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Unlike most third-person shooters, Warframe's weapons have unique damage types that come with powerful status effects and damage multipliers. Learning the usefulness and status effects of each element is key to making your weapons as powerful as possible. If you take full advantage of Warframe's damage system, you can turn your enemies into ash, bypass their defenses, or make hostiles fight their allies.

Related: Warframe: Excalibur Complete Guide – Drops, Abilities, And Builds

In this guide, we're going to give a brief look at all 15 damage types present in Warframe, how to create certain elemental combinations like Blast and Viral, and explain what each damage type does. Before we give an explanation of what each damage type does, it's important to understand where these damage types come from and why they're important.

Updated February 10, 2022, by Charles Burgar: Creating the best loadout in Warframe will require a solid understanding of how Warframe's damage system works. To help newcomers and veteran players alike, we've updated this guide with more in-depth explanations on each damage type, updated Void damage to reflect its bonus damage against Overguard, and we've added a section explaining what the strongest, most popular damage type is in Warframe currently.

Damage Types In Warframe

Warframe Damage Type Icons

There are 15 unique damage types in Warframe, each providing a unique effect and damage multipliers versus certain enemy types.

Damage types are divided into certain categories:

Physical Damage (IPS)

Impact

Effective against shields


Status staggers targets and increases HP threshold for Parazon finishers

Puncture

Effective against flesh


Status reduces the target's damage output

Slash

Effective against flesh


Status inflicts a bleed DoT

Simple Elements

Cold

Effective against shields


Status slows targets

Electricity

Effective against machines


Status shocks enemies, chaining electricity to nearby targets

Heat

Effective against flesh


Status ignites targets and melts armor

Toxin

Effective against flesh and bypasses shields


Status inflicts a poison DoT

Combined Elements

Blast

Effective against machines


Status reduces enemy accuracy

Corrosive

Effective against armor


Status strips the target's armor

Gas

Effective against Infested


Status creates an AoE that deals damage over time

Magnetic

Effective against shields


Status multiplies damage against shields

Radiation

Effective against heavy armor


Status confuses enemies

Viral

Effective against flesh


Status multiplies damage against health

Special Damage Types

True

Bypasses enemy shields and armor


No damage modifiers or status effect

Void

Effective against Overguard and resets Sentient resistances


Status creates a dome that magnetizes projectiles toward the dome's epicenter

Most weapons in Warframe use Impact, Puncture, and Slash as their default damage types, although some weapon types (Lich and Tenet weapons, the Phage, etc.) might have an elemental damage type that coincides or even replaces Impact, Puncture, and Slash.

Elemental damage types can be applied to your weapon by using certain mods, granting elemental damage based on a percentage of your base damage.

Combined elements are created by applying two or more simple elements onto a weapon.

Special damage types like True and Void damage are usually reserved for Warframe abilities or Operators.

Adding Elemental Damage To Weapons

Certain mods in Warframe allow you to add elemental effects to your weapons. An elemental mod adds one simple element onto your weapon—Cold, Electricity, Heat, or Toxin. The amount of damage the element does depends on the strength of the mod and your weapon's base damage. In the above example, applying a 90% Toxin Mod to the MK-1 Braton will grant 90% of the Braton's base damage as extra Toxin damage.

Related: Warframe: Galvanized Mods And Weapon Arcane Guide

Combining two elemental mods will create a combined element. These elements typically come with more potent damage modifiers and status effects. A combined element's damage value is based on the sum of both simple elemental mods used to create the element. For example, applying a 90% Electricity mod and 90% Toxin mod onto a Braton makes Corrosive damage, which will deal 180% of the weapon's base damage as extra Corrosive damage.

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What Is The Best Damage Type?

Warframe Kuva Bramma Featured

In general, Viral is the strongest damage type. It has massive damage multipliers against flesh and has the strongest status effect in the game, multiplying all damage dealt to the target's HP. Most players pair Viral with Heat to deal even more damage against flesh and even strip a portion of the target's armor through Heat status.

If you're a new player, we recommend Corrosive and Heat. Corrosive will destroy most Grineer targets you come across, and Heat will shred through Infested targets. Corpus will resist this combo, but you can simply use Toxin or Magnetic to deal with them. Exact explanations of how each damage type works can be found below.

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IPS - Impact, Puncture, And Slash

Warframe Athodai Featured

IPS—short for Impact, Puncture, and Slash—is the backbone of most weapons you'll find in Warframe. These are the most common damage types.

