Kuriboh, the lovable little Pokémon-like furball has become a name-sake for the Yu-Gi-Oh! franchise. This little furball was heavily featured in the anime and just about all of its spin-off shows as the trustworthy and big-hearted companion that Deus-Ex Machinas the hero to victory in a duel.

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In your deck, it's possible to find use in Kuriboh, but some of its other forms have so much more to them. Many iterations exist for this weak defender card with some having demonstrable power for attacking. If you don't believe that you'll just have to continue reading in this ranked top 10 list of the best Kuribo cards in Yu-Gi-Oh!

10 Relinkuriboh

While the regular and original Kuriboh has the basic ability to prevent one of your cards from being destroyed. This is the next level up in Kuriboh, like a level 2 Kuriboh in the form of abilities.

With Relinkuriboh, if tributed in any form, you can draw one card. So if you're tributing it for a higher level summon you get an extra card, on top of that you can banish this card out of the graveyard like a bad ex, in order to protect one of your monsters from being destroyed.

9 Clear Kuriboh

Clear Kuriboh is like standard Kuriboh but with some slight modifications, like an iOS release. This one's new feature when a monster on the opponent's side directly attacks you you can send this card to the graveyard and you can draw a card. If it's any monster you can special summon it to the field, or keep it in your hand. It has the lesser form of the standard Kuriboh ability in that it can prevent an attack that would have damaged you if you discard the card.

8 Sphere Kuriboh

This card has two special benefits, one being that if you send it to the graveyard when your opponent attacks, it switches the monster into defense position. The other ability allows you to use this card as a sacrifice in the graveyard to ritual summon a strong monster. Sacrificing in the graveyard can be severely useful for strategy as you can discard it to save yourself using its first ability then using it as a sacrifice to counter your opponent. The monster in defense position will have less power and can be killed easier.

7 Kuribohrn

This monster may not have a lot of strength or the standard Kuriboh standard abilities, but it does have 2 very useful abilities that are an overall improvement. Much like monster Reborn, which this card is obviously based on, at the end of your battle phase, you can discard this card to resummon a monster that was defeated in battle throughout the duel.

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Plus if an enemy card attack, this card can summon whatever Kuriboh cards in your graveyard and bring them to your field to help as blockers or tokens.

6 Linkuriboh

Linkuriboh can prevent attacks by turning your opponent monster's attack to 0 for the turn after you discard this card. If you have a strong monster in turn to counter, you can deal some major damage and even win the duel from that one Kuriboh counter. If you have a bunch of other level-one monsters, you can sacrifice them one at the time to re-summon this card to do the damage again. This can put you in a big strategic advantage over your opponents by completely eliminating their strong monsters through this card.

5 Junkuriboh

This one is one of the biggest advantage/defense Kuriboh cards out there. Instead of negating damage or reducing attack to 0 for a turn, this card outright destroys the attacking or damaging card. This little Kuriboh acts like a trap card in that way where if the opponent has you nailed with no way out by sending a strong monster after you, this card can save you and possibly be the deciding factor in winning the duel if your opponent can't recover. This card is a big step up from the standard kuriboh card for your duel strategies.

4 Rainbow Kuriboh

The very next level of Kuriboh cards is with Rainbow Kuriboh, don't be fooled by it's oddly weaker attack as this isn't a card you'll find yourself attacking with. While most Kuriboh's effects only last for a turn, this Kuribohs ability is a permanent one, much like some dangerous trap cards. With this Kuriboh you can attach it to an attacking opponent's monster to prevent it from attacking it so long as this Kuriboh is in play. This thing is, because it is an effect card, it can even be used against level 10-12 monsters such as God cards.

3 Performapal Kuribohble

This is not an attacking Kuriboh, and 10-1 you aren't going to be able to pronounce this rare card's name so don't worry about it. This card does have an exceptional ability that can change the whole tide of the battle. Use this strategy, wait until your opponent has their strongest card in play or one that can annihilate a huge amount of hp like 3000-5000 cards, use this card's effect, then reap the benefits. With this card, the difference in attack points of those two cards gets turned into HP for you! Being a severely weak card works in your benefit this time because, with a 4000 attack monster, you'll be profiting 3800 HP.

2 Winged Kuriboh LV10

This is a Kuriboh that can do major damage, that's a rare sentence but true. While all the other Kuribohs are defense and counter attack related, this card can set up your opponent for an immediate loss. Play this card if they have a number of high attack cards or a full field, this card will devastate them with its ability. What it does is when you tribute this card it destroys all your opponent's cards on their field and does damage based on the combined attack of all the monsters that were purged. The magic card to summon this level 10 Kuriboh isn't all that bad. You have to send two cards in your hand to the graveyard and sacrifice a winged Kuriboh from the field to the graveyard. 3 cards for a complete Thanos wipe of your opponent's field.

1 Winged Kuriboh LV9

This is an outright attacking Kuriboh with no defense or field wiping abilities. But it's the strongest Kuriboh out there, which is odd for a card that's a level down from its other winged counterpart. While winged Kuriboh LV 10 is a 1 turn card, this one is meant for the long fight and needs a good setup to be strong. When summoned, its attack is based on the number of spell cards in the opponent's graveyard multiplied by 500 each. Having only 5 spell cards can give this card 2500 attack points. Most players are going to use that within the first few turns, meaning by the time you're ready to summon it can be sky upwards of 5000 attack power.

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