Over the years of Yu-Gi-Oh! has introduced more cards than one can count, but few can stand out as the strongest in attack power. Attack can be the most important move in Yu-Gi-Oh! even to its very beginning as a humble and dark gaming manga.

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Having the strongest Monster can help shorten the battle but with the maximum cap at 5000 that makes strategy and use the most important. The better the ability the stronger the Monster in this case, unless it's an extremely rare card that has an even higher attack power. So here are 10 of the strongest attack power cards in all of Yu-Gi-Oh!

Updated on July 3, 2022 by Johnny Garcia: Yu-Gi-Oh! is a card game that has continuously grown since its introduction. New sets come out every year, bringing brand new cards alongside reprints of older ones. In addition, structure decks release new support for fan-favorite archetypes, and revitalize them with new powerful Monsters, Spell, and Traps.

There are plenty of new ways to play the game as well. With Yu-Gi-Oh! Master Duel available on both mobile and desktop, players are able to play an official online simulator at home and on the go. Rush Duel and Speed Duels are other alternate formats that have grown in popularity, with Duel Links still providing new content every month. So, if you're looking for the strongest cards with the highest attack, read on.

14 Blue-Eyes Ultimate Dragon (4,500 ATK)

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Anyone who has watched the anime will immediately recognize this iconic Monster from Seto Kaiba's deck. When this card was summoned to the field, fans knew things were getting real as the Ultimate Dragon had a ridiculous 4,500 Attack point value.

Nowadays this Dragon's lack of effect makes it pointless to include in a deck, but children playing Yu-Gi-Oh! with their friends were always giddy when this came out.

13 Neo Blue-Eyes Ultimate Dragon (4,500 ATK)

yugioh neo blue-eyes ultimate dragon full card and art background

In the years following the conclusion of the original Yu-Gi-Oh! anime series, Konami has released a ton of new Blue-Eyes cards — with a deck revolving around them pretty viable nowadays. One of the better new cards has to be the upgraded version of Kaiba's previous boss Monster, the Neo Blue-Eyes Ultimate Dragon.

Not only does this card have 4,500 Attack, but it has a few extra tricks up its sleeve — like attacking twice in a turn, and negating cards when you banish it from the graveyard.

12 Machina Force (4,600 ATK)

yugioh machina force full card and art background

Released as part of a structure deck in 2010, Machina Force did not receive the Ultra Rare treatment in its release, despite its incredible 4,600 Attack point value.

Aside from that, this card requires you to pay 1,000 LP to attack with it, which can be a problem if you play it late in a duel. Its summoning condition is also a problem as it relies on a Commander Covington, a Monster with no protection of its own, to bring out this giant mech.

11 Machina Ruinforce (4,600 ATK)

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Released in the meta-defining Burst Of Destiny set back in mid-2011, the set also introduced Floowandereeze, Swordsoul support, and the game-changing Destiny HERO - Destroyer Phoenix Enforcer. Another addition, Machina Ruinforce, is a 4,600 Attack Monster that can easily bring itself out.

You do this by simply banishing Machine Monsters whose levels equal 12 or more. If these were Machina Monsters, then when Machina Ruinforce is destroyed you can special summon those Monsters straight back out. Machina Ruinforce can also negate any effects during the Battle Phase, bringing both your and your opponent's Life Points down by half. It's a Monster with both one of the highest attacks and the characteristic of being useful card.

10 Flower Cardian Nightflare (5,000 ATK)

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An absolute goliath with the highest attack of any Synchro Monster in the game, Flower Cardian Lightflare requires a total of five Monsters to bring out which is likely the reason why it never saw competitive play and is almost forgotten about when discussing high-attack Monsters.

Regardless, if a player manages to bring it out, it has the awesome effects of negating Monster effects in battle and being to special summon another powerful Monster if it leaves the field.

yugioh five-headed link dragon full card and art background

Another instance of a classic anime Monster being given an upgrade in the TCG, Five-Headed Link Dragon is a juggernaut of Link Monster which requires a total of five Monsters for its Link Summon. To get its on-summon effect, however, they need to be of Dark, Earth, Water, Fire and Wind Attributes.

Once this card hits the field though, it is worth the payoff. Instantly you can use it to destroy all cards your opponent controls. It is unaffected by other card effects. Finally it can only be destroyed in battle by Light or Divine Monsters. However, you can only keep it on the field by banishing five cards in your graveyard face-down for every opponent's end phase. The Big Five would be proud of their boss Monster all grown up.

8 Rocket Arrow Express (5,000 ATK)

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This is your last desperation card to win. It can only be summoned if your field has no cards whatsoever, and you have to discard your whole hand each turn to keep it on the field. With 5,000 Attack there's no issue with mowing down what Monsters your opponent sets down.