Credit to the Warframe Fandom Wiki for the IPS damage icons provided below.

Impact

Warframe Impact Damage Icon

Damage Modifiers

  • Shields: +50%
  • Machinery: +25%
  • Proto Shields: +15%
  • Cloned Flesh: -25%

Status Effect

  • Effect: Stagger an enemy, increasing their HP threshold for a Parazon finisher by 4%.
  • Threshold cannot exceed 80% HP.

Strong Against

  • Corpus

Impact's effectiveness versus Shields and Machinery makes it a great damage type against the Corpus. If you're using a weapon with high status chance, Impact can easily stunlock targets and ramp up their HP threshold for a Parazon finisher, making this a solid damage type for newcomers looking to kill tougher units.

In high-level content like Steel Path, Impact's main use is to trigger mods like Internal Bleeding and Hemorrhage, inflicting a Slash status on the target whenever you inflict an Impact stagger.

Puncture

Warframe Puncture Damage Icon

Damage Modifiers

  • Ferrite Armor: +50%
  • Infested Sinew: +25%
  • Robotic: +25%
  • Alloy Armor: +15%
  • Shield: -20%
  • Proto Shield: -50%

Status Effect

  • Effect: The enemy deals 30% less damage for 6 seconds.
  • Effect caps at 75% at 10 Puncture stacks.
  • Applying additional status effects will refresh the duration.

Strong Against

  • Light-armored targets

Puncture's status effect is somewhat lackluster when compared to Impact and Slash, yet its high damage multipliers to common health types make Puncture a solid damage type for weapons with high critical stats and low status chance.

Endgame loadouts seldom spec for Puncture unless they need another status effect for Condition Overload or similar mods.

Slash

Warframe Slash Damage Icon

Damage Modifiers

  • Infested Flesh: +50%
  • Infested: +25%
  • Cloned Flesh: +25%
  • Ferrite Armor: -15% Robotic: -25%
  • Alloy Armor: -50%

Status Effect

  • Effect: Apply a bleed effect to the enemy, dealing true damage over time.
  • True damage ignores armor
  • Stacks indefinitely, but only ten stacks are shown at a time

Strong Against

  • All

Slash is the best IPS damage type. It has solid damage multipliers that make it great against Infested, and its status effect makes Slash an excellent option for killing highly-armored targets across all content.

Many endgame loadouts will use mods like Hunter Munitions to inflict as many Slash effects as possible, killing the target with a barrage of damage-over-time effects. Slash-focused loadouts tend to pair this damage type with Viral to increase Slash's bleed damage.

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Related: Warframe: Revenant Complete Guide – Drops, Abilities, And Builds

Elemental Damage

Warframe Damage Types Featured

There are four standard Elemental Damage types in Warframe: Cold, Electricity, Heat, and Toxin.

Cold

Warframe Cold Damage Icon

Damage Modifiers

  • Shields: +50%
  • Infested Sinew: +25%
  • Alloy Armor: +25%
  • Fossilized: -25%
  • Infested Flesh: -50%

Status Effect

  • Effect: Reduce an enemy's action speed by 25%.
  • Caps at 70% reduced speed at x10 stacks.

Strong Against

  • Corpus

Cold is great for damaging shields and certain Grineer heavy units. Its status effect can stack with other slows, although most players opt to combine Cold with Toxin to create Viral—one of Warframe's combined elemental damage types.

Endgame builds seldom use Cold on its own, although some players will use this on a status primer—weapons that are built around inflicting status effects and nothing else—to increase the effectiveness of Condition Overload and similar mods.

Electricity

Warframe Electricity Damage Icon

Damage Modifiers

  • Robotic: +50%
  • Machinery: +50%
  • Alloy Armor: -50%

Status Effect

  • Effect: The enemy becomes stunned and electrified, damaging nearby enemies.
  • Chains between enemies up to 3 meters from the target.

Strong Against

  • Corpus

If you're struggling to fight the Corpus in the early game, equip an Electricity mod. It is fantastic against the Corpus but horrible against heavily armored Grineer. Its status effect, while powerful on paper, deals insignificant damage on its own. You'll need to build your loadout around Electricity procs and damage multipliers to make the status effect worth using.

Some endgame builds pair Electricity with Gas to double as a crowd control effect and extra source of damage. Electricity will keep enemies stuck in the Gas cloud and deal constant damage over time. Consider using buffs like Rhino's Roar or play Gyre to get the most out of Electricity in difficult activities.

