With the recent addition of Conclave-exclusive mods being accessible in PvE, many players have forgotten of Warframe's PvP offering. The Conclave has its own balance, maps, modes, and even mods.

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These mods range from rather useless to game-changing, both for the mode itself and PvE activities. Weapon augments, Warframe augments, and powerful conditional buffs are all tied to Conclave. While not all Conclave mods can be used in PvE, hopefully, all of them will be converted at some point. Ranging from knockdown immunity to fire rate buffs, here are the 10 best Conclave mods you should keep your eyes on in Warframe.

10 Power Of Three

Ivara mains might get some use out of Power of Three. This augment mod allows her Quiver ability to fire three arrows at the cost of 20 more energy.

Her invisibility arrows get the most use from this, covering a much larger area per cast. Its high energy cost makes it situational in Conclave, but the abundance of energy efficiency and energy generation in PvE makes this a great augment for Ivara players who love distracting targets or turning allies invisible with her Quiver.

9 Rumbled

Via: Warframe Forums
https://forums.warframe.com/topic/619998-rumbled/

After years of being a mod exclusive to Conclave, Rumbled can finally be used in PvE by any Atlas fan. This mod removes his Rumbler guards, instead turning Atlas into a Rumbler with 300% of his maximum health as rock armor.

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Rock armor works the same as Rhino's Iron Skin, absorbing a set amount of damage before being destroyed. While active, Atlas cannot be staggered, is unable to jump or utilize parkour. and throws rocks as his main attack instead of using his guns. While that sounds terrible, his other abilities are still usable. Use your Landslide to traverse the map and deliver massive punishment while your rock armor absorbs all enemy fire.

8 Anticipation

Impairs and Knockdowns are the two most annoying mechanics tied to Conclave. Melee slam attacks and certain Warframe abilities can stunlock players to death.

Anticipation prevents this stunlocking from occurring, preventing future Knockdowns and Impairs from occurring for 4 seconds after being affected by one. This mod is essential for anyone who wants to play Conclave since one of the most common strategies is to use Melee slam attacks to kill players while they're knocked down.

7 Spring-Loaded Broadhead

The Daikyu is one of the best bows in Warframe. Its high damage potential is only offset with its mandatory charge-up time per shot. Spring-Loaded Broadhead makes this bow even stronger.

Spring-Loaded Broadhead increases the Daikyu's damage by up to 40% if the target is over 15 meters away. This mod works in PvE and PvP, and this mod acts as a bane mod. In other words, this 40% is multiplicative with every damage type in the game. If you plan on using Hunter Munitions or a DoT-based build, this mod is fantastic if you don't have primed bane mods.

6 Eject Mods

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https://forums.warframe.com/topic/690740-tigris-reload-is-slow/

Each weapon category has a Conclave mod that partially reloads the magazine for every second that weapon is stowed. This is a great Exilus mod to equip on any weapon in PvE or PvP.

Rifles have Tactical Reload, shotguns use Lock and Load, and secondaries have the Eject Magzine mod. Functionally, these all do the same thing: the magazine is reloaded by 20% per second while holstered. For weapons with long reload times such as the Dual Cestras or Gorgon, these eject mods can take the place of reload mods and don't take a main mod slot.

5 Sword Alone

Sword Alone is a melee Conclave mod that increases your mobility by 10% and sprint speed by 1.3. This might seem like a small amount, but this increase is massive in practice.

Mobility is a core part of Conclave, so the faster you move, the more likely you are to survive. This mod increases your sprint speed dramatically and makes parkour maneuvers even faster. Anyone who plans to use melee in PvP should use this mod. Hopefully, Sword Alone becomes a PvE mod as recent Conclave mods have.

4 Mesa's Waltz

One of Mesa's largest downsides is the lack of mobility while in her Peacemaker ability. Mesa's Waltz changes this, allowing her to move at half speed during her ultimate.

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Not only can she walk, but Mesa can also roll to navigate areas much faster. You can't increase her movement speed with mods, but rolling in Mesa's Waltz can activate effects tied to rolling such as Rolling Guard.

3 Soaring Strike

Fire rate increases with no downsides are hard to come by in Conclave. Soaring Strike is one of the rare cases where players gain a massive benefit with little penalty.

Soaring Strike grants a 50% increased fire rate to bows while airborne. The Daikyu, Attica, and Zhuge cannot use this mod. Anyone who uses the Cernos or Paris family of bows will get a major boost to damage output with this. If players have good aim, Soaring Strike is a must-have mod for any fan of bows.

2 Holster Speed Mods

While the player can traverse maps and kill enemies in a fraction of a second, swapping weapons takes seconds in Warframe. Fortunately, there are mods to alleviate this.

A set of Conclave Exilus mods dramatically increase the holster and draw speeds on weapons. Rifles can use Twitch, pistols have Reflex Draw, and shotguns can use Soft Hands. Each mod increases holster and draw speeds by 200% for those weapons, and can be used in the Exilus slot. They're incredibly useful in both PvE and PvP.

1 Relentless Assault

Regenerating Energy in Conclave is much harder to do than in typical PvE. Normally, map control is needed to keep the Energy supply topped off. This is unneeded with Relentless Assault.

This melee mod grants 2 Energy regeneration per second for 4 seconds after a kill. Since melee weapons are already so strong in Conclave, this mod further cements their use. Going on a killing spree with melee weapons can result in a massive chunk of Energy regeneration, allowing you to use your abilities to stay alive and kill enemy players faster.

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