Jerk Gustafsson, the executive producer of upcoming title Wolfenstein: Youngblood, has revealed that the game will feature "open-ended" levels which will present players with multiple ways of completing missions.
The producer says that Youngblood's campaign will be lighter in tone and length but that gameplay time will be longer due to the game's play-your-way mechanics.
"I think players will see a lot of similarities to level design in the Dishonored games, so in that sense it can be a little bit different as an experience but it can be for the benefit of the game, especially when it comes to finding different ways of approaching a combat scenario or a mission in general," He told the Official PlayStation Magazine, per GamingBolt.
"The open-ended structure and co-op aspect has made it a little more difficult when it comes to the narrative. We do think we have a strong story, but it's quite different from what we have done before; it's a little bit lighter, not only in tone but also when it comes to the amount of content, and I think that's the big change when it comes to previous titles: the campaign is a bit shorter but the amount of gameplay time is greater.
"Players will be able to stay in the game for a long time. We'll add additional side-missions and new challenges once the campaign is completed. There are a lot more activities and side-missions that you can do in Wolfenstein: Youngblood than in previous Wolfenstein games."
Wolfenstein: Youngblood will launch on July 26 and will be playable on PlayStation 4, Xbox One, Nintendo Switch and PC. The game, announced in March, is a co-op shooter following the exploits of BJ Blazkowicz's twin daughters Jess and Soph as they go head to head with the Nazis in a 1980s version of French Capital Paris.
Players can either have a buddy join up as one of the twins or let the AI handle the job.