Heat

Warframe Heat Damage Icon

Damage Modifiers

  • Infested Flesh: +50%
  • Infested: +25%
  • Cloned Flesh: +25%
  • Proto Shield: -25%

Status Effect

  • Effect: Ignite the target, reducing their armor while dealing Heat damage over time.
  • Armor reduction is capped at 50%
  • Heat's DoT can stack indefinitely

Strong Against

  • Infested

Heat is considered by many as the best simple element in Warframe. Armor strip and DoT damage make Heat excellent for all factions across all activities.

Just about every endgame build in Warframe uses Heat. It's an excellent damage type to pair with Viral or Corrosive. Viral will multiply the damage of your Heat procs, while Corrosive will help Heat strip as much armor as possible.

Toxin

Warframe Toxin Damage Icon

Damage Modifiers

  • Flesh: +50%
  • Proto Shield: +25%
  • Robotic: -25%
  • Machinery: -25%
  • Fossilized: -50%

Status Effect

  • Effect: Inflicts poison, dealing Toxin damage over time.
  • Stacks indefinitely

Unique Property

  • Toxin damage bypasses shields

Strong Against

  • Corpus

Toxin is the best standalone element for combating Corpus shields, as Toxin damage completely bypasses enemy shields. Toxin is also a solid choice for fighting unarmored Grineer. Just be wary of using it against the Infested, as Toxic Ancients make nearby Infested completely immune to Toxin.

Endgame builds sometimes use this element in Corpus missions to completely bypass their shields. That said, never use Toxin against the Infested at higher levels due to how common Toxic Ancients are.

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Combined Damage Types

Warframe Combined Damage Types

Warframe has six combined elemental damage types: Blast, Corrosive, Gas, Magnetic, Radiation, and Viral.

Blast

Warframe Blast Damage Icon

Element Combination

  • Heat + Cold

Damage Modifiers

  • Machinery: +75%
  • Fossilized: +50%
  • Ferrite Armor: -25%
  • Infested Sinew: -50%

Status Effect

  • Effect: Enemies become disoriented, reducing their weapon accuracy by 30%.
  • Caps at 75% reduced accuracy at x10 stacks.
  • Melee units are unaffected by Blast's status effect

Strong Against

  • None

Blast is created by combining Heat and Cold. It acts similarly to Puncture, reducing an enemy's lethality while inflicted with the effect. Out of every elemental damage type, Blast is arguably the worst. Its damage modifiers make it solid for Corpus enemies, although this element seriously struggles against armored and Infested enemy types.

Most endgame builds avoid using Blast altogether since it has terrible damage multipliers. Only use Blast on a status primer.

Corrosive

Warframe Corrosive Damage Icon

Element Combination

  • Electricity + Toxin

Damage Modifiers

  • Fossilized: +75%
  • Ferrite Armor: +75%
  • Proto Shield: -50%

Status Effect

  • Effect: Reduce an enemy's armor by 30%.
  • Caps at 75% armor reduction at x10 stacks.
  • Stacks multiplicatively with other armor reduction effects.

Strong Against

  • Infested
  • Lightly-armored Grineer

Corrosive is created by combining Toxin and Electricity. While it can't fully strip armor on its own, Corrosive's damage multipliers and status effect make it a fantastic element for fighting the Grineer and Infested. Proto Shields are used by rather weak Corpus enemies, so you can use this as a reliable element for all factions.

While Corrosive doesn't see much use in endgame builds, Corrosive is a solid choice if you're fighting tougher foes that are resistant to status procs. Acolytes and Liches can only be affected by four status procs per type, making effects like Viral much less effective. Corrosive's high damage multipliers help counteract this, especially against enemies that can't have their armor stripped through Warframe abilities.

Gas

Warframe Gas Damage Icon

Element Combination

  • Heat + Toxin

Damage Modifiers

  • Infested: +75%
  • Infested Flesh: +50%
  • Flesh: -25%
  • Cloned Flesh: -50%

Status Effect

  • Effect: Create a 3-meter Gas cloud on the enemy, dealing Gas damage over time.
  • Radius increased to 6 meters at x10 stacks.

Strong Against

  • Infested

Gas is created by combining Heat and Toxin. Gas clouds require Faction Mods and high base damage to deal respectable damage. However, Gas' great AoE coverage makes it excellent against the Infested and even the Corpus if you build around Gas' status effect.

