The moment you get your hands on a new game is a wonderful feeling. You might have been waiting years to get this, to finally see and feel with your own eyes how it feels to play, to experience for the first time. Of course, not all games are exactly subtle about how they approach their stories.

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Sometimes, you'll already know how it ends. Maybe it gives you a snippet of the finale at the very beginning, or it's a long-awaited sequel that's already set the stakes. There are even times when common cliches and tropes are the real spoilers for how a story is gonna go.

8 Life Is Strange

Life Is Strange Screenshot Of Max and Chloe Watching The End Of Arcadia Bay

Though it wasn't the first game that tried an episodic story, it was one of the few outside of Telltale that actually managed to do it successfully. Life Is Strange has become a much bigger series now, and has even foregone its episodic roots, but there's no denying its origins.

It all began in Arcadia Bay, and it all ends there too. The finale of the first episode makes it very clear: A storm is coming to destroy Arcadia Bay. Sure, there are plenty of twists and turns along the way, but no matter your choice, in the end, it stops where it began. Either the storm destroys the town, or a gunshot destroys your heart.

7 Persona 5

Persona 5 Player and Sae in interrogation

Persona 5 starts off in a fairly typical way. You open up with a mission far into the game with unrecognizable characters all around you, giving you an idea of what's to come. What's more though is that almost the entire story is told through your own recollection during an interrogation.

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Eventually, you catch up with yourself, and the world takes a shift towards the dramatic. A figure claiming to be a god appears and turns the world crimson, taking the minds and souls of the planet's denizens, and only a group of high school teenagers can stop them. Sounds a bit familiar, right?

6 Halo Reach

halo reach spartans

Halo as a franchise has been having a bit of a rough time as of late, with Halo Infinite canceling the series tradition of campaign co-op. It's been a while since the series has been on solid footing, and Bungie's farewell to the games with Halo Reach is perhaps the last beloved entry since 343 took over.

Halo Reach served as a prequel to the series with dramatically different gameplay and the world, but also heavily advertised itself on knowing exactly how it ends. Reach's campaign is far from a victory lap. Instead, it's a death march with perhaps the most famed last stand segments there is.

5 Final Fantasy 7: Crisis Core

FF Crisis Core Zack with Buster Sword

Final Fantasy is a massively prolific series, with seemingly new games cropping up every day. And despite there being 15 mainline entries, it still feels like most of them are Final Fantasy 7. With Rebirth on the way and a massive compilation project behind it, FF7 shows no signs of slowing.

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Funnily enough though, Crisis Core is just as beloved as the original, the memory of Zack etched in the collective hearts of the community. He's a brief but important presence in the original, and you always know how his character is meant to end. Seeing the journey through his own eyes only makes it hurt more. Maybe Rebirth will give him another chance.

4 The Witcher Series

The Wild Hunt's appearance at the end of season 2 of The Witcher

Not a day goes by on the internet without The Witcher being mentioned - The Witcher 3, mostly. It's a famed game, as artistically gorgeous as it is wonderfully written. It positions itself as a sequel to the original books series, though those self-same books and even the very first entry allude to the ending of the final game.

From the very beginning, it was clear the Wild Hunt was coming. In the books, they had already chased down Ciri and she had disappeared for her own safety. In the original game, they directly confront Geralt to announce their imminent arrival. The Witcher 3 was just the end of a long journey that Ciri was always going to be the hero of.

3 Metroid

A Metroid from Metroid: Samus Returns

Metroid is an incredibly important series, one of a duo that created the Metroidvania genre, and has still maintained its excellence over the decades - though plenty others have proven their worth. Their stories though aren't exactly unexpected things, even without the Japan-exclusive material.

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Just about every Metroid game focuses on the, well, Metroids - the alien race that seemingly wants to destroy all life. Each and every game opens up to tell you that the Metroid are extinct. Get your surprised face ready, because they almost never are. Oh, there's actually one baby. Well, they've actually been cloned. See, Samus is technically a Metroid. The games are great, but you can always expect to fight some Metroids along the way.

2 Devil May Cry 3

Vergil in Devil May Cry 3

Devil May Cry is quite an interesting series when you examine it closely. Almost all its characters, themes, and iconography have existed since the first game, twisted and formed in different ways to form an entire series that lovingly pays homage to that. Though every game shows this, Devil May Cry 3 is one of the best.

It's a prequel right off the bat. Dante is rude and crude, a bunch less mature than his original's rendition but just as wise-cracking. He mellows out with age, obviously. As soon as his brother Vergil is introduced though? Well, he just so happens to be in the first game, consumed by darkness and with his own amulet. Devil May Cry 3 is more an origin story to show you how they go there rather than any grand twists, and it's one of the strongest sibling rivalries there is.

1 Dark Souls 3

Soul of Cinder from Dark Souls 3

Dark Souls is a funny series when it comes to your knowledge of it. The Souls series was born on the back of its combat and enemies, but has persevered by the power of its lore and world-building. Each and every game has consistent themes if you look hard enough.

Dark Souls 2 treads its own path, but Dark Souls 3 feels very much like a follow-up to the original. Though it's not directly stated, this is a world on the brink, the last embers of a once-roaring flame burned to cinders. Much like the original, you are tasked with preserving that dying flame. And look at how well it went the first time. You can only know it would do the same again.

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