Back in November of last year Blizzard launched a limited time demo of classic World of Warcraft, available during BlizzCon to both ticket holders and virtual ticket holders. It turns out those bugs players thought it had were actually features of the original game.
Blizzard’s intention with World of Warcraft Classic is to return players to Azeroth circa 2005 – 2006, before the Cataclysm that altered the world forever. To showcase this it focused on two areas players at the time will remember well, Barrens for the Horde and Westfall for the Alliance. While the demo excluded classic dungeons, Deadmines and Wailing Caverns, you could still experience such memorable quests as the search for Mankirk’s wife.
Players were spawned into the demo at level 15 and had a level cap of 19. You could choose from any class available at the time and each one played just as it did back then, incredibly faithfully it would appear.
During the demo players gave feedback and made bug reports. While some major issues were fixed, including bugs affecting Critical Strike rating, Rogue Energy and Slow Fall, many others turned out to be “features” of the original version of the game.
In an update on the community forums Kaivax, community manager, shared a few thoughts, including some anecdotes about how World of Warcraft used to function.
One of the main issues raised was that as soon as Warlocks began to summon a new demon the old one disappeared. While more recent players were baffled by this, Kaivax has confirmed that this is how the game worked back then.
World of Warcraft Warlock veterans may fondly (or not so fondly) remember trying to hide behind rocks in order to summon a new demon, since the disappearance of your current one left you vulnerable for the duration of your summoning spell.
It seems strange now but it highlights just how much the game has changed over the years. Other quirky “bugs” which were actually game features include “Kobolds at Jangolode Mine run faster than walking speed when running away."
Going back to a simpler time is something players have wanted for a long time and finally Blizzard is delivering. It remains to be seen how successful the experiment will be but there’s not long to wait until we find out.
World of Warcraft Classic is set to release in summer of this year for anyone subscribed to World of Warcraft. It will be released in 4 stages, covering content from Molten Core (March 2005) up to and including Naxxramas and the Scourge Invasion (June 2006).