to gather.

Prince of Persia has nothing on Assassin’s Creed in this area, as the latter series prides itself on providing an enormous amount of side material. You can even entertain yourself by solely playing the side missions and ignore the plot if you want; however, the Prince of Persia games are stuck being linear.

6 Prince Of Persia: Character Development

Other than Altair and Ezio, none of the protagonists in the Assassin’s Creed games underwent any character development; they stayed about the same as they had when the game started, making them interchangeable in personality.

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The Prince of Persia series had the main character go through his experiences solely to give us the moral of learning from our mistakes. The Prince developed from a naive and rather brash youth into a hardened warrior with no mercy, and then eventually settling in the role of a king who looked out for others rather than worrying about himself. This gave the series a well-rounded quality, one where the protagonist had a reason to be there.

5 Prince Of Persia: Completing The Story

Whatever you went through as Desmond, Altair, Ezio, and every other Assassin means squat because the next game always resets everything to where the Templars are winning. This means it makes no difference what you do or where the story headed, because it has no bearing in the future.

Prince of Persia completed the story of the Prince magnificently by having him undergo pit stops until his final destination. The first game had us believe he was out of the mess, only to thrust him in a fight for his life next, and then the conclusion of the story had everything come full circle. We had the feeling of completeness when all was said and done, something that Assassin’s Creed can’t claim to provide.

4 Assassin's Creed: Game Length

No matter how amazing the Prince of Persia games might be, they still only clock around 10 hours or less; Assassin’s Creed games don’t even have 10 hours in their first act. At the end of the day, you do get more value out of these games as they provide you with hundreds of hours worth of entertainment.

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The massive maps mean you have a lot of exploration to cover, and more often than not all these maps are very different and provide different experiences. There might not be as rich of a story, but you do get to play to your heart’s content.

3 Prince Of Persia: Combat

Even Prince of Persia’s combat felt very lacking compared to games like Devil May Cry and God of War, but it’s far ahead of what Assassin’s Creed offers us. In the latter series, all you’ve ever had to do is button mash or dodge an attack; there’s just no fun in fighting sequences.

Prince of Persia gives us a little better opportunity to feel like we’re accomplishing something in combat, with the games giving us combos to complete to finish off enemies in different ways, as well as using traps to creatively dispatch the bad guys. Not to mention using the sands of time to reverse or slow time, which was always a fun feature.

2 Prince Of Persia: Platforming

Assassin’s Creed has given us towers and monoliths to scale, but it still hasn’t topped the wall running sequences from Prince of Persia. This was an ingenious inclusion in the series, one that was responsible for selling out these games back when they were released, and are still the most talked about sequences from the franchise.

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Warrior Within did one better by having the platforming sequences be part of the Dahaka chases, and players today agree these chases were like something out of a horror movie - the exhilaration they provided cannot be topped by anything from Assassin’s Creed.

1 Assassin's Creed: Historical Context

The Prince of Persia games have a lot to offer in how they let the player jump into another part of the world and a new culture. However, the Assassin's Creed games really let players dive right into history.

The games have taken place in a variety of time periods and locales, and while there is obviously quite a bit of embellishment in the events taking place, There's no doubt that the Assassin's Creed team does a lot of research to ensure a heavy degree of historical accuracy in each adventure.

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