The biggest weakness is Spell and Trap cards — one Magic Cylinder and you've likely lost the game. It is a large gamble, playing this Monster, but if you mange to hit the opponent directly twice, you'll win the game.

7 Superdimensional Robot Galaxy Destroyer (5,000 ATK)

yugioh superdimensional Robot Galaxy Destroyer full card and art background

This completely over-the-top, anime-named card probably didn't need the word 'super' in its name. However, it's also an over-the-top Xyz Monster. While its Defense is a big upgrade from the zero of Rocket Arrow Express, its 5,000 Attack is the main focus here.

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This can wipe out most Monsters with no problem, but to summon it you need three Level Ten Monsters. This can be difficult because of how hard it can be to get three Level Ten Monsters on the field. This card's ability allows you to detach an Xyz Material from it to destroy all Spell and Trap cards on your opponent's field. Your opponent can't activate Spell or Trap cards in response to this effect's activation, either. Since its Attack is so high, the opponent being able to deal with it after the fact will prove quite difficult.

6 Dystopia the Despondent (5,000 ATK)

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Summoning this Monster can be a pain, as the Monsters you need to summon it are extremely weak and easily destroyed. It requires you to tribute four Level One Monsters, so the best strategy is to use token generators that bring out Level One Monsters to avoid having to hope they survive until you have enough to tribute.

The other downside is that no other Monster on your side can attack — a much similar situation to Rocket Arrow Express where you have no available Monster to attack when you play this card. This Monster has great advantages though, such as not being able to be destroyed in battle and being unaffected by card effects.

5 Five-Headed Dragon (5,000 ATK)

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This card has the least number of complications when summoning it, meaning no overly specific materials. It requires five Dragon Monsters to fuse with, which is a big ask, but when you can pull it off it's resistant to being destroyed by Earth, Water, Fire, Wind, and Dark Monsters.

The protection in battle is incredibly useful, and even if the opponent has a Light or Aqua Monster the high Attack is usually enough to protect it. However, it can be destroyed by Trap cards, Spell cards. You can easily take out your opponent if they're not prepared for this specific card.

4 Malefic Truth Dragon (5,000 ATK)

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This card has three big requirements; a Field Spell card on the field, a Malefic Monster being destroyed by the opponent, and paying half your Life Points. The biggest benefit of this card besides the 5,000 Attack is that it will destroy all face-up Monsters on your opponent's field if it destroys one of them in battle.

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This is a once-per-turn benefit, meaning you can keep reusing this ability. With its 5,000 Defense, it isn't getting killed easily by Monster battle either, when in Defense or Attack. However, this card has a weakness where if your opponent destroys the Field Spell or summons a Malefic Monster, then this Monster gets destroyed.

3 Dragon Master Knight (5,000+ ATK)

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This one can be hard to summon because it takes a lot of effort, needing to fuse the already hard-to-summon Blue-Eyes Ultimate Dragon — which requires three materials along with Black Luster Soldier. The major benefit of this card is that it gets 500 more Attack for each Dragon Monster you control. In dedicated Dragon decks, Dragon Master Knight can reach Attack as high as 7,000.

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This card is vulnerable to every type of removal, and has no protection to its name. However, if you can swing in for damage, odds are the opponent will not be starting their next turn, as the game will likely be over.

2 Don Thousand / Monster B (10,000 ATK)

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This is a Boss Monster card, something that wasn't officially implemented in the Yu-Gi-Oh! TCG. Known as "Boss Duels," the idea behind this series of cards was that multiple players would battle the same deck during Yu-Gi-Oh! Day events in Japan. This Monster officially has one of the strongest attack power amounts in the whole game. It's semi-official, is a severely rare card, and would decimate any player in one move — and that's before counting its card effects.

To add to this card's incredible power, it will wipe out all your opponent's Monster cards at the end of each turn, and summon them to your field in face-down Defense Position. To make this unreasonably overpowered, you can tribute a Monster you control instead.

1 Don Thousand / Monster C (100,000 ATK)

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If your opponent can defeat Monster B, this monstrosity of the Yu-Gi-Oh! world gets to be summoned and will completely annihilate whatever is left. 100,000 Attack is well above whatever Life Points anyone can have, so much so that the rules would have to be bent to make for a fair and reasonable fight. Especially considering the fact that this thing can be summoned after Monster B is summoned.

If you want to see the most overpowered Yu-GI-Oh! card, congratulations — Monster C is as unreasonable as you can find in this card game. This Monster cannot attack, nor be destroyed by card effects, and it forces your opponent to attack it. If no attack was declared by an opponent, then they lose the entire duel at their End Phase.

NEXT: Yu-Gi-Oh!: The Most Powerful God Cards, Ranked