Most players avoid using Gas in endgame content since its status effect caps at ten stacks, the only DoT effect in Warframe with a stack limit. If you can find a way to inflict incredibly powerful Gas DoTs on targets (such as with Baruuks' Serene Storm), it can be a useful AoE effect. Otherwise, Gas is best used on status primers to scale Condition Overload and similar mods.

Magnetic

Warframe Magnetic Damage Type

Element Combination

  • Cold + Toxin

Damage Modifiers

  • Shield: +75%
  • Proto Shield: +75%
  • Alloy Armor: -50%

Status Effect

  • Effect: Increases the damage an enemy's shields take by 100%.
  • Stacks to 325% increased damage at x10 stacks.
  • Enemies cannot recharge their shields naturally while Magnetized.
  • Magnetic saps Energy from Warframes.

Strong Against

  • Corpus

Magnetic can be created by combining Cold and Toxin. This is a fantastic element for fighting the Corpus, amplifying the damage their shields take tremendously. If an enemy is too heavily armored for Toxin's shield-bypassing damage to be effective, Magnetic is a great substitute.

Most endgame builds use Toxin over Magnetic since Toxin completely bypasses Corpus shields. Only use this on a status primer.

Radiation

Warframe Radiation Damage Icon

Element Combination

  • Heat + Electricity

Damage Modifiers

  • Alloy Armor: +75%
  • Infested Sinew +50%
  • Robotic: +25%
  • Shield: -25%
  • Infested: -50%
  • Fossilized: -75%

Status Effect

  • Effect: Enemies become confused, turning hostile towards their allies.
  • Confused targets deal 100% damage to allies
  • Scales to 550% damage at x10 stacks.
  • Enemy auras stop affecting nearby targets while confused

Strong Against

  • Grineer

Radiation is the result of combining Heat and Electricity. Its damage modifiers make Radiation a fantastic choice against heavily armored Grineer, although it struggles against humanoid Corpus enemies and the Infested. Radiation's status effect is especially useful for pacifying Ancient Healers and Eximus targets, preventing their auras from buffing their allies.

You rarely see Radiation used in high-level content except for status primers and niche builds. Some Nyx players will use Radiation to ramp up a target's damage before casting Mind Control, substantially increasing the target's damage output for the ability's duration.

Viral

Warframe Viral Damage Icon

Element Combination

  • Toxin + Cold

Damage Modifiers

  • Cloned Flesh: +75%
  • Flesh: +50%
  • Machinery: -25%
  • Infested: -50%

Status Effect

  • Effect: Enemies take 25% increased damage.
  • Stacks to 325% increased damage at x10 stacks.

Strong Against

  • All

Viral is the result of combining Toxin and Cold. This element is fantastic for all situations, causing all targets afflicted to take increased damage from all sources. Its damage multipliers allow it to decimate unarmored targets, while its status effect makes Viral a great element for killing more armored targets as well. It's tough to top Viral in the current meta.

Just about every endgame build uses Viral. Bring some form of armor strip to maximize Viral's damage output.

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Void And True Damage

Warframe Xaku in the Cambion Drift

Void and True damage are two unique damage types that are fairly rare. Let's go over how they work.

Void

Warframe background of the Void.

Damage Modifiers

  • Overguard: +50%

Status Effect

  • Effect: Spawn a magnetizing bubble around the target
  • Punch-through projectiles ricochet inside the dome
  • The dome is centered on the point of impact

Unique Property

  • Void damage removes Sentient resistances

Strong Against

  • Sentients
  • Eximus targets

Void damage is reserved for Operator Amps and the Xaku Warframe. This damage type causes bullets to magnetize to a certain location, making it much easier to land headshots or hit a target multiple times with a punch-through projectile. Void damage strips Sentient resistances, although only Operator Amps can damage Eidolon shields.

True Damage

Warframe True Damage Glyph Icon

Damage Modifiers

  • None

Status Effect

  • None

Unique Property

  • True damage ignores armor

Strong Against

  • Armored targets

True damage is an unlisted damage type that some Warframe abilities possess. It has no damage modifiers or unique status effects. Instead, True damage ignores all armor that an enemy possesses. Some examples of true damage include melee finishers (not Parazon finishers), Slash's bleed status effect, and Ash's Blade Storm ability.

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Next: Warframe: A Complete Beginner's Guide